Player Matchup

Janus
Janus
MrBendovaa
Janus
Level 25
God Stats
1W - 7L
1,170 SR
Queue Stats
56W - 61L
1,297 Elo+
Party 2
Bellona
Bellona
Nuclear_McCarthy
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,432 Elo+
Party 3
Vamana
Vamana
TIMMYxTHICKY
Vamana
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 36L
1,233 Elo+
Party 2
Tiamat
Tiamat
lllMitch
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 181L
1,382 Elo+
Party 3
Ullr
Ullr
vandemere
Ullr
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 50L
1,389 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,347 Elo+

VS

Team Averages
Level 37
1,569 SR
1,378 Elo+
Chaac
Chaac
POCKET_CACHIMBA
Chaac
Level 7
God Stats
1W - 0L
1,822 SR
Queue Stats
8W - 4L
1,489 Elo+
Party 1
Scylla
Scylla
SALTA_MUROS69
Scylla
Level 107
God Stats
5W - 1L
1,483 SR
Queue Stats
9W - 9L
1,368 Elo+
Party 1
Yemoja
Yemoja
Sirens OMG
Yemoja
Level 16
God Stats
67W - 53L
1,493 SR
Queue Stats
141W - 162L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
pds70420
Baron Samedi
Level 49
God Stats
2W - 7L
1,434 SR
Queue Stats
6W - 15L
1,230 Elo+
Party 1
Ymir
Ymir
werty539_asd
Ymir
Level 7
God Stats
7W - 3L
1,614 SR
Queue Stats
9W - 12L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 3 / 2
9,800
817
14,447
16,554
5,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 9 / 2
9,802
817
12,922
28,960
26,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
15
0 / 8 / 1
9,744
812
4,579
19,588
11,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
lllMitch
Tiamat
15
2 / 4 / 0
10,050
838
8,789
16,011
12,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
15
0 / 12 / 1
9,323
777
6,274
19,827
8,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 24
11,402
950
21,179
16,659
14,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
15 / 0 / 17
12,993
1,083
39,958
10,489
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Sirens OMG
Yemoja
18
0 / 0 / 22
12,114
1,010
4,765
7,432
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
pds70420
Baron Samedi
19
9 / 0 / 19
12,632
1,053
19,597
5,657
2,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
7 / 0 / 25
11,666
972
9,231
13,077
17,318
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
143
2
Kills
36
36
Deaths
2
6
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
2
0.33
L
0
9
2
0.11
W
5
2
24
8.5
W
15
0
17
23.5
W
Yemoja
Sirens OMG
Yemoja
0
0
22
11
L
Vamana
0
8
1
0.06
L
Tiamat
lllMitch
Tiamat
2
4
0
0.5
W
Baron Samedi
pds70420
Baron Samedi
9
0
19
18.5
L
Ullr
0
12
1
0.04
W
7
0
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,011
Damage
94,730
100,940
Taken
53,314
64,091
Mitigated
46,649
6,127
Healing
28,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,447
1,354
426
1,247
16,554
5,758
0
11,531
5,023
34,640
0
L
12,922
4,170
0
644
28,960
26,075
0
22,263
6,697
0
25,190
W
21,179
5,326
0
4,488
16,659
14,097
0
7,542
8,992
0
28,376
W
39,958
5,031
2,032
1,353
10,489
4,477
0
4,593
5,821
69,006
0
W
Yemoja
Sirens OMG
Yemoja
4,765
1,705
8,360
1,472
7,432
8,145
0
3,731
3,626
24,686
0
L
Vamana
4,579
1,877
0
1,538
19,588
11,279
0
13,313
6,275
0
22,817
L
Tiamat
lllMitch
Tiamat
8,789
1,682
0
1,841
16,011
12,477
0
10,826
5,185
17,446
0
W
Baron Samedi
pds70420
Baron Samedi
19,597
1,230
6,679
3,839
5,657
2,612
0
2,527
3,037
37,109
0
L
Ullr
6,274
2,750
0
431
19,827
8,502
0
15,618
4,209
0
12,975
W
9,231
1,971
0
0
13,077
17,318
0
4,843
7,975
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,719
Gold Earned
60,807
153
Minions Killed
225
3
Camps Cleared
3
931,551
Distance Traveled
1,006,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,800
817
51
4
1
204,894
0
L
Bellona
9,802
817
26
2
0
198,682
0
W
Chaac
11,402
950
12
1
1
225,784
0
W
Scylla
12,993
1,083
86
7
1
192,853
0
W
Yemoja
12,114
1,010
51
4
0
191,252
0
L
Vamana
9,744
812
41
3
2
167,607
0
L
Tiamat
10,050
838
21
2
0
229,399
0
W
Baron Samedi
12,632
1,053
49
4
0
199,560
1
L
Ullr
9,323
777
14
1
0
130,969
0
W
Ymir
11,666
972
27
2
1
196,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role