Player Matchup

Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
So_caliber2005
Chaac
Level 26
God Stats
20W - 15L
1,562 SR
Queue Stats
94W - 98L
1,425 Elo+
Solo
Arachne
Arachne
foggymnm
Arachne
Level 26
God Stats
4W - 1L
1,670 SR
Queue Stats
153W - 176L
1,406 Elo+
Solo
Neith
Neith
th3r3alKyri3
Neith
Level 26
God Stats
24W - 42L
1,458 SR
Queue Stats
58W - 81L
1,494 Elo+
Solo
Bellona
Bellona
tigoCool
Bellona
Level 4
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 8L
1,047 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,374 Elo+

VS

Team Averages
Level 24
1,493 SR
1,435 Elo+
Izanami
Izanami
Btwgoodluck1881
Izanami
Level 5
God Stats
3W - 4L
1,325 SR
Queue Stats
5W - 7L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
CKay VI
Baron Samedi
Level 29
God Stats
4W - 2L
1,643 SR
Queue Stats
26W - 31L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Gus_the_awesome
Danzaburou
Level 26
God Stats
5W - 7L
1,428 SR
Queue Stats
103W - 118L
1,363 Elo+
Solo
Erlang Shen
Erlang Shen
MaaRillo
Erlang Shen
Level 29
God Stats
9W - 6L
1,566 SR
Queue Stats
102W - 96L
1,413 Elo+
Solo
Cerberus
Cerberus
Myth1c Storm807
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 5 / 2
5,370
488
2,442
7,354
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 7 / 2
5,638
513
4,838
11,682
4,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
foggymnm
Arachne
8
1 / 5 / 2
4,909
446
4,108
8,267
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,729
430
2,402
3,220
834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
tigoCool
Bellona
6
0 / 4 / 0
3,926
357
1,796
5,783
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
7,002
637
2,853
4,573
1,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
CKay VI
Baron Samedi
12
8 / 0 / 5
7,356
669
9,215
6,568
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Gus_the_awesome
Danzaburou
11
6 / 0 / 4
6,936
631
6,351
6,823
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
MaaRillo
Erlang Shen
11
4 / 2 / 1
6,311
574
4,062
7,381
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
9
2 / 3 / 3
6,093
554
3,263
7,295
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
23
23
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
2
0.6
W
3
1
0
3
W
Baron Samedi
CKay VI
Baron Samedi
8
0
5
10.5
W
Danzaburou
Gus_the_awesome
Danzaburou
6
0
4
8
W
Erlang Shen
MaaRillo
Erlang Shen
4
2
1
2.25
W
Cerberus
2
3
3
1.17
L
2
7
2
0.43
L
Arachne
foggymnm
Arachne
1
5
2
0.4
L
1
2
0
0.5
L
Bellona
tigoCool
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
25,744
36,306
Taken
32,640
14,976
Mitigated
13,177
8,708
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,442
467
0
2,208
7,354
1,938
0
1,956
5,334
0
18,853
W
2,853
2,252
0
1,398
4,573
1,527
3,664
0
4,398
0
41,291
W
Baron Samedi
CKay VI
Baron Samedi
9,215
1,509
121
3,022
6,568
2,593
601
0
6,477
27,627
0
W
Danzaburou
Gus_the_awesome
Danzaburou
6,351
3,547
0
2,914
6,823
2,338
1,874
0
6,798
0
33,276
W
Erlang Shen
MaaRillo
Erlang Shen
4,062
2,767
0
1,529
7,381
2,539
594
0
7,381
0
37,067
W
Cerberus
3,263
429
0
1,578
7,295
4,180
0
0
7,295
22,919
0
L
4,838
1,363
0
3,342
11,682
4,929
0
5,066
6,217
0
15,710
L
Arachne
foggymnm
Arachne
4,108
2,469
0
2,655
8,267
3,713
0
2,198
6,018
0
18,391
L
2,402
1,031
0
255
3,220
834
152
1,452
1,712
0
15,638
L
Bellona
tigoCool
Bellona
1,796
233
0
248
5,783
3,562
0
1,103
4,547
0
7,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
33,698
130
Minions Killed
341
0
Camps Cleared
0
926,740
Distance Traveled
935,191
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,370
488
45
4
0
190,501
0
W
Izanami
7,002
637
106
10
0
156,996
2
W
Baron Samedi
7,356
669
53
5
0
200,400
1
W
Danzaburou
6,936
631
70
6
0
192,752
3
W
Erlang Shen
6,311
574
64
6
0
171,437
1
W
Cerberus
6,093
554
48
4
0
213,606
1
L
Chaac
5,638
513
23
2
0
194,212
5
L
Arachne
4,909
446
27
2
0
194,905
3
L
Neith
4,729
430
27
2
0
165,454
2
L
Bellona
3,926
357
8
1
0
181,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role