Player Matchup

Danzaburou
Danzaburou
A5ID8URN 1337
Danzaburou
Level 24
God Stats
5W - 7L
1,716 SR
Queue Stats
104W - 138L
1,461 Elo+
Party 1
Merlin
Merlin
EcstaticCake678
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,271 Elo+
Solo
Kumbhakarna
Kumbhakarna
GravityDude
Kumbhakarna
Level 160
God Stats
2W - 4L
1,830 SR
Queue Stats
141W - 170L
1,479 Elo+
Party 1
Team Averages
Level 67
1,682 SR
1,404 Elo+

VS

Team Averages
Level 53
1,508 SR
1,459 Elo+
Kali
Kali
EclipsalAbyss
Kali
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
80W - 81L
1,298 Elo+
Solo
Artemis
Artemis
Fourth Kishu
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TwistedFate013
Cthulhu
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 60L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A5ID8URN 1337
Danzaburou
13
2 / 9 / 1
11,498
548
12,736
14,022
5,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 3 / 4
12,007
572
9,766
14,079
5,621
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
GravityDude
Kumbhakarna
15
2 / 0 / 4
12,380
590
9,245
20,552
22,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
13,396
638
9,212
19,542
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Fourth Kishu
Artemis
16
2 / 1 / 9
12,330
587
14,129
9,408
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 6
13,570
646
15,373
23,543
30,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
11
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A5ID8URN 1337
Danzaburou
2
9
1
0.28
W
4
4
7
1.88
L
1
3
4
1
W
Artemis
Fourth Kishu
Artemis
2
1
9
6.5
L
Kumbhakarna
GravityDude
Kumbhakarna
2
0
4
4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,747
Damage
38,714
48,653
Taken
52,493
34,171
Mitigated
42,451
1,938
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A5ID8URN 1337
Danzaburou
12,736
5,206
0
769
14,022
5,972
1,145
6,632
7,390
0
46,028
W
9,212
4,464
0
6,935
19,542
8,583
114
8,147
11,395
0
59,987
L
9,766
1,296
0
759
14,079
5,621
232
5,765
8,314
63,534
0
W
Artemis
Fourth Kishu
Artemis
14,129
7,707
0
2,355
9,408
3,739
2,393
5,844
3,564
0
59,500
L
Kumbhakarna
GravityDude
Kumbhakarna
9,245
608
0
410
20,552
22,578
0
3,343
17,209
41,976
0
W
15,373
493
1,441
4,081
23,543
30,129
232
6,370
17,173
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
39,296
192
Minions Killed
207
0
Camps Cleared
0
894,290
Distance Traveled
1,072,654
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,498
548
69
3
0
242,703
0
W
Kali
13,396
638
64
3
0
363,318
0
L
Merlin
12,007
572
88
4
0
301,430
2
W
Artemis
12,330
587
65
3
0
317,047
1
L
Kumbhakarna
12,380
590
35
2
0
350,157
2
W
Cthulhu
13,570
646
78
4
0
392,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role