Player Matchup

Izanami
Izanami
Ali-bomaye-18
Izanami
Level 10
God Stats
15W - 22L
1,420 SR
Queue Stats
18W - 28L
1,248 Elo+
Party 2
Ra
Ra
Mahaze4458
Ra
Level 12
God Stats
9W - 17L
1,489 SR
Queue Stats
13W - 27L
1,158 Elo+
Party 2
Tyr
Tyr
professorYamz
Tyr
Level 29
God Stats
2W - 9L
1,390 SR
Queue Stats
57W - 109L
1,172 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,193 Elo+

VS

Team Averages
Level 31
1,578 SR
1,514 Elo+
Erlang Shen
Erlang Shen
Cerulean_cipher
Erlang Shen
Level 35
God Stats
1W - 1L
1,365 SR
Queue Stats
20W - 7L
1,752 Elo+
Party 1
Scylla
Scylla
Flanders2002
Scylla
Level 28
God Stats
9W - 12L
1,566 SR
Queue Stats
45W - 84L
1,098 Elo+
Solo
Cupid
Cupid
RiceNpeasNBA
Cupid
Level 29
God Stats
1W - 0L
1,804 SR
Queue Stats
23W - 8L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 7 / 1
5,669
567
3,066
9,030
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
1 / 7 / 1
6,158
616
2,534
9,501
3,708
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 1
6,527
653
3,721
7,876
4,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cerulean_cipher
Erlang Shen
12
10 / 1 / 6
9,121
912
10,803
9,898
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
12
4 / 2 / 10
8,122
812
7,355
3,614
1,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 6
7,678
768
3,148
7,518
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
16
16
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
7
1
0.07
W
Erlang Shen
Cerulean_cipher
Erlang Shen
10
1
6
13
W
Scylla
4
2
10
4.5
L
1
7
1
0.21
W
2
0
6
5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,321
Damage
21,306
26,407
Taken
21,030
10,899
Mitigated
11,019
3,670
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,066
2,092
544
417
9,030
2,729
0
2,433
6,597
0
14,692
W
Erlang Shen
Cerulean_cipher
Erlang Shen
10,803
6,285
0
4,322
9,898
6,898
638
818
9,080
0
34,102
W
Scylla
7,355
915
593
894
3,614
1,167
456
1,349
2,265
23,693
0
L
2,534
449
714
1,032
9,501
3,708
0
2,918
6,583
14,843
0
W
3,148
1,728
146
4,684
7,518
2,954
1,854
1,043
6,475
0
36,396
L
3,721
306
0
963
7,876
4,462
0
2,064
5,812
0
9,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,354
Gold Earned
24,921
58
Minions Killed
139
0
Camps Cleared
0
454,877
Distance Traveled
540,987
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,669
567
23
2
0
137,598
0
W
Erlang Shen
9,121
912
40
4
0
201,451
1
W
Scylla
8,122
812
38
4
0
165,671
1
L
Ra
6,158
616
20
2
0
151,724
1
W
Cupid
7,678
768
61
6
0
173,865
0
L
Tyr
6,527
653
15
2
0
165,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role