Player Matchup

Sol
Sol
Gp_dook
Sol
Level 4
God Stats
2W - 2L
1,445 SR
Queue Stats
3W - 10L
1,053 Elo+
Party 1
Scylla
Scylla
TTV_Ladyrage
Scylla
Level 57
God Stats
25W - 33L
1,458 SR
Queue Stats
282W - 360L
1,336 Elo+
Party 1
Arachne
Arachne
TTV_OJpuceblock
Arachne
Level 16
God Stats
4W - 2L
1,725 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 3
Tiamat
Tiamat
TTV_OJstamps
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 3
Izanami
Izanami
dotted_glider
Izanami
Level 7
God Stats
8W - 18L
1,196 SR
Queue Stats
9W - 23L
1,061 Elo+
Party 1
Team Averages
Level 19
1,465 SR
1,285 Elo+

VS

Team Averages
Level 22
1,555 SR
1,361 Elo+
Neith
Neith
All Robots
Neith
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,290 Elo+
Solo
Janus
Janus
Im_Drid
Janus
Level 30
God Stats
10W - 1L
1,500 SR
Queue Stats
151W - 132L
1,445 Elo+
Party 2
Yemoja
Yemoja
Sirens OMG
Yemoja
Level 16
God Stats
67W - 53L
1,506 SR
Queue Stats
141W - 162L
1,309 Elo+
Solo
Bellona
Bellona
annjee11
Bellona
Level 17
God Stats
13W - 2L
1,861 SR
Queue Stats
17W - 17L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lostsoul-stealer
Tsukuyomi
Level 25
God Stats
12W - 13L
1,408 SR
Queue Stats
25W - 25L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 7 / 2
10,331
861
1,425
10,601
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
17
1 / 7 / 3
11,802
984
15,063
16,219
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 7 / 1
10,900
908
15,173
19,799
8,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
1 / 9 / 2
11,004
917
10,338
19,564
13,648
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
16
3 / 4 / 0
11,099
925
8,722
17,259
6,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 1 / 13
12,294
1,025
11,051
6,543
4,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Im_Drid
Janus
20
9 / 1 / 15
13,625
1,135
26,648
9,919
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Sirens OMG
Yemoja
19
1 / 0 / 16
12,794
1,066
2,127
9,735
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
annjee11
Bellona
18
6 / 3 / 10
11,554
963
10,736
15,712
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
19
17 / 2 / 8
14,087
1,174
24,776
12,814
5,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
7
Kills
34
34
Deaths
7
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
13
7.5
L
Sol
0
7
2
0.14
W
Janus
Im_Drid
Janus
9
1
15
16.5
W
Yemoja
Sirens OMG
Yemoja
1
0
16
9
L
Scylla
1
7
3
0.36
L
2
7
1
0.36
L
Tiamat
1
9
2
0.22
W
Bellona
annjee11
Bellona
6
3
10
3.67
L
Izanami
3
4
0
0.75
W
Tsukuyomi
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,721
Damage
75,338
83,442
Taken
54,723
37,568
Mitigated
37,517
9,403
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,051
5,832
0
732
6,543
4,784
0
1,526
5,017
0
28,478
L
Sol
1,425
1,287
0
413
10,601
3,353
0
3,404
6,985
3,062
0
W
Janus
Im_Drid
Janus
26,648
3,957
672
864
9,919
4,016
0
5,344
4,575
54,010
0
W
Yemoja
Sirens OMG
Yemoja
2,127
1,175
4,177
1,117
9,735
11,946
0
4,180
5,555
16,366
0
L
Scylla
15,063
2,021
510
1,311
16,219
5,656
0
5,689
10,086
41,253
0
L
15,173
8,409
0
3,925
19,799
8,224
0
7,546
11,711
0
27,223
L
Tiamat
10,338
1,752
0
3,244
19,564
13,648
0
6,004
13,313
26,367
0
W
Bellona
annjee11
Bellona
10,736
3,744
0
688
15,712
11,769
0
8,703
7,009
31
20,765
L
Izanami
8,722
7,030
0
0
17,259
6,687
0
5,064
11,987
0
22,582
W
Tsukuyomi
24,776
6,729
253
990
12,814
5,002
0
7,073
5,741
0
37,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
64,354
137
Minions Killed
231
4
Camps Cleared
0
864,345
Distance Traveled
1,074,399
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,294
1,025
48
4
0
194,708
2
L
Sol
10,331
861
8
1
0
135,080
0
W
Janus
13,625
1,135
97
8
0
212,772
0
W
Yemoja
12,794
1,066
39
3
0
191,328
0
L
Scylla
11,802
984
57
5
0
154,219
0
L
Arachne
10,900
908
22
2
0
182,317
0
L
Tiamat
11,004
917
31
3
0
203,028
0
W
Bellona
11,554
963
17
1
0
235,690
3
L
Izanami
11,099
925
19
2
4
189,701
0
W
Tsukuyomi
14,087
1,174
30
3
0
239,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role