Player Matchup

Discordia
Discordia
GaziHalcebeg
Discordia
Level 11
God Stats
2W - 0L
1,765 SR
Queue Stats
4W - 1L
1,761 Elo+
Party 2
Danzaburou
Danzaburou
botebog
Danzaburou
Level 48
God Stats
1W - 0L
1,552 SR
Queue Stats
13W - 6L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
xXMercyXx
Cthulhu
Level 28
God Stats
2W - 0L
1,543 SR
Queue Stats
5W - 3L
1,761 Elo+
Party 2
Team Averages
Level 29
1,620 SR
1,708 Elo+

VS

Team Averages
Level 68
1,500 SR
1,330 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BKE_ERDNA
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,152 Elo+
Party 1
Hercules
Hercules
DexterPT_0
Hercules
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
50W - 71L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GaziHalcebeg
Discordia
17
3 / 7 / 14
13,815
658
18,809
12,685
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
botebog
Danzaburou
19
13 / 6 / 10
16,092
766
28,333
25,466
12,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xXMercyXx
Cthulhu
17
7 / 3 / 13
14,379
685
17,752
25,824
29,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 8 / 8
14,989
714
24,578
27,312
10,367
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 9 / 6
13,390
638
9,160
20,114
8,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
DexterPT_0
Hercules
16
3 / 6 / 8
12,983
618
10,446
24,132
15,118
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
23
Kills
14
16
Deaths
23
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
8
8
1.5
L
3
9
6
0.67
L
Hercules
DexterPT_0
Hercules
3
6
8
1.17
W
Discordia
GaziHalcebeg
Discordia
3
7
14
1.43
W
Danzaburou
botebog
Danzaburou
13
6
10
3
W
Cthulhu
xXMercyXx
Cthulhu
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,894
Damage
44,184
63,975
Taken
71,558
46,292
Mitigated
33,985
18,971
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
24,578
12,112
0
6,429
27,312
10,367
190
12,602
14,072
0
92,048
L
9,160
231
2,543
3,219
20,114
8,500
472
12,804
6,934
60,510
0
L
Hercules
DexterPT_0
Hercules
10,446
2,119
1,569
3,966
24,132
15,118
0
9,651
13,925
0
24,101
W
Discordia
GaziHalcebeg
Discordia
18,809
350
0
2,051
12,685
4,141
514
2,392
10,293
73,482
0
W
Danzaburou
botebog
Danzaburou
28,333
17,552
0
11,679
25,466
12,472
2,445
2,384
22,832
0
100,274
W
Cthulhu
xXMercyXx
Cthulhu
17,752
739
1,995
3,246
25,824
29,679
259
4,596
21,228
48,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
41,362
224
Minions Killed
213
0
Camps Cleared
0
1,129,287
Distance Traveled
1,040,684
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,989
714
109
5
0
318,777
0
L
Ra
13,390
638
75
4
0
333,622
1
L
Hercules
12,983
618
29
1
0
388,285
2
W
Discordia
13,815
658
84
4
0
352,952
3
W
Danzaburou
16,092
766
105
5
0
357,816
2
W
Cthulhu
14,379
685
35
2
0
418,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role