Player Matchup

Ne Zha
Ne Zha
El Pollo Robot
Ne Zha
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 181L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
Kikegolas
Aphrodite
Level 121
God Stats
22W - 8L
1,599 SR
Queue Stats
130W - 116L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Samuas1220
Cthulhu
Level 64
God Stats
3W - 5L
1,356 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,467 Elo+

VS

Team Averages
Level 66
1,486 SR
1,451 Elo+
Kukulkan
Kukulkan
Xilyph
Kukulkan
Level 41
God Stats
5W - 6L
1,366 SR
Queue Stats
8W - 11L
1,280 Elo+
Solo
Sylvanus
Sylvanus
greedz58365836
Sylvanus
Level 69
God Stats
1W - 2L
1,594 SR
Queue Stats
160W - 178L
1,510 Elo+
Party 1
Khepri
Khepri
robodragon712
Khepri
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 125L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
8,549
712
4,945
11,278
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Kikegolas
Aphrodite
14
9 / 1 / 4
9,828
819
10,032
8,864
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Samuas1220
Cthulhu
13
6 / 1 / 9
9,525
794
8,770
11,240
8,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Xilyph
Kukulkan
7
0 / 1 / 0
6,603
550
3,582
2,331
799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
11
3 / 6 / 1
7,676
640
6,345
12,775
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 9 / 3
8,881
740
6,787
15,052
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Aphrodite
Kikegolas
Aphrodite
9
1
4
11
W
Cthulhu
Samuas1220
Cthulhu
6
1
9
10.5
L
Kukulkan
Xilyph
Kukulkan
0
1
0
0
L
Sylvanus
3
6
1
0.58
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
16,714
31,382
Taken
30,158
17,488
Mitigated
12,704
15,369
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,945
1,318
0
3,663
11,278
4,574
583
5,109
5,947
0
37,772
W
Aphrodite
Kikegolas
Aphrodite
10,032
1,543
5,515
6,009
8,864
4,261
1,461
5,302
3,424
34,085
0
W
Cthulhu
Samuas1220
Cthulhu
8,770
707
182
0
11,240
8,653
954
5,867
5,121
21,100
0
L
Kukulkan
Xilyph
Kukulkan
3,582
479
291
420
2,331
799
0
1,344
951
20,435
0
L
Sylvanus
6,345
1,180
816
2,212
12,775
5,650
23
8,110
4,428
11,432
0
L
6,787
1,365
0
839
15,052
6,255
0
8,799
5,931
28,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
23,160
140
Minions Killed
92
0
Camps Cleared
0
627,479
Distance Traveled
463,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,549
712
53
4
0
194,707
0
W
Aphrodite
9,828
819
68
6
0
201,567
1
W
Cthulhu
9,525
794
19
2
0
231,205
3
L
Kukulkan
6,603
550
36
3
0
122,797
0
L
Sylvanus
7,676
640
10
1
0
164,729
0
L
Khepri
8,881
740
46
4
0
175,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role