Player Matchup

Zeus
Zeus
Silver IV
BernDaJüss
Zeus
Silver IV
Level 63
God Stats
2W - 1L
1,735 SR
Queue Stats
12W - 31L
1,019 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
Joshwaz
Kuzenbo
Silver IV
Level 58
God Stats
9W - 17L
1,375 SR
Queue Stats
21W - 45L
1,036 MMR
Party 1
Cupid
Cupid
Bronze IV
ragnaroxk
Cupid
Bronze IV
Level 142
God Stats
26W - 16L
1,715 SR
Queue Stats
162W - 180L
1,122 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,608 SR
1,059 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,369 SR
1,056 MMR
Skadi
Skadi
Bronze III
Jakey3129
Skadi
Bronze III
Level 97
God Stats
5W - 9L
1,302 SR
Queue Stats
12W - 21L
1,459 MMR
Party 2
Thoth
Thoth
Silver IV
KipSwift
Thoth
Silver IV
Level 82
God Stats
1W - 2L
1,570 SR
Queue Stats
33W - 57L
1,186 MMR
Party 2
King Arthur
King Arthur
Bronze I
Taytem
King Arthur
Bronze I
Level 88
God Stats
19W - 51L
1,234 SR
Queue Stats
105W - 200L
521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 6
12,823
801
18,129
13,137
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Joshwaz
Kuzenbo
15
2 / 2 / 8
11,544
722
10,560
15,412
15,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
ragnaroxk
Cupid
15
5 / 4 / 6
11,909
744
14,505
13,911
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Hou YiAphroditePersephoneDanzaburouSet

VS

Bans
ScyllaDiscordiaVulcanHeraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jakey3129
Skadi
14
5 / 5 / 5
11,075
692
10,425
15,057
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
KipSwift
Thoth
13
5 / 8 / 4
10,910
682
15,806
14,051
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Taytem
King Arthur
13
2 / 4 / 6
9,750
609
6,926
23,170
15,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
12
12
Deaths
17
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
6
6
2.17
L
Skadi
Jakey3129
Skadi
5
5
5
1.5
W
Kuzenbo
Joshwaz
Kuzenbo
2
2
8
3
L
Thoth
KipSwift
Thoth
5
8
4
0.88
L
King Arthur
Taytem
King Arthur
2
4
6
1.25
W
Cupid
ragnaroxk
Cupid
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,194
Damage
33,157
42,460
Taken
52,278
26,754
Mitigated
26,166
12,786
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,129
2,584
261
5,302
13,137
3,983
1,906
6,592
6,173
60,774
0
L
Skadi
Jakey3129
Skadi
10,425
4,330
0
3,708
15,057
5,774
904
9,387
5,670
0
45,812
W
Kuzenbo
Joshwaz
Kuzenbo
10,560
3,482
0
4,115
15,412
15,996
246
3,242
11,772
27,245
0
L
Thoth
KipSwift
Thoth
15,806
763
0
1,548
14,051
5,041
0
7,461
6,590
46,661
0
L
King Arthur
Taytem
King Arthur
6,926
656
0
5,552
23,170
15,351
279
11,893
11,277
0
28,676
W
Cupid
ragnaroxk
Cupid
14,505
9,012
30
3,078
13,911
6,775
304
4,934
8,691
0
64,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
31,735
172
Minions Killed
171
0
Camps Cleared
0
785,166
Distance Traveled
794,734
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,823
801
82
5
0
240,734
1
L
Skadi
11,075
692
80
5
0
261,481
2
W
Kuzenbo
11,544
722
15
1
0
257,737
1
L
Thoth
10,910
682
62
4
0
254,354
1
L
King Arthur
9,750
609
29
2
0
278,899
4
W
Cupid
11,909
744
75
5
0
286,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role