Player Matchup

Merlin
Merlin
LeonhardtOfYore
Merlin
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 26L
1,599 Elo+
Party 1
Bellona
Bellona
Soloorhigh
Bellona
Level 13
God Stats
17W - 6L
1,699 SR
Queue Stats
27W - 15L
1,440 Elo+
Solo
Cerberus
Cerberus
Vinxxs
Cerberus
Level 9
God Stats
15W - 7L
1,500 SR
Queue Stats
245W - 235L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dazai009
Tsukuyomi
Level 8
God Stats
21W - 14L
1,500 SR
Queue Stats
124W - 120L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
inochi_shibou9
Danzaburou
Level 14
God Stats
2W - 3L
1,179 SR
Queue Stats
19W - 15L
1,577 Elo+
Party 1
Team Averages
Level 10
1,476 SR
1,545 Elo+

VS

Team Averages
Level 14
1,539 SR
1,435 Elo+
Set
Set
Eszlo
Set
Level 13
God Stats
1W - 3L
1,709 SR
Queue Stats
19W - 22L
1,517 Elo+
Solo
Kukulkan
Kukulkan
NaixGM
Kukulkan
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Yemoja
Yemoja
karlutio
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
nairobihl
Bellona
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Izanami
Izanami
weedsama29
Izanami
Level 29
God Stats
7W - 1L
1,701 SR
Queue Stats
68W - 83L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,980
569
2,520
2,354
594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Soloorhigh
Bellona
8
1 / 1 / 1
4,677
668
1,171
3,400
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Vinxxs
Cerberus
7
4 / 1 / 0
4,727
675
1,900
4,122
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
dazai009
Tsukuyomi
6
1 / 1 / 2
4,087
584
1,631
4,098
1,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
inochi_shibou9
Danzaburou
7
1 / 0 / 2
4,476
639
2,032
1,990
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Eszlo
Set
6
1 / 2 / 0
4,118
588
1,721
4,882
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NaixGM
Kukulkan
6
1 / 1 / 0
3,993
570
693
2,607
704
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
karlutio
Yemoja
5
0 / 3 / 1
3,721
532
1,039
3,389
1,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
nairobihl
Bellona
1
0 / 0 / 0
2,930
419
0
620
323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
weedsama29
Izanami
6
0 / 3 / 1
3,916
559
670
3,701
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
Eszlo
Set
1
2
0
0.5
W
1
0
3
2.5
L
Kukulkan
NaixGM
Kukulkan
1
1
0
1
W
Bellona
Soloorhigh
Bellona
1
1
1
1.5
W
Cerberus
Vinxxs
Cerberus
4
1
0
4
W
Tsukuyomi
dazai009
Tsukuyomi
1
1
2
2
W
Danzaburou
inochi_shibou9
Danzaburou
1
0
2
2
L
Yemoja
karlutio
Yemoja
0
3
1
0.17
L
Bellona
nairobihl
Bellona
0
0
0
0
L
Izanami
weedsama29
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,254
Damage
4,123
15,964
Taken
15,199
5,589
Mitigated
4,505
6,249
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Eszlo
Set
1,721
908
0
1,624
4,882
1,261
0
182
4,700
0
15,457
W
2,520
574
0
500
2,354
594
0
923
1,431
11,819
0
L
Kukulkan
NaixGM
Kukulkan
693
132
0
320
2,607
704
480
850
1,757
8,619
0
W
Bellona
Soloorhigh
Bellona
1,171
104
0
1,616
3,400
1,843
185
214
3,186
0
23,120
W
Cerberus
Vinxxs
Cerberus
1,900
266
0
1,456
4,122
1,620
0
0
4,122
13,197
0
W
Tsukuyomi
dazai009
Tsukuyomi
1,631
733
0
1,154
4,098
1,050
0
330
3,768
0
12,801
W
Danzaburou
inochi_shibou9
Danzaburou
2,032
779
0
1,523
1,990
482
0
265
1,725
0
18,173
L
Yemoja
karlutio
Yemoja
1,039
222
120
228
3,389
1,269
358
1,597
1,792
7,702
0
L
Bellona
nairobihl
Bellona
0
0
0
0
620
323
0
104
516
0
230
L
Izanami
weedsama29
Izanami
670
509
0
744
3,701
948
0
1,687
2,014
0
13,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
18,678
190
Minions Killed
98
0
Camps Cleared
0
694,075
Distance Traveled
532,821
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,118
588
38
5
0
136,723
0
W
Merlin
3,980
569
25
4
0
131,990
0
L
Kukulkan
3,993
570
19
3
0
110,406
0
W
Bellona
4,677
668
67
10
0
123,692
1
W
Cerberus
4,727
675
28
4
0
129,278
7
W
Tsukuyomi
4,087
584
35
5
0
166,784
0
W
Danzaburou
4,476
639
35
5
0
142,331
3
L
Yemoja
3,721
532
9
1
0
116,265
0
L
Bellona
2,930
419
1
0
0
59,150
0
L
Izanami
3,916
559
31
4
0
110,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role