Player Matchup

Hel
Hel
Jpricey
Hel
Level 127
God Stats
3W - 1L
1,781 SR
Queue Stats
82W - 27L
1,763 Elo+
Party 2
Sylvanus
Sylvanus
Kurdish master
Sylvanus
Level 46
God Stats
6W - 2L
1,740 SR
Queue Stats
208W - 116L
1,689 Elo+
Solo
Mercury
Mercury
MightOfZulu
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,743 Elo+
Party 2
Neith
Neith
TSJ-2003
Neith
Level 49
God Stats
2W - 0L
1,817 SR
Queue Stats
104W - 41L
1,751 Elo+
Party 2
Bellona
Bellona
mcolesyyz
Bellona
Level 43
God Stats
2W - 4L
1,435 SR
Queue Stats
69W - 30L
1,657 Elo+
Party 2
Team Averages
Level 54
1,654 SR
1,721 Elo+

VS

Team Averages
Level 51
1,563 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
Level 89
God Stats
45W - 42L
1,565 SR
Queue Stats
48W - 52L
1,489 Elo+
Party 1
Achilles
Achilles
Hxpfn
Achilles
Level 24
God Stats
8W - 12L
1,465 SR
Queue Stats
52W - 80L
1,384 Elo+
Party 3
Neith
Neith
Prakzy-_-
Neith
Level 22
God Stats
41W - 32L
1,606 SR
Queue Stats
53W - 50L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
RoYaL_-ClApZ205
Hun Batz
Level 29
God Stats
17W - 8L
1,772 SR
Queue Stats
53W - 52L
1,579 Elo+
Party 1
Sol
Sol
just xandi
Sol
Level 89
God Stats
9W - 10L
1,408 SR
Queue Stats
125W - 163L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
6 / 1 / 0
6,191
619
5,466
4,626
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
1 / 0 / 6
6,087
609
3,065
5,235
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
MightOfZulu
Mercury
11
2 / 0 / 3
6,394
639
2,598
4,532
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
TSJ-2003
Neith
10
3 / 0 / 2
5,863
586
3,082
2,717
886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
mcolesyyz
Bellona
10
4 / 0 / 0
6,124
612
4,416
5,208
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
7
0 / 4 / 0
4,412
441
779
7,348
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Hxpfn
Achilles
8
0 / 3 / 0
4,138
414
2,038
5,872
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Prakzy-_-
Neith
7
0 / 3 / 0
4,177
418
2,200
5,390
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
8
0 / 3 / 0
4,830
483
1,112
6,042
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,113
511
2,781
5,635
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
16
Kills
1
1
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
0
4
0
0
L
Achilles
Hxpfn
Achilles
0
3
0
0
W
Hel
6
1
0
6
W
Sylvanus
1
0
6
4
W
Mercury
MightOfZulu
Mercury
2
0
3
3.5
L
Neith
Prakzy-_-
Neith
0
3
0
0
L
Hun Batz
0
3
0
0
W
Neith
TSJ-2003
Neith
3
0
2
4
L
1
3
0
0.33
W
Bellona
mcolesyyz
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
8,910
22,318
Taken
30,287
9,467
Mitigated
9,976
10,690
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
779
0
0
1,094
7,348
2,383
0
2,264
5,050
7,370
0
L
Achilles
Hxpfn
Achilles
2,038
477
0
1,568
5,872
2,950
0
332
5,540
0
8,915
W
Hel
5,466
696
424
1,611
4,626
1,516
0
1,977
2,649
32,300
0
W
Sylvanus
3,065
699
1,170
3,426
5,235
2,436
254
1,170
4,040
16,715
0
W
Mercury
MightOfZulu
Mercury
2,598
1,741
0
500
4,532
1,464
94
88
4,444
0
38,719
L
Neith
Prakzy-_-
Neith
2,200
541
0
2,019
5,390
1,624
0
1,476
3,896
0
22,004
L
Hun Batz
1,112
592
0
1,723
6,042
1,708
0
956
5,040
0
26,431
W
Neith
TSJ-2003
Neith
3,082
1,535
0
244
2,717
886
481
215
2,502
0
35,898
L
2,781
406
0
2,240
5,635
1,311
994
3,199
2,230
23,847
0
W
Bellona
mcolesyyz
Bellona
4,416
1,539
0
3,315
5,208
3,165
452
110
4,873
0
23,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
22,670
297
Minions Killed
174
0
Camps Cleared
0
873,130
Distance Traveled
867,503
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,412
441
13
1
0
172,262
4
L
Achilles
4,138
414
14
1
0
175,703
0
W
Hel
6,191
619
73
7
0
173,562
2
W
Sylvanus
6,087
609
27
3
0
181,308
5
W
Mercury
6,394
639
79
8
0
190,934
1
L
Neith
4,177
418
38
4
0
152,985
1
L
Hun Batz
4,830
483
61
6
0
199,937
0
W
Neith
5,863
586
65
7
0
165,189
0
L
Sol
5,113
511
48
5
0
166,616
2
W
Bellona
6,124
612
53
5
0
162,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role