Player Matchup

Ymir
Ymir
Fab16
Ymir
Level 147
God Stats
6W - 4L
1,676 SR
Queue Stats
169W - 151L
1,641 Elo+
Solo
Skadi
Skadi
FranTroller666
Skadi
Level 61
God Stats
22W - 19L
1,518 SR
Queue Stats
26W - 21L
1,502 Elo+
Party 1
Agni
Agni
LordChuleton05
Agni
Level 35
God Stats
3W - 1L
1,785 SR
Queue Stats
96W - 66L
1,573 Elo+
Party 1
Team Averages
Level 81
1,660 SR
1,572 Elo+

VS

Team Averages
Level 70
1,658 SR
1,569 Elo+
Zhong Kui
Zhong Kui
DBChinese
Zhong Kui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,619 Elo+
Solo
Artemis
Artemis
MessYouUp
Artemis
Level 78
God Stats
4W - 0L
1,975 SR
Queue Stats
62W - 43L
1,542 Elo+
Solo
Odin
Odin
Reece1122
Odin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 222L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fab16
Ymir
13
2 / 8 / 4
10,942
684
11,890
19,531
17,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 2
10,026
627
4,933
11,024
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 4
10,068
629
11,793
10,909
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DBChinese
Zhong Kui
17
8 / 3 / 7
12,353
772
14,332
16,358
11,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MessYouUp
Artemis
14
3 / 3 / 10
11,008
688
11,189
14,038
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Odin
15
5 / 1 / 11
11,264
704
8,870
14,829
12,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
16
16
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DBChinese
Zhong Kui
8
3
7
3.83
L
Ymir
Fab16
Ymir
2
8
4
0.5
L
3
4
2
1
L
2
4
4
1
W
Artemis
MessYouUp
Artemis
3
3
10
2.67
W
Odin
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
34,391
41,464
Taken
45,225
24,801
Mitigated
30,478
5,427
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DBChinese
Zhong Kui
14,332
1,975
510
9,908
16,358
11,719
895
9,131
7,043
65,012
0
L
Ymir
Fab16
Ymir
11,890
1,911
0
500
19,531
17,152
255
7,904
11,627
36,134
0
L
4,933
1,715
362
2,707
11,024
3,971
1,258
2,992
8,032
0
36,210
L
11,793
1,099
0
1,858
10,909
3,678
359
3,524
7,385
49,848
0
W
Artemis
MessYouUp
Artemis
11,189
4,776
0
4,337
14,038
6,738
2,946
6,063
7,866
0
60,843
W
Odin
8,870
1,772
0
3,838
14,829
12,021
0
8,248
6,581
0
39,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
34,625
172
Minions Killed
208
0
Camps Cleared
0
781,040
Distance Traveled
835,492
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,353
772
108
7
0
261,876
4
L
Ymir
10,942
684
41
3
0
229,029
2
L
Skadi
10,026
627
69
4
0
253,549
1
L
Agni
10,068
629
62
4
0
298,462
3
W
Artemis
11,008
688
60
4
0
254,992
2
W
Odin
11,264
704
40
3
0
318,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role