Player Matchup

Chronos
Chronos
Albatii
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 1
Cabrakan
Cabrakan
Focusarda
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
OCBPlease
Anhur
Level 62
God Stats
0W - 1L
1,883 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Thoth
Thoth
RawPowah
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
maskrazi
Vulcan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,306 Elo+
Party 1
Team Averages
Level 59
1,577 SR
1,481 Elo+

VS

Team Averages
Level 71
1,581 SR
1,598 Elo+
Chaac
Chaac
Dolente
Chaac
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,863 Elo+
Solo
Sol
Sol
IceJolt
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Murderox
Osiris
Level 83
God Stats
3W - 1L
1,687 SR
Queue Stats
222W - 212L
1,585 Elo+
Solo
Olorun
Olorun
Sutsche
Olorun
Level 26
God Stats
7W - 0L
1,715 SR
Queue Stats
146W - 173L
1,414 Elo+
Solo
Hou Yi
Hou Yi
danybhoy2000
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albatii
Chronos
16
3 / 6 / 8
9,492
730
8,629
14,054
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Focusarda
Cabrakan
16
3 / 6 / 8
10,020
771
11,824
20,314
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
OCBPlease
Anhur
16
2 / 5 / 12
9,182
706
18,220
16,669
7,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
RawPowah
Thoth
16
4 / 6 / 6
9,352
719
10,696
11,292
5,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
maskrazi
Vulcan
18
7 / 7 / 8
11,020
848
12,161
14,857
7,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dolente
Chaac
16
4 / 6 / 13
10,226
787
12,484
23,026
27,875
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
8 / 2 / 14
12,470
959
23,770
20,586
8,229
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Murderox
Osiris
16
6 / 4 / 14
10,240
788
9,255
16,719
15,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Sutsche
Olorun
18
6 / 4 / 11
10,874
836
13,928
13,123
6,013
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
6 / 4 / 12
10,847
834
12,894
10,675
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
19
Kills
30
30
Deaths
20
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chronos
Albatii
Chronos
3
6
8
1.17
W
Chaac
Dolente
Chaac
4
6
13
1.75
L
Cabrakan
Focusarda
Cabrakan
3
6
8
1.17
W
Sol
8
2
14
7.5
W
Osiris
Murderox
Osiris
6
4
14
3.25
L
Anhur
OCBPlease
Anhur
2
5
12
1.6
L
Thoth
RawPowah
Thoth
4
6
6
1.17
W
Olorun
Sutsche
Olorun
6
4
11
2.88
W
Hou Yi
6
4
12
3
L
Vulcan
maskrazi
Vulcan
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,530
Damage
72,331
77,186
Taken
84,129
47,870
Mitigated
62,285
19,077
Healing
39,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Albatii
Chronos
8,629
3,003
0
2,583
14,054
6,614
0
6,238
7,816
20,049
0
W
Chaac
Dolente
Chaac
12,484
1,424
1,488
8,167
23,026
27,875
403
12,033
10,993
0
27,338
L
Cabrakan
Focusarda
Cabrakan
11,824
1,840
3,306
3,690
20,314
20,697
0
12,080
8,234
15,070
0
W
Sol
23,770
4,925
492
11,926
20,586
8,229
2,319
7,969
11,973
49,682
0
W
Osiris
Murderox
Osiris
9,255
2,216
1,736
2,456
16,719
15,730
574
8,907
7,812
0
11,908
L
Anhur
OCBPlease
Anhur
18,220
10,303
732
4,116
16,669
7,885
0
7,928
8,741
0
29,603
L
Thoth
RawPowah
Thoth
10,696
600
0
0
11,292
5,503
0
3,730
7,562
28,947
0
W
Olorun
Sutsche
Olorun
13,928
6,426
5,595
5,660
13,123
6,013
1,647
8,114
5,009
33,234
0
W
Hou Yi
12,894
4,432
244
1,899
10,675
4,438
1,505
6,287
4,388
0
27,845
L
Vulcan
maskrazi
Vulcan
12,161
5,027
1,842
2,808
14,857
7,171
0
7,722
7,135
31,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,066
Gold Earned
54,657
128
Minions Killed
164
0
Camps Cleared
0
1,118,551
Distance Traveled
1,158,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,492
730
32
2
0
218,495
0
W
Chaac
10,226
787
26
2
0
242,829
0
L
Cabrakan
10,020
771
10
1
0
234,330
0
W
Sol
12,470
959
59
5
0
202,908
1
W
Osiris
10,240
788
2
0
0
251,893
0
L
Anhur
9,182
706
22
2
0
220,157
0
L
Thoth
9,352
719
30
2
0
218,208
0
W
Olorun
10,874
836
46
4
0
224,002
0
W
Hou Yi
10,847
834
31
2
0
236,403
0
L
Vulcan
11,020
848
34
3
0
227,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role