Player Matchup

Ganesha
Ganesha
DelinquentMT
Ganesha
Level 8
God Stats
3W - 2L
1,720 SR
Queue Stats
87W - 74L
1,447 Elo+
Solo
Bellona
Bellona
Delphi-86
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,305 Elo+
Party 3
Ullr
Ullr
Fir3Fli
Ullr
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 45L
1,295 Elo+
Party 3
Poseidon
Poseidon
TheLegendOfDobs
Poseidon
Level 4
God Stats
5W - 12L
1,152 SR
Queue Stats
26W - 55L
1,245 Elo+
Party 3
Yemoja
Yemoja
VikingJames
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 73L
1,261 Elo+
Party 3
Team Averages
Level 13
1,474 SR
1,311 Elo+

VS

Team Averages
Level 10
1,544 SR
1,336 Elo+
Artemis
Artemis
Cashisback
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,117 Elo+
Party 2
Scylla
Scylla
Nexesses
Scylla
Level 8
God Stats
13W - 14L
1,522 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 1
Loki
Loki
Nyx102
Loki
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 87L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
PаrtyPоison
Ao Kuang
Level 13
God Stats
6W - 5L
1,489 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 1
Yemoja
Yemoja
Solusprime24
Yemoja
Level 6
God Stats
10W - 8L
1,708 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DelinquentMT
Ganesha
18
0 / 10 / 11
11,989
999
11,840
28,972
30,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Delphi-86
Bellona
17
0 / 11 / 9
10,631
886
4,406
26,022
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Fir3Fli
Ullr
17
8 / 8 / 3
12,862
1,072
25,787
23,150
8,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
16
3 / 12 / 5
11,056
921
11,049
17,142
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
0 / 5 / 5
9,909
826
4,704
16,876
11,913
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cashisback
Artemis
18
5 / 3 / 19
11,754
980
15,652
9,860
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Nexesses
Scylla
20
10 / 0 / 25
13,273
1,106
27,201
4,389
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Nyx102
Loki
17
6 / 6 / 17
11,766
981
10,315
14,666
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
PаrtyPоison
Ao Kuang
20
23 / 2 / 18
14,929
1,244
41,867
24,009
11,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
2 / 0 / 32
13,350
1,113
9,701
11,274
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
157
11
Kills
46
46
Deaths
11
33
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cashisback
Artemis
5
3
19
4.83
L
Ganesha
DelinquentMT
Ganesha
0
10
11
0.55
L
Bellona
Delphi-86
Bellona
0
11
9
0.41
L
Ullr
Fir3Fli
Ullr
8
8
3
1.19
W
Scylla
Nexesses
Scylla
10
0
25
22.5
W
Loki
Nyx102
Loki
6
6
17
2.42
W
Ao Kuang
PаrtyPоison
Ao Kuang
23
2
18
16
W
Yemoja
2
0
32
18
L
Poseidon
3
12
5
0.46
L
Yemoja
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,786
Damage
104,736
112,162
Taken
64,198
77,093
Mitigated
36,014
8,791
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cashisback
Artemis
15,652
9,940
0
3,108
9,860
4,693
0
4,828
4,957
0
32,515
L
Ganesha
DelinquentMT
Ganesha
11,840
2,662
0
1,622
28,972
30,454
0
17,160
11,087
27,959
0
L
Bellona
Delphi-86
Bellona
4,406
1,186
0
860
26,022
20,027
0
18,815
6,521
0
27,027
L
Ullr
Fir3Fli
Ullr
25,787
18,082
0
2,711
23,150
8,872
0
16,170
6,714
0
45,972
W
Scylla
Nexesses
Scylla
27,201
3,880
0
2,079
4,389
1,824
0
2,319
1,945
63,321
0
W
Loki
Nyx102
Loki
10,315
4,668
0
757
14,666
6,041
0
4,325
10,194
0
14,135
W
Ao Kuang
PаrtyPоison
Ao Kuang
41,867
11,099
0
10,861
24,009
11,097
0
8,214
15,492
46,881
0
W
Yemoja
9,701
1,790
1,274
1,631
11,274
12,359
0
7,531
3,590
31,096
0
L
Poseidon
11,049
2,886
0
0
17,142
5,827
0
12,110
4,676
35,601
0
L
Yemoja
4,704
1,052
2,060
1,538
16,876
11,913
0
12,113
4,395
18,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
65,072
198
Minions Killed
215
3
Camps Cleared
3
956,960
Distance Traveled
1,038,208
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,754
980
38
3
2
165,642
2
L
Ganesha
11,989
999
0
0
0
193,757
1
L
Bellona
10,631
886
52
4
1
205,762
2
L
Ullr
12,862
1,072
56
5
1
193,719
0
W
Scylla
13,273
1,106
119
10
0
220,027
0
W
Loki
11,766
981
8
1
1
201,186
1
W
Ao Kuang
14,929
1,244
9
1
0
236,079
0
W
Yemoja
13,350
1,113
41
3
0
215,274
0
L
Poseidon
11,056
921
54
5
0
175,531
2
L
Yemoja
9,909
826
36
3
1
188,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role