Player Matchup

Hera
Hera
Lunedoll
Hera
Level 92
God Stats
1W - 0L
1,214 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MikeOxmauI
Cernunnos
Level 47
God Stats
1W - 0L
1,281 SR
Queue Stats
29W - 8L
1,792 Elo+
Party 2
Sobek
Sobek
Personplaysmite
Sobek
Level 144
God Stats
1W - 0L
1,785 SR
Queue Stats
71W - 40L
1,792 Elo+
Party 2
Arachne
Arachne
SerenadeBH
Arachne
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
31W - 11L
1,625 Elo+
Party 2
Nox
Nox
V0nshl0ng11
Nox
Level 149
God Stats
7W - 2L
1,500 SR
Queue Stats
194W - 202L
1,652 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,672 Elo+

VS

Team Averages
Level 138
1,435 SR
1,524 Elo+
Poseidon
Poseidon
Aoihiro
Poseidon
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
313W - 280L
1,503 Elo+
Party 1
Ra
Ra
BOLDINBLOOD
Ra
Level 160
God Stats
4W - 5L
1,471 SR
Queue Stats
271W - 259L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
IRapidz
Ah Puch
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
341W - 362L
1,518 Elo+
Party 3
Nemesis
Nemesis
PeeWeSpurman
Nemesis
Level 144
God Stats
0W - 2L
1,392 SR
Queue Stats
113W - 100L
1,542 Elo+
Party 1
Tiamat
Tiamat
Senz Cyclopz
Tiamat
Level 135
God Stats
0W - 2L
1,311 SR
Queue Stats
170W - 186L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 6 / 21
10,858
905
15,171
12,410
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MikeOxmauI
Cernunnos
18
11 / 4 / 19
11,524
960
19,992
15,545
7,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
10 / 4 / 23
12,293
1,024
14,126
19,461
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
SerenadeBH
Arachne
17
7 / 6 / 18
10,589
882
9,394
13,122
6,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 5 / 16
10,239
853
5,298
15,404
8,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aoihiro
Poseidon
17
2 / 8 / 13
10,416
868
8,665
12,775
5,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 6 / 10
10,191
849
12,245
14,978
10,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
IRapidz
Ah Puch
16
3 / 6 / 8
9,872
823
13,077
12,971
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PeeWeSpurman
Nemesis
14
4 / 8 / 5
8,754
730
9,362
13,931
6,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
5 / 9 / 6
9,628
802
8,604
12,458
10,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
62
37
Kills
20
25
Deaths
37
97
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aoihiro
Poseidon
2
8
13
1.06
L
6
6
10
1.83
L
Ah Puch
IRapidz
Ah Puch
3
6
8
1.17
W
Hera
5
6
21
2.58
W
Cernunnos
MikeOxmauI
Cernunnos
11
4
19
5.13
L
Nemesis
PeeWeSpurman
Nemesis
4
8
5
0.81
W
10
4
23
5.38
L
Tiamat
5
9
6
0.89
W
Arachne
SerenadeBH
Arachne
7
6
18
2.67
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,981
Damage
51,953
75,942
Taken
67,113
56,133
Mitigated
37,511
27,901
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aoihiro
Poseidon
8,665
1,687
285
1,772
12,775
5,261
440
6,935
5,840
24,835
0
L
12,245
806
4,647
5,829
14,978
10,050
376
7,554
7,424
25,927
0
L
Ah Puch
IRapidz
Ah Puch
13,077
267
1,588
2,558
12,971
5,305
560
9,788
3,183
27,843
0
W
Hera
15,171
3,486
3,260
2,836
12,410
5,342
768
5,573
6,702
30,814
0
W
Cernunnos
MikeOxmauI
Cernunnos
19,992
11,859
1,504
5,712
15,545
7,686
3,310
11,381
4,028
0
38,778
L
Nemesis
PeeWeSpurman
Nemesis
9,362
3,835
0
806
13,931
6,759
371
5,460
8,471
0
16,875
W
14,126
1,178
2,269
5,167
19,461
28,654
440
8,945
10,281
26,877
0
L
Tiamat
8,604
767
772
1,008
12,458
10,136
0
4,858
7,600
17,369
0
W
Arachne
SerenadeBH
Arachne
9,394
6,882
0
3,230
13,122
6,143
1,022
9,412
3,496
0
17,457
W
5,298
316
583
3,340
15,404
8,308
1,172
6,454
8,844
16,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,503
Gold Earned
48,861
144
Minions Killed
123
0
Camps Cleared
0
1,041,676
Distance Traveled
955,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,416
868
30
3
0
216,124
0
L
Ra
10,191
849
41
3
0
198,370
0
L
Ah Puch
9,872
823
35
3
0
169,977
1
W
Hera
10,858
905
34
3
0
219,394
0
W
Cernunnos
11,524
960
59
5
0
200,929
0
L
Nemesis
8,754
730
8
1
0
180,279
0
W
Sobek
12,293
1,024
10
1
0
206,186
0
L
Tiamat
9,628
802
9
1
0
191,132
1
W
Arachne
10,589
882
19
2
0
211,476
0
W
Nox
10,239
853
22
2
0
203,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role