Player Matchup

Da Ji
Da Ji
MoraTheVampire
Da Ji
Level 29
God Stats
8W - 4L
1,518 SR
Queue Stats
168W - 156L
1,481 Elo+
Party 1
Bellona
Bellona
NizBean
Bellona
Level 25
God Stats
37W - 32L
1,399 SR
Queue Stats
127W - 131L
1,477 Elo+
Party 1
Discordia
Discordia
NyxReaver
Discordia
Level 36
God Stats
14W - 2L
1,457 SR
Queue Stats
179W - 178L
1,509 Elo+
Party 1
Yemoja
Yemoja
Thalesaøe
Yemoja
Level 27
God Stats
2W - 1L
1,531 SR
Queue Stats
4W - 10L
1,292 Elo+
Solo
Izanami
Izanami
Troyner
Izanami
Level 17
God Stats
3W - 1L
1,507 SR
Queue Stats
96W - 104L
1,378 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,427 Elo+

VS

Team Averages
Level 19
1,418 SR
1,489 Elo+
Neith
Neith
Chokhonelidze
Neith
Level 24
God Stats
46W - 47L
1,510 SR
Queue Stats
289W - 383L
1,434 Elo+
Solo
Scylla
Scylla
H3llStab
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,625 Elo+
Solo
Khepri
Khepri
LeviShiny
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Stongy11
The Morrigan
Level 27
God Stats
3W - 11L
1,082 SR
Queue Stats
81W - 95L
1,381 Elo+
Solo
Bellona
Bellona
samcardon
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
12,648
632
9,801
17,169
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NizBean
Bellona
18
8 / 1 / 5
12,285
614
13,169
13,585
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
NyxReaver
Discordia
15
6 / 5 / 6
11,129
556
8,637
13,292
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Thalesaøe
Yemoja
17
0 / 0 / 6
11,530
577
2,747
10,229
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Troyner
Izanami
14
1 / 9 / 2
10,375
519
3,729
14,979
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
8,093
405
7,545
9,751
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
H3llStab
Scylla
14
3 / 8 / 5
8,876
444
12,392
13,506
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
LeviShiny
Khepri
1
0 / 0 / 0
3,713
186
0
0
0
The Morrigan
Stongy11
The Morrigan
15
8 / 7 / 0
9,753
488
6,626
11,618
4,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
samcardon
Bellona
14
1 / 8 / 4
8,208
410
6,144
18,355
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
26
Kills
17
17
Deaths
27
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
Scylla
H3llStab
Scylla
3
8
5
0.69
L
Khepri
LeviShiny
Khepri
0
0
0
0
W
11
2
4
6.5
W
Bellona
NizBean
Bellona
8
1
5
10.5
W
Discordia
NyxReaver
Discordia
6
5
6
1.8
L
The Morrigan
Stongy11
The Morrigan
8
7
0
1.14
W
Yemoja
Thalesaøe
Yemoja
0
0
6
3
W
Izanami
Troyner
Izanami
1
9
2
0.22
L
Bellona
samcardon
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
32,707
69,254
Taken
53,230
41,925
Mitigated
27,280
24,766
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,545
3,901
0
2,651
9,751
2,837
0
3,174
6,375
0
23,165
L
Scylla
H3llStab
Scylla
12,392
1,763
0
1,355
13,506
3,903
0
4,535
8,385
41,950
0
L
Khepri
LeviShiny
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
9,801
2,614
0
6,954
17,169
9,942
4,835
3,266
13,721
0
94,641
W
Bellona
NizBean
Bellona
13,169
4,555
0
6,314
13,585
12,635
2,053
3,473
9,624
0
58,617
W
Discordia
NyxReaver
Discordia
8,637
438
0
4,387
13,292
4,371
3,005
5,733
7,145
42,315
0
L
The Morrigan
Stongy11
The Morrigan
6,626
1,175
0
861
11,618
4,468
0
2,036
9,443
45,994
432
W
Yemoja
Thalesaøe
Yemoja
2,747
380
951
3,207
10,229
10,298
1,309
3,612
6,433
54,816
0
W
Izanami
Troyner
Izanami
3,729
2,509
0
2,953
14,979
4,679
2,535
5,209
9,576
0
56,362
L
Bellona
samcardon
Bellona
6,144
1,200
195
3,452
18,355
16,072
637
1,409
16,898
4,917
34,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
38,643
466
Minions Killed
256
0
Camps Cleared
0
1,785,980
Distance Traveled
1,312,640
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,093
405
25
1
0
266,729
3
L
Scylla
8,876
444
73
4
0
323,183
0
L
Khepri
3,713
186
0
0
0
0
0
W
Da Ji
12,648
632
119
6
0
371,472
2
W
Bellona
12,285
614
88
4
0
397,430
1
W
Discordia
11,129
556
65
3
0
339,527
2
L
The Morrigan
9,753
488
80
4
0
339,618
0
W
Yemoja
11,530
577
82
4
0
343,636
5
W
Izanami
10,375
519
112
6
0
333,915
0
L
Bellona
8,208
410
78
4
0
383,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role