Player Matchup

Cthulhu
Cthulhu
GoldenKami
Cthulhu
Level 30
God Stats
1W - 5L
1,497 SR
Queue Stats
12W - 19L
1,409 Elo+
Solo
Hun Batz
Hun Batz
LigmaJohn420
Hun Batz
Level 23
God Stats
38W - 32L
1,599 SR
Queue Stats
123W - 147L
1,483 Elo+
Solo
Bellona
Bellona
kenning21
Bellona
Level 22
God Stats
3W - 2L
1,804 SR
Queue Stats
90W - 89L
1,456 Elo+
Solo
Poseidon
Poseidon
meowmeow4301
Poseidon
Level 22
God Stats
3W - 5L
1,427 SR
Queue Stats
12W - 17L
1,386 Elo+
Solo
Ares
Ares
william395
Ares
Level 6
God Stats
1W - 3L
1,374 SR
Queue Stats
1W - 7L
1,205 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,388 Elo+

VS

Team Averages
Level 24
1,616 SR
1,521 Elo+
Artemis
Artemis
IceWyte
Artemis
Level 23
God Stats
37W - 24L
1,572 SR
Queue Stats
646W - 659L
1,438 Elo+
Solo
Janus
Janus
KangarooCar
Janus
Level 26
God Stats
11W - 10L
1,453 SR
Queue Stats
405W - 372L
1,540 Elo+
Party 1
Vamana
Vamana
SoulSaki
Vamana
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
108W - 87L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
SubsonicChip179
Tsukuyomi
Level 22
God Stats
27W - 15L
1,603 SR
Queue Stats
268W - 236L
1,556 Elo+
Party 1
Ganesha
Ganesha
chrisw1442
Ganesha
Level 22
God Stats
12W - 4L
1,952 SR
Queue Stats
57W - 46L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldenKami
Cthulhu
13
1 / 4 / 1
8,849
385
9,961
20,379
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
LigmaJohn420
Hun Batz
17
1 / 3 / 1
10,157
442
8,295
16,177
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
kenning21
Bellona
14
5 / 4 / 0
9,662
420
10,976
15,590
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
meowmeow4301
Poseidon
16
1 / 5 / 4
9,936
432
7,157
13,625
4,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 0
9,661
420
3,438
21,246
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IceWyte
Artemis
17
4 / 5 / 2
11,225
488
13,149
17,161
7,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 0 / 8
13,451
585
14,149
8,393
4,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
SoulSaki
Vamana
19
7 / 2 / 4
11,496
500
9,374
14,593
8,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
SubsonicChip179
Tsukuyomi
20
5 / 3 / 6
11,456
498
12,630
18,569
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
chrisw1442
Ganesha
18
2 / 0 / 3
11,384
495
9,678
12,903
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
10
Kills
25
25
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GoldenKami
Cthulhu
1
4
1
0.38
W
Artemis
IceWyte
Artemis
4
5
2
1
W
7
0
8
11
L
Hun Batz
LigmaJohn420
Hun Batz
1
3
1
0.5
W
Vamana
SoulSaki
Vamana
7
2
4
4.5
W
Tsukuyomi
SubsonicChip179
Tsukuyomi
5
3
6
2.67
W
Ganesha
chrisw1442
Ganesha
2
0
3
3.5
L
Bellona
kenning21
Bellona
5
4
0
1.25
L
Poseidon
meowmeow4301
Poseidon
1
5
4
0.6
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
58,980
87,017
Taken
71,619
49,604
Mitigated
42,383
15,348
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GoldenKami
Cthulhu
9,961
298
0
4,370
20,379
13,534
136
8,422
11,957
38,090
0
W
Artemis
IceWyte
Artemis
13,149
8,163
270
5,981
17,161
7,708
3,306
3,389
13,697
0
82,869
W
14,149
1,671
0
1,752
8,393
4,055
464
2,682
5,661
105,514
0
L
Hun Batz
LigmaJohn420
Hun Batz
8,295
2,306
0
3,678
16,177
5,248
300
2,127
14,050
0
83,761
W
Vamana
SoulSaki
Vamana
9,374
4,650
896
4,928
14,593
8,449
2,358
6,152
8,366
0
57,224
W
Tsukuyomi
SubsonicChip179
Tsukuyomi
12,630
3,471
0
10,357
18,569
8,381
450
4,053
14,391
0
84,293
W
Ganesha
chrisw1442
Ganesha
9,678
1,019
0
1,403
12,903
13,790
1,265
5,626
7,027
52,568
0
L
Bellona
kenning21
Bellona
10,976
2,814
0
2,050
15,590
9,356
286
5,973
9,617
2,714
34,265
L
Poseidon
meowmeow4301
Poseidon
7,157
1,424
0
4,397
13,625
4,242
416
4,569
9,056
69,141
0
L
3,438
501
0
853
21,246
17,224
123
2,736
18,510
31,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
59,012
456
Minions Killed
597
0
Camps Cleared
0
1,927,804
Distance Traveled
2,186,799
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,849
385
65
3
0
375,244
1
W
Artemis
11,225
488
140
6
0
341,042
2
W
Janus
13,451
585
193
8
0
464,333
7
L
Hun Batz
10,157
442
149
6
0
450,205
0
W
Vamana
11,496
500
87
4
0
421,489
3
W
Tsukuyomi
11,456
498
131
6
0
486,094
7
W
Ganesha
11,384
495
46
2
0
473,841
2
L
Bellona
9,662
420
68
3
0
324,750
0
L
Poseidon
9,936
432
128
6
0
425,770
2
L
Ares
9,661
420
46
2
0
351,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role