Player Matchup

Yemoja
Yemoja
GhostBlade72
Yemoja
Level 106
God Stats
4W - 3L
1,745 SR
Queue Stats
144W - 102L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
o0-mAgicLoBu-0o
Baron Samedi
Level 107
God Stats
4W - 7L
1,591 SR
Queue Stats
50W - 57L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
thebalfond28
Cernunnos
Level 102
God Stats
1W - 2L
1,681 SR
Queue Stats
98W - 140L
1,418 Elo+
Party 1
Team Averages
Level 105
1,672 SR
1,500 Elo+

VS

Team Averages
Level 98
1,492 SR
1,467 Elo+
Tiamat
Tiamat
Cessarae
Tiamat
Level 149
God Stats
20W - 16L
1,476 SR
Queue Stats
132W - 116L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
Jamal0thman
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,297 Elo+
Solo
Guan Yu
Guan Yu
Vitonelli
Guan Yu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 112L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 3 / 5
14,550
606
10,900
31,182
33,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
o0-mAgicLoBu-0o
Baron Samedi
17
4 / 11 / 3
14,045
585
17,077
31,984
17,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
thebalfond28
Cernunnos
16
2 / 8 / 6
13,603
567
17,283
37,875
13,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cessarae
Tiamat
20
10 / 3 / 12
16,622
693
63,286
21,478
27,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Kukulkan
Jamal0thman
Kukulkan
6
0 / 5 / 4
10,975
457
346
4,321
1,128
Guan Yu
Vitonelli
Guan Yu
20
12 / 1 / 7
15,976
666
22,978
38,159
58,014
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
22
22
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cessarae
Tiamat
10
3
12
5.33
L
Yemoja
3
3
5
1.83
W
Kukulkan
Jamal0thman
Kukulkan
0
5
4
0.4
W
Guan Yu
Vitonelli
Guan Yu
12
1
7
15.5
L
Baron Samedi
o0-mAgicLoBu-0o
Baron Samedi
4
11
3
0.5
L
Cernunnos
thebalfond28
Cernunnos
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,260
Damage
86,610
101,041
Taken
63,958
64,401
Mitigated
86,442
51,114
Healing
29,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cessarae
Tiamat
63,286
5,297
0
7,458
21,478
27,300
2,044
7,064
14,212
162,324
0
L
Yemoja
10,900
2,143
10,160
15,793
31,182
33,976
175
21,544
8,879
48,815
0
W
Kukulkan
Jamal0thman
Kukulkan
346
346
0
0
4,321
1,128
0
1,967
2,258
1,628
0
W
Guan Yu
Vitonelli
Guan Yu
22,978
2,683
4,143
17,702
38,159
58,014
1,167
17,895
19,453
0
53,369
L
Baron Samedi
o0-mAgicLoBu-0o
Baron Samedi
17,077
2,051
5,490
7,941
31,984
17,232
360
16,835
14,484
77,948
0
L
Cernunnos
thebalfond28
Cernunnos
17,283
10,309
306
11,424
37,875
13,193
1,248
24,637
12,513
0
77,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
43,573
249
Minions Killed
206
0
Camps Cleared
0
1,098,036
Distance Traveled
1,058,592
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,622
693
168
7
0
428,328
0
L
Yemoja
14,550
606
50
2
0
364,704
0
W
Kukulkan
10,975
457
0
0
0
124,915
0
W
Guan Yu
15,976
666
38
2
0
505,349
0
L
Baron Samedi
14,045
585
97
4
0
347,114
2
L
Cernunnos
13,603
567
102
4
0
386,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role