Player Matchup

Mercury
Mercury
Haruki Ai
Mercury
Level 47
God Stats
4W - 5L
1,421 SR
Queue Stats
334W - 388L
1,507 Elo+
Party 1
Camazotz
Camazotz
Juankacerero
Camazotz
Level 141
God Stats
1W - 5L
1,289 SR
Queue Stats
487W - 542L
1,469 Elo+
Party 1
Neith
Neith
Kroosia
Neith
Level 16
God Stats
1W - 3L
1,196 SR
Queue Stats
576W - 602L
1,639 Elo+
Party 1
Yemoja
Yemoja
Mellianeitor
Yemoja
Level 21
God Stats
2W - 4L
1,857 SR
Queue Stats
2W - 5L
1,805 Elo+
Party 1
Vulcan
Vulcan
TheMonkey57
Vulcan
Level 20
God Stats
0W - 3L
1,504 SR
Queue Stats
110W - 128L
1,531 Elo+
Party 1
Team Averages
Level 49
1,453 SR
1,590 Elo+

VS

Team Averages
Level 26
1,659 SR
1,514 Elo+
Neith
Neith
DarkLF01
Neith
Level 28
God Stats
31W - 15L
1,720 SR
Queue Stats
438W - 398L
1,510 Elo+
Solo
Olorun
Olorun
Esguicho
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 86L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
LuccaVan1
Baron Samedi
Level 25
God Stats
18W - 19L
1,643 SR
Queue Stats
152W - 192L
1,436 Elo+
Party 2
Yemoja
Yemoja
Maltinha1
Yemoja
Level 21
God Stats
2W - 2L
1,747 SR
Queue Stats
26W - 18L
1,638 Elo+
Solo
Bastet
Bastet
xXironDOGGXx
Bastet
Level 29
God Stats
4W - 2L
1,686 SR
Queue Stats
143W - 161L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Haruki Ai
Mercury
20
9 / 8 / 1
13,733
490
11,459
26,895
11,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Juankacerero
Camazotz
18
3 / 6 / 4
12,452
445
23,862
41,249
32,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Kroosia
Neith
16
0 / 7 / 4
10,383
371
7,877
17,968
7,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
17
3 / 4 / 5
11,212
400
11,941
20,222
21,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
17
3 / 12 / 7
12,061
431
20,805
17,865
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkLF01
Neith
20
12 / 2 / 12
15,181
542
25,088
21,201
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Esguicho
Olorun
20
3 / 3 / 9
14,336
512
17,456
25,838
12,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LuccaVan1
Baron Samedi
19
4 / 9 / 17
13,519
483
19,618
22,763
13,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Maltinha1
Yemoja
19
3 / 1 / 21
14,300
511
10,800
20,185
26,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
20
15 / 3 / 13
15,424
551
22,499
28,453
15,304
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
18
Kills
37
37
Deaths
18
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
DarkLF01
Neith
12
2
12
9
W
Olorun
Esguicho
Olorun
3
3
9
2.5
L
Mercury
Haruki Ai
Mercury
9
8
1
1.19
L
Camazotz
Juankacerero
Camazotz
3
6
4
0.83
L
Neith
Kroosia
Neith
0
7
4
0.29
W
Baron Samedi
LuccaVan1
Baron Samedi
4
9
17
1.39
W
Yemoja
Maltinha1
Yemoja
3
1
21
13.5
L
Yemoja
3
4
5
1.38
L
Vulcan
3
12
7
0.54
W
Bastet
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,944
Damage
95,461
124,199
Taken
118,440
81,599
Mitigated
77,712
34,395
Healing
65,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DarkLF01
Neith
25,088
13,488
0
9,486
21,201
9,754
7,402
7,838
13,363
0
99,394
W
Olorun
Esguicho
Olorun
17,456
8,469
1,575
17,273
25,838
12,563
2,484
3,844
21,994
108,695
0
L
Mercury
Haruki Ai
Mercury
11,459
4,441
823
5,845
26,895
11,904
1,082
7,254
19,442
0
101,972
L
Camazotz
Juankacerero
Camazotz
23,862
7,812
0
22,604
41,249
32,587
0
16,219
24,804
0
81,244
L
Neith
Kroosia
Neith
7,877
3,861
0
1,281
17,968
7,292
94
7,945
9,885
0
52,349
W
Baron Samedi
LuccaVan1
Baron Samedi
19,618
320
3,556
5,309
22,763
13,511
754
9,275
13,488
69,494
0
W
Yemoja
Maltinha1
Yemoja
10,800
2,291
8,017
7,930
20,185
26,580
529
8,158
12,027
35,553
0
L
Yemoja
11,941
872
2,412
526
20,222
21,017
0
8,560
11,229
34,090
0
L
Vulcan
20,805
5,442
0
904
17,865
8,799
540
7,239
10,242
65,903
0
W
Bastet
22,499
7,224
651
11,275
28,453
15,304
1,833
5,904
22,549
0
103,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
72,760
500
Minions Killed
554
0
Camps Cleared
0
2,347,998
Distance Traveled
2,435,766
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,181
542
147
5
0
513,887
1
W
Olorun
14,336
512
152
5
0
388,283
6
L
Mercury
13,733
490
131
5
0
533,414
5
L
Camazotz
12,452
445
134
5
0
492,894
1
L
Neith
10,383
371
91
3
0
428,833
1
W
Baron Samedi
13,519
483
117
4
0
501,638
7
W
Yemoja
14,300
511
38
1
0
506,163
5
L
Yemoja
11,212
400
41
1
0
427,992
1
L
Vulcan
12,061
431
103
4
0
464,865
2
W
Bastet
15,424
551
100
4
0
525,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role