Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Lyaic
Set
Level 67
God Stats
3W - 3L
2,043 SR
Queue Stats
53W - 34L
1,575 Elo+
Party 1
Geb
Geb
That__Guy245
Geb
Level 64
God Stats
1W - 3L
1,482 SR
Queue Stats
144W - 134L
1,589 Elo+
Party 1
Anhur
Anhur
Wraithz105
Anhur
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 127L
1,631 Elo+
Party 1
Team Averages
Level 98
1,605 SR
1,559 Elo+

VS

Team Averages
Level 144
1,703 SR
1,619 Elo+
Athena
Athena
AtlaSxSanitY
Athena
Level 121
God Stats
19W - 10L
1,669 SR
Queue Stats
316W - 313L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
Igneely
Sun Wukong
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
369W - 358L
1,630 Elo+
Party 2
Sol
Sol
SimplyDivine966
Sol
Level 157
God Stats
14W - 7L
1,663 SR
Queue Stats
114W - 107L
1,636 Elo+
Solo
Pele
Pele
Swoog_Nye
Pele
Level 126
God Stats
25W - 8L
1,789 SR
Queue Stats
209W - 178L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
VizierScythe
Danzaburou
Level 158
God Stats
17W - 6L
1,679 SR
Queue Stats
363W - 335L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 4 / 1
5,418
493
2,962
4,683
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
 
Sobek
8
0 / 4 / 0
5,104
464
2,097
9,662
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Lyaic
Set
12
4 / 3 / 0
6,905
628
4,587
7,964
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
5,858
533
2,965
7,754
5,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
8
0 / 4 / 0
4,975
452
1,672
7,406
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 1 / 6
6,221
566
2,741
9,787
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Igneely
Sun Wukong
12
2 / 1 / 0
6,884
626
4,681
7,296
2,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 7
7,300
664
4,963
5,958
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
12
5 / 2 / 3
6,940
631
3,618
5,704
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
VizierScythe
Danzaburou
12
4 / 0 / 6
7,432
676
7,932
5,022
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
17
17
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
L
Sobek
 
Sobek
0
4
0
0
W
Athena
2
1
6
5
W
Sun Wukong
Igneely
Sun Wukong
2
1
0
2
L
Set
Lyaic
Set
4
3
0
1.33
W
4
1
7
7.5
W
Pele
5
2
3
3.25
L
0
2
1
0.25
W
Danzaburou
VizierScythe
Danzaburou
4
0
6
7
L
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
23,935
37,469
Taken
33,767
15,735
Mitigated
13,159
11,450
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,962
448
0
250
4,683
1,307
0
1,259
3,424
29,422
0
L
Sobek
 
Sobek
2,097
509
0
3,194
9,662
4,280
0
2,799
6,863
11,693
0
W
Athena
2,741
1,155
0
2,160
9,787
5,074
26
2,423
7,364
11,595
0
W
Sun Wukong
Igneely
Sun Wukong
4,681
849
0
2,318
7,296
2,958
0
2,398
4,655
0
41,313
L
Set
Lyaic
Set
4,587
2,196
0
2,718
7,964
2,808
0
2,038
5,926
0
47,026
W
4,963
719
0
3,277
5,958
1,790
768
1,330
4,628
47,895
0
W
Pele
3,618
860
0
975
5,704
1,820
0
1,178
4,526
0
40,449
L
2,965
602
0
2,875
7,754
5,593
0
362
7,392
33,410
0
W
Danzaburou
VizierScythe
Danzaburou
7,932
3,360
0
2,670
5,022
1,517
1,076
452
4,570
0
45,190
L
Anhur
1,672
1,064
0
2,413
7,406
1,747
0
1,246
6,160
0
22,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
34,777
292
Minions Killed
360
0
Camps Cleared
0
1,035,083
Distance Traveled
1,152,456
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,418
493
59
5
0
197,158
2
L
Sobek
5,104
464
11
1
0
214,800
2
W
Athena
6,221
566
8
1
0
235,912
4
W
Sun Wukong
6,884
626
84
8
0
235,555
3
L
Set
6,905
628
97
9
0
249,073
4
W
Sol
7,300
664
97
9
0
213,831
2
W
Pele
6,940
631
83
8
0
261,504
1
L
Geb
5,858
533
76
7
0
213,711
4
W
Danzaburou
7,432
676
88
8
0
205,654
5
L
Anhur
4,975
452
49
4
0
160,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role