Player Matchup

Horus
Horus
GamerKable
Horus
Level 81
God Stats
3W - 2L
1,761 SR
Queue Stats
294W - 154L
1,649 Elo+
Party 1
Tyr
Tyr
Hinanta
Tyr
Level 82
God Stats
1W - 1L
1,260 SR
Queue Stats
310W - 164L
1,645 Elo+
Party 1
Cerberus
Cerberus
Theatrics
Cerberus
Level 46
God Stats
8W - 2L
1,756 SR
Queue Stats
19W - 10L
1,650 Elo+
Party 1
Team Averages
Level 70
1,592 SR
1,648 Elo+

VS

Team Averages
Level 99
1,527 SR
1,479 Elo+
Cthulhu
Cthulhu
ApexElement
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kallyz
Ne Zha
Level 115
God Stats
12W - 10L
1,553 SR
Queue Stats
72W - 92L
1,476 Elo+
Solo
Janus
Janus
VEXjeri
Janus
Level 116
God Stats
14W - 21L
1,529 SR
Queue Stats
413W - 389L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
4 / 1 / 7
7,398
740
4,286
7,867
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
10
4 / 1 / 7
7,486
749
6,483
7,332
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Theatrics
Cerberus
10
3 / 1 / 8
7,319
732
6,096
9,308
3,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApexElement
Cthulhu
9
1 / 3 / 1
6,649
665
4,963
9,245
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Kallyz
Ne Zha
8
0 / 5 / 2
5,936
594
3,601
7,083
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
VEXjeri
Janus
10
1 / 3 / 2
6,740
674
4,426
3,306
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
2
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApexElement
Cthulhu
1
3
1
0.5
W
Horus
4
1
7
7.5
W
Tyr
4
1
7
7.5
L
Ne Zha
Kallyz
Ne Zha
0
5
2
0.2
W
Cerberus
Theatrics
Cerberus
3
1
8
7
L
Janus
VEXjeri
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
12,990
24,507
Taken
19,634
11,558
Mitigated
6,901
12,399
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApexElement
Cthulhu
4,963
490
0
967
9,245
4,487
0
3,282
5,818
9,452
0
W
Horus
4,286
1,999
2,212
4,125
7,867
3,973
0
2,770
4,935
0
21,026
W
Tyr
6,483
619
0
2,431
7,332
3,856
0
3,254
3,994
0
17,663
L
Ne Zha
Kallyz
Ne Zha
3,601
113
0
185
7,083
1,805
0
2,064
4,919
0
15,514
W
Cerberus
Theatrics
Cerberus
6,096
319
0
3,631
9,308
3,729
0
3,079
6,069
26,750
0
L
Janus
VEXjeri
Janus
4,426
226
0
42
3,306
609
0
774
2,432
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,203
Gold Earned
19,325
122
Minions Killed
100
0
Camps Cleared
0
578,523
Distance Traveled
506,325
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,649
665
20
2
0
175,476
10
W
Horus
7,398
740
40
4
0
190,263
1
W
Tyr
7,486
749
19
2
0
205,010
1
L
Ne Zha
5,936
594
24
2
0
157,615
4
W
Cerberus
7,319
732
63
6
0
183,250
2
L
Janus
6,740
674
56
6
0
173,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role