Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Boricua9876
Xing Tian
Bronze III
Level 141
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ravana
Ravana
Bronze III
M00nMan911
Ravana
Bronze III
Level 144
God Stats
11W - 2L
1,500 SR
Queue Stats
25W - 10L
1,500 MMR
Party 2
Medusa
Medusa
Gold IV
RIPboom2302
Medusa
Gold IV
Level 127
God Stats
5W - 10L
1,500 SR
Queue Stats
207W - 218L
1,517 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,467 SR
1,503 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,460 SR
1,509 MMR
Ratatoskr
Ratatoskr
Gold I
CSW01
Ratatoskr
Gold I
Level 108
God Stats
1W - 2L
1,559 SR
Queue Stats
294W - 295L
1,523 MMR
Solo
Skadi
Skadi
Bronze III
Camiilo557
Skadi
Bronze III
Level 47
God Stats
0W - 4L
1,398 SR
Queue Stats
1W - 9L
1,500 MMR
Solo
Ares
Ares
Gold V
SpTk x Reptar
Ares
Gold V
Level 157
God Stats
11W - 7L
1,673 SR
Queue Stats
101W - 106L
1,523 MMR
Solo
Awilix
Awilix
Bronze III
goat_Himselef_K1
Awilix
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
sizzleslayer44
Cernunnos
Bronze III
Level 55
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 0 / 6
10,193
637
8,955
9,595
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
 
Chang'e
15
2 / 4 / 5
9,326
583
9,084
11,181
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Boricua9876
Xing Tian
14
3 / 2 / 12
9,185
574
6,317
9,764
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
M00nMan911
Ravana
16
7 / 3 / 6
9,904
619
10,958
8,716
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
4 / 3 / 8
10,043
628
11,500
10,934
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
SetScyllaCu ChulainnCthulhuDanzaburou

VS

Bans
ApolloKing ArthurNu WaKhepriIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CSW01
Ratatoskr
14
2 / 5 / 4
8,488
531
7,558
15,052
7,766
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
13
1 / 3 / 0
8,106
507
1,600
8,556
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 5 / 6
7,730
483
8,105
16,141
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 4 / 2
8,531
533
7,012
11,401
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
sizzleslayer44
Cernunnos
13
2 / 6 / 2
7,794
487
5,068
11,871
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
12
12
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
6
10
W
Chang'e
 
Chang'e
2
4
5
1.13
W
Xing Tian
Boricua9876
Xing Tian
3
2
12
4.5
L
Ratatoskr
CSW01
Ratatoskr
2
5
4
0.8
L
Skadi
1
3
0
0.33
W
Ravana
M00nMan911
Ravana
7
3
6
3.33
W
Medusa
4
3
8
2.67
L
1
5
6
0.8
L
6
4
2
1.75
L
Cernunnos
sizzleslayer44
Cernunnos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
29,343
50,190
Taken
63,021
24,302
Mitigated
34,401
22,524
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,955
2,989
0
5,844
9,595
3,298
4,588
1,540
8,055
65,595
0
W
Chang'e
 
Chang'e
9,084
1,097
812
4,830
11,181
6,567
1,124
272
10,909
52,132
0
W
Xing Tian
Boricua9876
Xing Tian
6,317
392
0
2,334
9,764
6,714
383
2,527
7,237
23,197
0
L
Ratatoskr
CSW01
Ratatoskr
7,558
770
0
3,847
15,052
7,766
0
7,157
7,815
0
48,210
L
Skadi
1,600
908
0
2,504
8,556
2,476
1,945
2,611
5,713
0
45,281
W
Ravana
M00nMan911
Ravana
10,958
3,724
0
3,416
8,716
3,792
1,227
515
8,201
0
56,009
W
Medusa
11,500
5,589
0
5,288
10,934
3,931
2,106
3,251
7,683
0
64,216
L
8,105
461
0
2,352
16,141
14,708
0
6,081
9,924
22,208
0
L
7,012
2,673
0
2,544
11,401
4,999
0
5,106
6,239
0
43,430
L
Cernunnos
sizzleslayer44
Cernunnos
5,068
1,967
317
3,108
11,871
4,452
1,237
2,861
8,974
0
33,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
40,649
472
Minions Killed
360
0
Camps Cleared
0
1,453,800
Distance Traveled
1,352,874
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,193
637
110
7
0
300,525
8
W
Chang'e
9,326
583
112
7
0
237,423
7
W
Xing Tian
9,185
574
30
2
0
322,576
2
L
Ratatoskr
8,488
531
93
6
0
304,673
0
L
Skadi
8,106
507
85
5
0
249,495
0
W
Ravana
9,904
619
105
7
0
305,120
5
W
Medusa
10,043
628
115
7
0
288,156
2
L
Ares
7,730
483
17
1
0
279,218
3
L
Awilix
8,531
533
91
6
0
288,712
4
L
Cernunnos
7,794
487
74
5
0
230,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role