Player Matchup

Cupid
Cupid
Beetlejuicesses
Cupid
Level 75
God Stats
28W - 24L
1,642 SR
Queue Stats
632W - 579L
1,548 Elo+
Party 3
Hel
Hel
Jackdowniels
Hel
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 95L
1,543 Elo+
Party 1
Chang'e
Chang'e
harry958
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
redflamekraden
Ganesha
Level 80
God Stats
15W - 19L
1,524 SR
Queue Stats
281W - 264L
1,577 Elo+
Party 3
Awilix
Awilix
rrahim
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 257L
1,621 Elo+
Party 1
Team Averages
Level 90
1,533 SR
1,558 Elo+

VS

Team Averages
Level 100
1,535 SR
1,491 Elo+
Arachne
Arachne
Dave2441
Arachne
Level 108
God Stats
8W - 7L
1,455 SR
Queue Stats
60W - 66L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Furaigon21
Baron Samedi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JAGALSKARSNOPP
Anubis
Level 65
God Stats
24W - 20L
1,678 SR
Queue Stats
74W - 66L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Kenrhos
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Serramana
Chaac
Level 155
God Stats
79W - 92L
1,539 SR
Queue Stats
1,018W - 955L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,641
513
4,714
6,671
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,843
531
2,560
4,880
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
harry958
Chang'e
9
0 / 4 / 0
5,228
475
2,734
8,293
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 4
5,590
508
3,142
7,508
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
rrahim
Awilix
9
1 / 3 / 1
5,340
485
2,622
8,812
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dave2441
Arachne
12
4 / 2 / 2
6,516
592
4,979
8,248
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Furaigon21
Baron Samedi
13
4 / 0 / 1
7,006
637
6,873
6,072
3,287
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 4
6,494
590
2,437
2,604
1,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kenrhos
Danzaburou
10
2 / 0 / 1
6,084
553
3,755
5,444
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Serramana
Chaac
9
2 / 2 / 2
5,724
520
5,149
8,427
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Arachne
Dave2441
Arachne
4
2
2
2.5
W
Baron Samedi
Furaigon21
Baron Samedi
4
0
1
4.5
W
1
0
4
3
L
1
2
0
0.5
W
Danzaburou
Kenrhos
Danzaburou
2
0
1
2.5
W
Chaac
Serramana
Chaac
2
2
2
1.5
L
Chang'e
harry958
Chang'e
0
4
0
0
L
0
2
4
1
L
Awilix
rrahim
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,772
Damage
23,193
36,164
Taken
30,795
12,572
Mitigated
12,527
14,167
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,714
2,791
128
3,158
6,671
1,984
0
0
6,671
0
31,977
W
Arachne
Dave2441
Arachne
4,979
3,568
0
2,347
8,248
2,679
18
2,454
5,794
0
34,601
W
Baron Samedi
Furaigon21
Baron Samedi
6,873
728
0
4,121
6,072
3,287
854
3,052
3,020
40,778
0
W
2,437
40
0
2,098
2,604
1,466
0
212
2,392
41,913
0
L
2,560
71
426
2,109
4,880
1,727
0
811
4,069
35,788
0
W
Danzaburou
Kenrhos
Danzaburou
3,755
1,767
0
2,855
5,444
1,317
0
594
4,850
0
29,806
W
Chaac
Serramana
Chaac
5,149
380
573
3,809
8,427
3,778
0
2,124
6,303
0
19,923
L
Chang'e
harry958
Chang'e
2,734
33
202
3,304
8,293
3,746
0
5,405
2,888
27,808
0
L
3,142
763
0
1,646
7,508
2,461
0
1,464
6,044
9,388
0
L
Awilix
rrahim
Awilix
2,622
1,087
0
3,194
8,812
2,654
0
1,630
7,182
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
31,824
265
Minions Killed
310
0
Camps Cleared
0
1,013,774
Distance Traveled
992,568
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,641
513
75
7
0
191,461
5
W
Arachne
6,516
592
65
6
0
213,185
3
W
Baron Samedi
7,006
637
75
7
0
174,314
0
W
Anubis
6,494
590
80
7
0
181,583
0
L
Hel
5,843
531
78
7
0
192,614
3
W
Danzaburou
6,084
553
68
6
0
189,744
4
W
Chaac
5,724
520
22
2
0
233,742
2
L
Chang'e
5,228
475
59
5
0
191,601
1
L
Ganesha
5,590
508
0
0
0
215,250
0
L
Awilix
5,340
485
53
5
0
222,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role