Player Matchup

Arachne
Arachne
Gold III
BigIrishMan88
Arachne
Gold III
Level 158
God Stats
17W - 17L
1,377 SR
Queue Stats
432W - 432L
1,397 MMR
Party 3
Sobek
Sobek
Platinum V
KhepriBigAssBug
Sobek
Platinum V
Level 81
God Stats
23W - 17L
1,706 SR
Queue Stats
203W - 194L
1,591 MMR
Party 3
Hercules
Hercules
Bronze III
MONKEYSLAYER473
Hercules
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
im RoIIin
Xbalanque
Bronze III
Level 148
God Stats
16W - 8L
1,827 SR
Queue Stats
97W - 90L
1,495 MMR
Solo
Agni
Agni
Bronze III
lI KRAMPUS Il
Agni
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,582 SR
1,497 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,490 SR
1,497 MMR
Cu Chulainn
Cu Chulainn
Gold II
HokageHisoka_
Cu Chulainn
Gold II
Level 82
God Stats
10W - 6L
1,598 SR
Queue Stats
158W - 153L
1,498 MMR
Party 2
Fenrir
Fenrir
Gold V
IPlaTiNuuMZzz
Fenrir
Gold V
Level 64
God Stats
2W - 0L
1,290 SR
Queue Stats
69W - 63L
1,496 MMR
Party 2
Izanami
Izanami
Gold V
THROBBING Ts
Izanami
Gold V
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 45L
1,494 MMR
Solo
Geb
Geb
Gold IV
Xcalated
Geb
Gold IV
Level 128
God Stats
4W - 2L
1,562 SR
Queue Stats
113W - 116L
1,266 MMR
Party 1
Zeus
Zeus
Platinum I
xMYS-_
Zeus
Platinum I
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 190L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 3 / 1
5,572
507
1,734
6,191
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 2 / 1
5,148
468
2,939
7,697
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
8
0 / 3 / 0
5,050
459
630
7,225
2,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
im RoIIin
Xbalanque
10
2 / 1 / 2
5,904
537
4,421
4,753
913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 1
5,254
478
4,652
7,074
1,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ScyllaSetHachimanDanzaburouApollo

VS

Bans
TsukuyomiErlang ShenNeithSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HokageHisoka_
Cu Chulainn
13
4 / 0 / 0
7,451
677
5,483
3,976
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 4
6,442
586
1,865
6,441
2,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
THROBBING Ts
Izanami
11
3 / 3 / 2
7,005
637
5,821
7,631
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 7
6,134
558
3,617
6,355
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
xMYS-_
Zeus
11
4 / 2 / 2
6,576
598
4,662
4,017
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
14
14
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
1
0.5
W
Cu Chulainn
HokageHisoka_
Cu Chulainn
4
0
0
4
W
1
0
4
3
L
2
2
1
1.25
L
Hercules
0
3
0
0
W
Izanami
THROBBING Ts
Izanami
3
3
2
1.33
W
2
2
7
2.75
L
Xbalanque
im RoIIin
Xbalanque
2
1
2
3
L
2
5
1
0.5
W
Zeus
xMYS-_
Zeus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
21,448
32,940
Taken
28,420
10,758
Mitigated
11,774
9,237
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,734
1,594
0
2,408
6,191
1,767
0
2,052
4,075
0
24,923
W
Cu Chulainn
HokageHisoka_
Cu Chulainn
5,483
980
0
2,043
3,976
2,746
710
0
3,976
0
42,412
W
1,865
55
0
2,949
6,441
2,134
0
1,760
4,681
0
38,269
L
2,939
271
0
3,054
7,697
3,404
0
2,649
4,949
13,877
0
L
Hercules
630
79
0
1,739
7,225
2,684
0
0
6,875
0
17,865
W
Izanami
THROBBING Ts
Izanami
5,821
3,652
0
2,831
7,631
3,200
988
711
6,920
0
45,489
W
3,617
637
0
2,042
6,355
2,578
0
3,057
3,298
13,562
0
L
Xbalanque
im RoIIin
Xbalanque
4,421
1,839
0
1,417
4,753
913
0
210
4,543
0
24,336
L
4,652
417
0
619
7,074
1,990
0
3,010
3,844
23,888
0
W
Zeus
xMYS-_
Zeus
4,662
474
0
1,045
4,017
1,116
0
2,063
1,954
29,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
33,608
235
Minions Killed
338
0
Camps Cleared
0
1,020,861
Distance Traveled
1,098,257
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,572
507
64
6
0
214,198
0
W
Cu Chulainn
7,451
677
96
9
0
208,716
2
W
Fenrir
6,442
586
76
7
0
249,709
1
L
Sobek
5,148
468
21
2
0
221,148
6
L
Hercules
5,050
459
49
4
0
215,114
1
W
Izanami
7,005
637
93
8
0
190,364
1
W
Geb
6,134
558
12
1
0
246,785
5
L
Xbalanque
5,904
537
61
6
0
173,623
2
L
Agni
5,254
478
40
4
0
196,778
1
W
Zeus
6,576
598
61
6
0
202,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role