Player Matchup

Janus
Janus
Matt frann
Janus
Level 42
God Stats
3W - 4L
1,545 SR
Queue Stats
39W - 64L
1,227 Elo+
Party 1
Ymir
Ymir
SmokeyMouse01
Ymir
Level 32
God Stats
8W - 17L
1,282 SR
Queue Stats
37W - 68L
1,212 Elo+
Party 1
Nu Wa
Nu Wa
ginganinja1752
Nu Wa
Level 49
God Stats
2W - 3L
1,561 SR
Queue Stats
18W - 32L
1,371 Elo+
Party 1
Team Averages
Level 41
1,463 SR
1,270 Elo+

VS

Team Averages
Level 53
1,389 SR
1,253 Elo+
Tiamat
Tiamat
BIO Element6429
Tiamat
Level 16
God Stats
6W - 16L
1,302 SR
Queue Stats
19W - 38L
1,221 Elo+
Party 2
Cerberus
Cerberus
HesonQuack
Cerberus
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 27L
1,348 Elo+
Party 2
Nemesis
Nemesis
MangekyouxX
Nemesis
Level 127
God Stats
99W - 173L
1,363 SR
Queue Stats
351W - 590L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 6 / 4
9,102
700
5,501
9,117
2,356
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 6 / 10
9,408
724
5,489
13,337
4,657
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 3 / 6
10,270
790
16,026
7,348
1,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 4
9,860
758
6,874
9,812
5,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HesonQuack
Cerberus
12
3 / 5 / 7
9,057
697
6,225
14,873
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MangekyouxX
Nemesis
11
4 / 4 / 5
9,287
714
6,849
11,235
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
15
Kills
13
15
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
6
4
1.33
W
Cerberus
HesonQuack
Cerberus
3
5
7
1.3
W
Nemesis
MangekyouxX
Nemesis
4
4
5
1.63
L
Janus
4
6
4
1
L
3
6
10
1.33
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
19,948
29,802
Taken
35,920
8,845
Mitigated
12,892
3,514
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
1,833
0
1,382
9,812
5,564
799
7,151
2,661
35,778
0
W
Cerberus
HesonQuack
Cerberus
6,225
384
0
3,860
14,873
4,745
404
11,552
3,321
22,935
0
W
Nemesis
MangekyouxX
Nemesis
6,849
2,994
0
902
11,235
2,583
107
8,313
2,922
0
15,772
L
Janus
5,501
520
304
830
9,117
2,356
522
3,220
5,897
26,206
0
L
5,489
1,100
8
701
13,337
4,657
469
5,492
7,845
13,555
0
L
16,026
5,296
939
732
7,348
1,832
646
4,467
2,881
43,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
28,204
119
Minions Killed
133
0
Camps Cleared
0
588,198
Distance Traveled
608,237
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,860
758
78
6
0
180,650
0
W
Cerberus
9,057
697
35
3
0
194,812
0
W
Nemesis
9,287
714
20
2
0
232,775
0
L
Janus
9,102
700
32
2
0
181,570
5
L
Ymir
9,408
724
19
1
0
214,663
1
L
Nu Wa
10,270
790
68
5
0
191,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role