Player Matchup

Arachne
Arachne
ForlornOmen
Arachne
Level 14
God Stats
7W - 4L
1,800 SR
Queue Stats
11W - 9L
1,775 Elo+
Party 1
Cthulhu
Cthulhu
JohnAMungus
Cthulhu
Level 4
God Stats
1W - 1L
1,954 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 1
Janus
Janus
LordGrumpledorf
Janus
Level 27
God Stats
2W - 2L
1,728 SR
Queue Stats
9W - 8L
1,775 Elo+
Party 1
Izanami
Izanami
Worsoul
Izanami
Level 27
God Stats
2W - 1L
1,826 SR
Queue Stats
10W - 8L
1,775 Elo+
Party 1
Chaac
Chaac
l33sin
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,775 Elo+
Party 1
Team Averages
Level 20
1,762 SR
1,781 Elo+

VS

Team Averages
Level 17
1,573 SR
1,520 Elo+
Ymir
Ymir
BigBonester
Ymir
Level 28
God Stats
4W - 2L
1,668 SR
Queue Stats
62W - 71L
1,601 Elo+
Solo
Chaac
Chaac
BrumbasaurasRex
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,719 Elo+
Solo
Nemesis
Nemesis
GodofWar1210
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,017 Elo+
Solo
Poseidon
Poseidon
JasonR5godsea
Poseidon
Level 23
God Stats
5W - 2L
1,697 SR
Queue Stats
22W - 20L
1,595 Elo+
Solo
Chernobog
Chernobog
WenyRoo
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ForlornOmen
Arachne
10
4 / 0 / 0
6,197
563
3,578
5,738
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
JohnAMungus
Cthulhu
10
1 / 2 / 1
5,693
518
2,407
5,444
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 1 / 3
6,185
562
5,353
4,484
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Worsoul
Izanami
10
4 / 2 / 6
6,563
597
7,171
8,659
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
l33sin
Chaac
12
0 / 0 / 2
5,903
537
3,624
5,361
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,437
494
3,985
8,509
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 1 / 0
6,895
627
3,617
7,947
5,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
GodofWar1210
Nemesis
9
1 / 2 / 1
5,508
501
2,925
7,349
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
JasonR5godsea
Poseidon
8
3 / 4 / 1
5,804
528
4,166
4,453
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
WenyRoo
Chernobog
7
0 / 6 / 1
5,011
456
1,954
7,478
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
1
0
0
W
Arachne
ForlornOmen
Arachne
4
0
0
4
L
Nemesis
GodofWar1210
Nemesis
1
2
1
0.75
L
Poseidon
JasonR5godsea
Poseidon
3
4
1
0.88
W
Cthulhu
JohnAMungus
Cthulhu
1
2
1
0.75
W
6
1
3
7.5
L
Chernobog
WenyRoo
Chernobog
0
6
1
0.08
W
Izanami
Worsoul
Izanami
4
2
6
3.5
W
Chaac
l33sin
Chaac
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
16,647
29,686
Taken
35,736
14,180
Mitigated
14,640
10,278
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
837
0
1,100
8,509
4,043
0
2,745
5,697
17,427
0
L
3,617
394
0
3,331
7,947
5,686
0
0
7,672
0
46,956
W
Arachne
ForlornOmen
Arachne
3,578
2,210
0
1,925
5,738
3,264
0
481
5,257
0
32,115
L
Nemesis
GodofWar1210
Nemesis
2,925
1,293
0
3,292
7,349
1,893
0
703
6,621
0
26,482
L
Poseidon
JasonR5godsea
Poseidon
4,166
701
0
611
4,453
1,048
0
920
3,333
23,750
0
W
Cthulhu
JohnAMungus
Cthulhu
2,407
430
0
625
5,444
3,714
0
2,657
2,787
23,901
0
W
5,353
667
0
525
4,484
1,007
0
1,451
3,033
15,953
0
L
Chernobog
WenyRoo
Chernobog
1,954
997
0
1,162
7,478
1,970
0
3,100
4,303
0
21,814
W
Izanami
Worsoul
Izanami
7,171
5,169
0
3,860
8,659
2,723
47
3,079
5,580
0
33,544
W
Chaac
l33sin
Chaac
3,624
660
0
3,343
5,361
3,472
0
483
4,878
0
31,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
28,655
264
Minions Killed
264
0
Camps Cleared
0
1,118,420
Distance Traveled
1,075,766
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,437
494
24
2
0
207,354
0
L
Chaac
6,895
627
115
10
0
237,399
1
W
Arachne
6,197
563
56
5
0
221,352
4
L
Nemesis
5,508
501
49
4
0
204,132
0
L
Poseidon
5,804
528
35
3
0
202,575
2
W
Cthulhu
5,693
518
50
5
0
230,124
0
W
Janus
6,185
562
23
2
0
241,703
3
L
Chernobog
5,011
456
41
4
0
224,306
0
W
Izanami
6,563
597
64
6
0
188,830
0
W
Chaac
5,903
537
71
6
0
236,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role