Player Matchup

Cthulhu
Cthulhu
Im_Aleksandr
Cthulhu
Level 52
God Stats
12W - 20L
1,498 SR
Queue Stats
37W - 44L
1,518 Elo+
Party 1
Ares
Ares
greedz58365836
Ares
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 178L
1,497 Elo+
Party 1
Khepri
Khepri
robodragon712
Khepri
Level 87
God Stats
0W - 2L
1,268 SR
Queue Stats
118W - 125L
1,549 Elo+
Party 1
Team Averages
Level 69
1,422 SR
1,521 Elo+

VS

Team Averages
Level 54
1,668 SR
1,660 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Honcho Kvng
Yemoja
Level 27
God Stats
75W - 39L
1,746 SR
Queue Stats
119W - 72L
1,754 Elo+
Party 2
Danzaburou
Danzaburou
shamanlord6
Danzaburou
Level 13
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 1L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im_Aleksandr
Cthulhu
11
4 / 2 / 1
7,391
739
5,612
9,942
7,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 1 / 5
6,393
639
3,927
7,731
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 6 / 3
6,836
684
3,527
8,975
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
7 / 1 / 1
8,367
837
9,257
5,546
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
0 / 4 / 8
6,900
690
6,965
7,312
6,522
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
shamanlord6
Danzaburou
11
2 / 2 / 7
7,849
785
5,825
5,411
1,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
1
7.5
W
Yemoja
0
4
8
1
L
Cthulhu
Im_Aleksandr
Cthulhu
4
2
1
2.25
L
0
1
5
2.5
L
2
6
3
0.58
W
Danzaburou
shamanlord6
Danzaburou
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
22,047
26,648
Taken
18,269
15,495
Mitigated
10,978
4,061
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,257
3,340
0
2,624
5,546
2,511
2,371
3,606
1,731
27,654
1,775
W
Yemoja
6,965
1,119
560
1,333
7,312
6,522
317
5,313
1,428
19,150
0
L
Cthulhu
Im_Aleksandr
Cthulhu
5,612
413
97
2,990
9,942
7,548
26
5,962
3,980
22,917
0
L
3,927
128
0
630
7,731
4,207
0
4,618
3,113
13,264
0
L
3,527
998
0
344
8,975
3,740
0
5,335
3,640
17,276
0
W
Danzaburou
shamanlord6
Danzaburou
5,825
2,832
0
726
5,411
1,945
616
3,197
2,018
0
23,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,620
Gold Earned
23,116
98
Minions Killed
103
0
Camps Cleared
0
506,392
Distance Traveled
479,228
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,367
837
39
4
0
164,885
1
W
Yemoja
6,900
690
25
3
0
141,138
7
L
Cthulhu
7,391
739
48
5
0
169,753
2
L
Ares
6,393
639
24
2
0
182,636
0
L
Khepri
6,836
684
26
3
0
154,003
0
W
Danzaburou
7,849
785
39
4
0
173,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role