Player Matchup

Cthulhu
Cthulhu
Tungestun
Cthulhu
Level 11
God Stats
14W - 11L
1,545 SR
Queue Stats
30W - 36L
1,454 Elo+
Party 1
Artio
Artio
ZombYourFaceOff
Artio
Level 16
God Stats
25W - 22L
1,552 SR
Queue Stats
49W - 41L
1,468 Elo+
Solo
Fenrir
Fenrir
crymaj
Fenrir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 156L
1,457 Elo+
Party 1
Merlin
Merlin
juanià
Merlin
Level 18
God Stats
1W - 1L
1,234 SR
Queue Stats
6W - 8L
1,311 Elo+
Solo
Neith
Neith
suff33r
Neith
Level 26
God Stats
18W - 5L
1,909 SR
Queue Stats
203W - 194L
1,432 Elo+
Party 1
Team Averages
Level 37
1,548 SR
1,425 Elo+

VS

Team Averages
Level 13
1,463 SR
1,378 Elo+
Anubis
Anubis
CesarSalad15
Anubis
Level 14
God Stats
11W - 7L
1,501 SR
Queue Stats
191W - 210L
1,389 Elo+
Party 2
Persephone
Persephone
Pheonblue
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Solo
Yemoja
Yemoja
ayeebellona
Yemoja
Level 12
God Stats
2W - 1L
1,496 SR
Queue Stats
22W - 31L
1,348 Elo+
Solo
Danzaburou
Danzaburou
guttedddddddddd
Danzaburou
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
st33z93
Tsukuyomi
Level 27
God Stats
26W - 31L
1,517 SR
Queue Stats
316W - 320L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tungestun
Cthulhu
20
2 / 2 / 22
12,818
986
11,713
17,239
21,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 6 / 23
13,010
1,001
12,987
21,896
15,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
crymaj
Fenrir
20
17 / 5 / 14
15,322
1,179
28,251
20,790
15,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
juanià
Merlin
20
7 / 4 / 23
14,094
1,084
21,964
16,486
7,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
suff33r
Neith
20
11 / 2 / 19
14,992
1,153
28,108
14,742
7,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 8 / 4
12,747
981
14,408
22,042
16,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Pheonblue
Persephone
20
2 / 6 / 11
13,648
1,050
27,877
14,341
5,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
18
1 / 5 / 8
12,582
968
6,210
23,297
25,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
guttedddddddddd
Danzaburou
18
1 / 12 / 9
11,959
920
14,622
29,295
12,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
st33z93
Tsukuyomi
19
10 / 11 / 6
14,505
1,116
20,881
21,626
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
57
42
Kills
19
19
Deaths
42
101
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
8
4
0.88
L
Persephone
Pheonblue
Persephone
2
6
11
1.25
W
Cthulhu
Tungestun
Cthulhu
2
2
22
6.5
W
5
6
23
2.75
L
Yemoja
1
5
8
1
W
Fenrir
crymaj
Fenrir
17
5
14
4.8
L
Danzaburou
guttedddddddddd
Danzaburou
1
12
9
0.46
W
Merlin
juanià
Merlin
7
4
23
4.63
L
Tsukuyomi
st33z93
Tsukuyomi
10
11
6
1.18
W
Neith
suff33r
Neith
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,023
Damage
83,998
91,153
Taken
110,601
67,620
Mitigated
68,232
17,165
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,408
739
0
3,964
22,042
16,301
0
8,938
13,104
47,469
0
L
Persephone
Pheonblue
Persephone
27,877
659
0
436
14,341
5,042
0
4,285
10,050
59,780
0
W
Cthulhu
Tungestun
Cthulhu
11,713
573
1,370
874
17,239
21,205
0
9,885
7,354
43,131
0
W
12,987
2,497
2,647
2,682
21,896
15,936
0
12,881
9,015
27,703
0
L
Yemoja
6,210
1,121
1,831
1,122
23,297
25,469
0
10,554
12,743
12,608
0
W
Fenrir
crymaj
Fenrir
28,251
7,642
821
2,938
20,790
15,652
0
9,789
9,948
0
39,757
L
Danzaburou
guttedddddddddd
Danzaburou
14,622
9,071
0
3,857
29,295
12,725
0
11,247
18,048
0
37,454
W
Merlin
juanià
Merlin
21,964
3,832
0
1,221
16,486
7,121
0
9,954
6,532
41,889
0
L
Tsukuyomi
st33z93
Tsukuyomi
20,881
5,479
255
2,399
21,626
8,695
0
11,637
9,989
0
34,691
W
Neith
suff33r
Neith
28,108
18,787
183
4,429
14,742
7,706
0
5,986
8,756
0
52,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,236
Gold Earned
65,441
243
Minions Killed
226
6
Camps Cleared
4
1,151,757
Distance Traveled
1,101,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,747
981
69
5
0
211,094
0
L
Persephone
13,648
1,050
83
6
0
245,807
0
W
Cthulhu
12,818
986
76
6
0
233,932
0
W
Artio
13,010
1,001
33
3
0
210,374
0
L
Yemoja
12,582
968
5
0
0
214,193
0
W
Fenrir
15,322
1,179
24
2
4
254,889
0
L
Danzaburou
11,959
920
49
4
2
190,357
1
W
Merlin
14,094
1,084
54
4
0
202,709
0
L
Tsukuyomi
14,505
1,116
20
2
2
239,648
0
W
Neith
14,992
1,153
56
4
2
249,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role