Player Matchup

Medusa
Medusa
Bronze III
OTSJAYY2x
Medusa
Bronze III
Level 93
God Stats
2W - 0L
1,389 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
TheRealNefirimu
Scylla
Bronze III
Level 160
God Stats
1W - 2L
1,775 SR
Queue Stats
44W - 42L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver I
johnnytwin
Cerberus
Silver I
Level 81
God Stats
49W - 41L
1,715 SR
Queue Stats
210W - 248L
1,484 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,626 SR
1,495 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 80
1,621 SR
1,483 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
LifeSxpport
Ah Muzen Cab
Platinum V
Level 82
God Stats
3W - 3L
1,548 SR
Queue Stats
137W - 114L
1,684 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
isClutch
Kukulkan
Gold IV
Level 80
God Stats
6W - 8L
1,583 SR
Queue Stats
123W - 107L
1,312 MMR
Party 2
Cthulhu
Cthulhu
Gold III
xiTrap___
Cthulhu
Gold III
Level 79
God Stats
23W - 12L
1,732 SR
Queue Stats
124W - 105L
1,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OTSJAYY2x
Medusa
17
4 / 1 / 6
13,240
630
8,895
11,807
5,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 1 / 6
14,755
703
18,063
16,442
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
johnnytwin
Cerberus
16
4 / 3 / 9
14,177
675
21,289
24,756
32,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
The MorriganChaacSobekAphroditeChang'e

VS

Bans
HadesDiscordiaYmirRaijinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LifeSxpport
Ah Muzen Cab
15
1 / 6 / 4
12,030
573
16,737
19,994
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
isClutch
Kukulkan
14
2 / 7 / 1
11,631
554
9,187
13,230
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
xiTrap___
Cthulhu
15
2 / 3 / 3
11,563
551
13,508
21,168
25,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
5
5
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
LifeSxpport
Ah Muzen Cab
1
6
4
0.5
W
Medusa
OTSJAYY2x
Medusa
4
1
6
7
W
8
1
6
11
L
Kukulkan
isClutch
Kukulkan
2
7
1
0.36
W
Cerberus
johnnytwin
Cerberus
4
3
9
2.83
L
Cthulhu
xiTrap___
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,247
Damage
39,432
53,005
Taken
54,392
45,019
Mitigated
34,777
15,954
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
LifeSxpport
Ah Muzen Cab
16,737
9,120
0
6,334
19,994
5,343
140
14,143
5,621
0
68,103
W
Medusa
OTSJAYY2x
Medusa
8,895
3,794
0
2,784
11,807
5,500
2,742
5,476
6,119
0
64,130
W
18,063
2,175
256
9,087
16,442
7,035
481
6,830
9,484
118,781
0
L
Kukulkan
isClutch
Kukulkan
9,187
537
0
1,902
13,230
3,537
156
10,136
2,974
49,831
0
W
Cerberus
johnnytwin
Cerberus
21,289
652
0
3,827
24,756
32,484
114
9,697
14,609
40,087
0
L
Cthulhu
xiTrap___
Cthulhu
13,508
853
321
2,241
21,168
25,897
0
14,273
6,413
51,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
35,224
326
Minions Killed
251
0
Camps Cleared
0
1,263,804
Distance Traveled
1,100,512
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,030
573
88
4
0
358,799
0
W
Medusa
13,240
630
111
5
0
445,341
0
W
Scylla
14,755
703
173
8
0
402,575
3
L
Kukulkan
11,631
554
83
4
0
348,609
3
W
Cerberus
14,177
675
42
2
0
415,888
5
L
Cthulhu
11,563
551
80
4
0
393,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role