Player Matchup

Scylla
Scylla
Gold III
Darrybillon
Scylla
Gold III
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,604 MMR
Party 2
Bellona
Bellona
Silver I
Dipolar82
Bellona
Silver I
Level 60
God Stats
0W - 1L
1,622 SR
Queue Stats
11W - 9L
1,515 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Nasty Nate91730
Cabrakan
Gold III
Level 145
God Stats
134W - 84L
1,561 SR
Queue Stats
367W - 355L
1,592 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,561 SR
1,570 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,605 SR
1,543 MMR
Cerberus
Cerberus
Silver I
ArcEthereal
Cerberus
Silver I
Level 144
God Stats
2W - 0L
1,680 SR
Queue Stats
15W - 14L
1,531 MMR
Party 1
Medusa
Medusa
Silver I
Lr_Ea_Tv_Se_
Medusa
Silver I
Level 105
God Stats
13W - 13L
1,478 SR
Queue Stats
71W - 83L
1,485 MMR
Solo
Chaac
Chaac
Gold V
xjdanzx
Chaac
Gold V
Level 128
God Stats
2W - 1L
1,656 SR
Queue Stats
9W - 10L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 3 / 8
15,005
625
15,233
15,709
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Dipolar82
Bellona
16
5 / 7 / 4
14,365
599
16,159
21,561
25,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
17
3 / 11 / 5
14,739
614
13,844
29,351
51,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Cu ChulainnAphroditeKing ArthurDanzaburouCthulhu

VS

Bans
HeraCupidGaneshaNeithKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcEthereal
Cerberus
16
3 / 5 / 15
15,490
645
16,000
27,463
31,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
10 / 1 / 9
16,531
689
24,165
13,003
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
xjdanzx
Chaac
18
8 / 7 / 11
16,132
672
15,625
30,914
25,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
12
Kills
21
21
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArcEthereal
Cerberus
3
5
15
2.1
L
Scylla
4
3
8
2.67
L
Bellona
Dipolar82
Bellona
5
7
4
1
W
Medusa
10
1
9
14.5
L
Cabrakan
3
11
5
0.5
W
Chaac
xjdanzx
Chaac
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,236
Damage
55,790
66,621
Taken
71,380
81,910
Mitigated
63,170
5,059
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArcEthereal
Cerberus
16,000
773
0
7,613
27,463
31,757
0
8,558
18,528
64,447
0
L
Scylla
15,233
1,686
0
1,014
15,709
5,259
410
7,413
8,296
90,144
0
L
Bellona
Dipolar82
Bellona
16,159
3,135
0
2,812
21,561
25,033
492
5,686
15,875
492
58,750
W
Medusa
24,165
11,745
1,349
3,207
13,003
6,185
3,714
6,741
6,158
0
116,858
L
Cabrakan
13,844
1,332
0
1,233
29,351
51,618
147
3,035
26,316
58,248
0
W
Chaac
xjdanzx
Chaac
15,625
2,781
0
13,283
30,914
25,228
146
13,940
16,497
0
77,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
48,153
266
Minions Killed
296
0
Camps Cleared
0
1,228,492
Distance Traveled
1,340,602
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,490
645
106
4
0
426,960
5
L
Scylla
15,005
625
139
6
0
418,593
0
L
Bellona
14,365
599
62
3
0
441,655
4
W
Medusa
16,531
689
120
5
0
480,488
3
L
Cabrakan
14,739
614
65
3
0
368,244
6
W
Chaac
16,132
672
70
3
0
433,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role