Player Matchup

Odin
Odin
CyberCat3730
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 304L
1,536 Elo+
Party 1
Ares
Ares
GoofyPlatypus22
Ares
Level 102
God Stats
17W - 18L
1,509 SR
Queue Stats
652W - 598L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
Mathew505
Baron Samedi
Level 82
God Stats
4W - 4L
1,751 SR
Queue Stats
198W - 187L
1,516 Elo+
Party 3
Cabrakan
Cabrakan
ShooingKlutz
Cabrakan
Level 89
God Stats
11W - 6L
1,749 SR
Queue Stats
344W - 316L
1,540 Elo+
Party 3
Cupid
Cupid
excitedplague1
Cupid
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
343W - 287L
1,530 Elo+
Party 1
Team Averages
Level 109
1,602 SR
1,530 Elo+

VS

Team Averages
Level 106
1,477 SR
1,569 Elo+
Ganesha
Ganesha
BoneDaddy9287
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,586 Elo+
Party 2
Hun Batz
Hun Batz
ThatGuyYAW
Hun Batz
Level 86
God Stats
18W - 21L
1,696 SR
Queue Stats
245W - 265L
1,550 Elo+
Solo
Medusa
Medusa
diab3ticninja
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,577 Elo+
Party 2
Nike
Nike
sttefan55
Nike
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
404W - 387L
1,588 Elo+
Solo
Merlin
Merlin
x2 Hungry
Merlin
Level 148
God Stats
10W - 19L
1,187 SR
Queue Stats
375W - 353L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
7,334
458
5,855
9,835
5,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 3
8,386
524
9,562
12,015
9,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Mathew505
Baron Samedi
14
2 / 4 / 2
8,433
527
6,834
9,343
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ShooingKlutz
Cabrakan
15
6 / 0 / 1
8,905
557
7,680
9,931
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 3 / 1
9,790
612
12,997
12,303
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
3 / 4 / 4
8,731
546
6,696
12,046
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ThatGuyYAW
Hun Batz
16
4 / 2 / 1
8,933
558
8,421
13,309
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 8 / 2
7,958
497
8,401
10,416
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
12
1 / 4 / 1
7,645
478
7,573
12,007
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
x2 Hungry
Merlin
14
2 / 5 / 3
8,434
527
6,193
10,459
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
23
Kills
12
12
Deaths
23
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
3
4
4
1.25
W
4
3
5
2.17
W
1
2
3
1.25
W
Baron Samedi
Mathew505
Baron Samedi
2
4
2
0.75
W
Cabrakan
ShooingKlutz
Cabrakan
6
0
1
6.5
L
Hun Batz
ThatGuyYAW
Hun Batz
4
2
1
2.25
L
2
8
2
0.38
W
10
3
1
3.5
L
Nike
1
4
1
0.38
L
Merlin
x2 Hungry
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
37,284
53,427
Taken
58,237
30,902
Mitigated
27,703
19,808
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,696
673
0
1,682
12,046
7,240
0
2,934
9,112
27,327
0
W
5,855
2,301
392
2,933
9,835
5,663
549
4,006
5,684
0
21,161
W
9,562
1,127
0
4,933
12,015
9,893
47
1,049
10,372
49,152
0
W
Baron Samedi
Mathew505
Baron Samedi
6,834
627
0
2,312
9,343
3,697
103
2,308
6,815
52,476
0
W
Cabrakan
ShooingKlutz
Cabrakan
7,680
978
0
5,122
9,931
6,286
0
900
8,873
51,844
0
L
Hun Batz
ThatGuyYAW
Hun Batz
8,421
1,042
0
4,241
13,309
4,922
0
6,761
6,300
0
60,738
L
8,401
5,215
0
1,533
10,416
3,291
0
0
10,416
0
53,356
W
12,997
8,350
462
3,654
12,303
5,363
1,491
4,083
8,152
0
62,806
L
Nike
7,573
2,282
0
1,000
12,007
8,136
284
8,859
3,138
0
40,965
L
Merlin
x2 Hungry
Merlin
6,193
470
0
1,587
10,459
4,114
313
5,111
5,195
51,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
41,701
442
Minions Killed
440
0
Camps Cleared
0
1,484,613
Distance Traveled
1,434,174
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,731
546
32
2
0
328,756
2
W
Odin
7,334
458
22
1
0
330,435
0
W
Ares
8,386
524
98
6
0
297,385
0
W
Baron Samedi
8,433
527
102
6
0
275,026
3
W
Cabrakan
8,905
557
95
6
0
316,992
0
L
Hun Batz
8,933
558
108
7
0
318,470
2
L
Medusa
7,958
497
108
7
0
266,721
1
W
Cupid
9,790
612
125
8
0
264,775
1
L
Nike
7,645
478
90
6
0
267,369
3
L
Merlin
8,434
527
102
6
0
252,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role