Player Matchup

Da Ji
Da Ji
APOCALY1666
Da Ji
Level 23
God Stats
4W - 1L
1,826 SR
Queue Stats
111W - 94L
1,487 Elo+
Party 1
Agni
Agni
Jc_tar_Vamped
Agni
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ThE-TaCoSsE41_-
Hercules
Level 24
God Stats
35W - 17L
1,550 SR
Queue Stats
106W - 75L
1,496 Elo+
Party 1
Rama
Rama
firebleem123
Rama
Level 40
God Stats
8W - 2L
1,745 SR
Queue Stats
301W - 135L
1,822 Elo+
Party 3
Ares
Ares
wolfslayer2424
Ares
Level 122
God Stats
32W - 14L
1,743 SR
Queue Stats
323W - 162L
1,757 Elo+
Party 3
Team Averages
Level 42
1,673 SR
1,612 Elo+

VS

Team Averages
Level 20
1,562 SR
1,444 Elo+
Nemesis
Nemesis
JonnyRigha
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,472 Elo+
Solo
Neith
Neith
OMG_PheWee
Neith
Level 17
God Stats
7W - 6L
1,717 SR
Queue Stats
146W - 158L
1,419 Elo+
Solo
Hera
Hera
Paul_Akouokou
Hera
Level 17
God Stats
9W - 8L
1,516 SR
Queue Stats
33W - 31L
1,443 Elo+
Party 2
Ymir
Ymir
Xx_CSM19_xX
Ymir
Level 16
God Stats
25W - 27L
1,526 SR
Queue Stats
34W - 39L
1,410 Elo+
Party 2
Chaac
Chaac
germin234
Chaac
Level 20
God Stats
13W - 13L
1,553 SR
Queue Stats
46W - 46L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 0
6,041
604
4,352
4,705
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 0 / 3
6,711
671
6,755
3,290
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
11
4 / 0 / 0
6,710
671
2,142
3,871
1,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 2
6,480
648
3,051
3,984
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 7
5,883
588
3,278
5,606
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JonnyRigha
Nemesis
6
1 / 7 / 0
4,272
427
2,524
8,608
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
6
0 / 2 / 0
4,086
409
1,732
5,328
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 5 / 0
3,795
380
905
5,178
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,489
449
2,463
6,146
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
germin234
Chaac
4
0 / 5 / 0
3,707
371
1,730
5,217
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
22
Kills
1
1
Deaths
22
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
8
0
3
9.5
L
Nemesis
JonnyRigha
Nemesis
1
7
0
0.14
L
Neith
0
2
0
0
L
0
5
0
0
W
Hercules
4
0
0
4
L
0
3
0
0
W
2
0
2
3
L
Chaac
germin234
Chaac
0
5
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
9,354
21,456
Taken
30,477
7,834
Mitigated
10,598
8,018
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,352
1,528
0
2,066
4,705
1,343
236
90
4,615
0
25,644
W
6,755
1,326
0
774
3,290
1,018
520
267
3,023
33,592
0
L
Nemesis
JonnyRigha
Nemesis
2,524
870
0
812
8,608
2,450
0
2,326
6,282
0
13,888
L
Neith
1,732
929
0
2,251
5,328
1,353
0
1,849
3,479
0
15,209
L
905
245
99
1,469
5,178
1,426
92
3,252
1,926
10,258
0
W
Hercules
2,142
931
0
1,841
3,871
1,359
1,928
0
3,871
0
27,249
L
2,463
505
0
288
6,146
2,546
0
2,091
4,055
15,282
0
W
3,051
2,666
0
1,728
3,984
1,198
1,106
1,446
2,538
0
34,740
L
Chaac
germin234
Chaac
1,730
691
0
731
5,217
2,823
0
515
4,702
0
5,567
W
3,278
42
0
1,609
5,606
2,916
142
1,565
4,041
10,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
20,349
293
Minions Killed
110
0
Camps Cleared
0
927,098
Distance Traveled
807,685
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,041
604
52
5
0
213,848
0
W
Agni
6,711
671
58
6
0
182,193
1
L
Nemesis
4,272
427
25
3
0
218,064
0
L
Neith
4,086
409
31
3
0
143,345
3
L
Hera
3,795
380
23
2
0
131,507
1
W
Hercules
6,710
671
87
9
0
183,863
2
L
Ymir
4,489
449
20
2
0
188,948
0
W
Rama
6,480
648
79
8
0
160,235
1
L
Chaac
3,707
371
11
1
0
125,821
0
W
Ares
5,883
588
17
2
0
186,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role