Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Albertokirmi
Ao Kuang
Level 37
God Stats
23W - 34L
1,399 SR
Queue Stats
111W - 186L
1,252 Elo+
Party 2
Jormungandr
Jormungandr
LYB CERBERUS
Jormungandr
Level 33
God Stats
10W - 11L
1,592 SR
Queue Stats
348W - 380L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
The Show005
Cernunnos
Level 49
God Stats
54W - 45L
1,576 SR
Queue Stats
385W - 409L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Tiizway-_-
Kukulkan
Level 29
God Stats
5W - 8L
1,241 SR
Queue Stats
60W - 111L
1,218 Elo+
Party 2
Team Averages
Level 51
1,462 SR
1,373 Elo+

VS

Team Averages
Level 46
1,537 SR
1,460 Elo+
Hera
Hera
ArtemisKnox
Hera
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
540W - 568L
1,342 Elo+
Party 3
Danzaburou
Danzaburou
ChEcK DrIvEr
Danzaburou
Level 13
God Stats
4W - 4L
1,851 SR
Queue Stats
5W - 5L
1,701 Elo+
Party 3
Artio
Artio
OCR Evo III
Artio
Level 38
God Stats
3W - 5L
1,577 SR
Queue Stats
123W - 105L
1,449 Elo+
Party 3
Hercules
Hercules
SeanMPierce
Hercules
Level 44
God Stats
25W - 18L
1,332 SR
Queue Stats
269W - 259L
1,409 Elo+
Solo
Da Ji
Da Ji
hackerchubs
Da Ji
Level 69
God Stats
27W - 22L
1,427 SR
Queue Stats
349W - 388L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 1
8,295
638
8,366
6,109
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Albertokirmi
Ao Kuang
10
1 / 3 / 2
6,239
480
1,742
6,216
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LYB CERBERUS
Jormungandr
10
3 / 4 / 6
6,672
513
5,877
7,402
3,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
The Show005
Cernunnos
12
7 / 1 / 0
7,563
582
6,061
8,015
2,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tiizway-_-
Kukulkan
10
3 / 6 / 1
6,466
497
4,864
7,091
2,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,393
492
2,582
4,377
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ChEcK DrIvEr
Danzaburou
8
1 / 8 / 3
5,144
396
2,416
7,895
2,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 4
6,097
469
2,533
9,279
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
SeanMPierce
Hercules
13
2 / 1 / 1
6,946
534
3,716
10,988
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
7 / 4 / 2
6,944
534
8,700
8,657
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
16
Kills
13
15
Deaths
16
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
1
2.5
W
Ao Kuang
Albertokirmi
Ao Kuang
1
3
2
0.67
L
2
1
3
3.5
L
Danzaburou
ChEcK DrIvEr
Danzaburou
1
8
3
0.31
W
Jormungandr
LYB CERBERUS
Jormungandr
3
4
6
1.5
L
1
2
4
1.5
L
Hercules
SeanMPierce
Hercules
2
1
1
2.5
W
Cernunnos
The Show005
Cernunnos
7
1
0
7
W
Kukulkan
Tiizway-_-
Kukulkan
3
6
1
0.58
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
19,947
34,833
Taken
41,196
12,822
Mitigated
20,824
9,053
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,366
542
345
2,609
6,109
2,188
0
0
5,984
53,346
0
W
Ao Kuang
Albertokirmi
Ao Kuang
1,742
485
0
694
6,216
1,829
543
1,087
5,104
12,769
0
L
2,582
626
163
1,711
4,377
1,352
0
2,865
1,466
22,442
0
L
Danzaburou
ChEcK DrIvEr
Danzaburou
2,416
1,943
87
129
7,895
2,092
15
3,903
3,992
0
14,234
W
Jormungandr
LYB CERBERUS
Jormungandr
5,877
1,124
799
1,286
7,402
3,798
489
1,448
5,954
26,464
0
L
2,533
175
722
2,517
9,279
4,970
0
2,841
6,438
15,933
0
L
Hercules
SeanMPierce
Hercules
3,716
687
0
4,459
10,988
8,188
0
6,168
4,326
0
40,830
W
Cernunnos
The Show005
Cernunnos
6,061
2,321
0
2,951
8,015
2,642
1,284
1,242
6,773
0
43,023
W
Kukulkan
Tiizway-_-
Kukulkan
4,864
276
0
369
7,091
2,365
547
1,338
5,728
25,180
0
L
8,700
2,094
171
1,566
8,657
4,222
0
4,476
4,125
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
31,524
317
Minions Killed
197
0
Camps Cleared
0
1,322,219
Distance Traveled
1,245,424
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,295
638
134
10
0
282,533
2
W
Ao Kuang
6,239
480
28
2
0
286,485
0
L
Hera
6,393
492
42
3
0
189,235
0
L
Danzaburou
5,144
396
20
2
0
231,981
0
W
Jormungandr
6,672
513
30
2
0
254,163
0
L
Artio
6,097
469
25
2
0
280,315
0
L
Hercules
6,946
534
90
7
0
261,238
2
W
Cernunnos
7,563
582
80
6
0
243,081
2
W
Kukulkan
6,466
497
45
3
0
255,957
0
L
Da Ji
6,944
534
20
2
0
282,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role