Player Matchup

Chang'e
Chang'e
FrentSanchez
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,336 Elo+
Solo
Apollo
Apollo
MercySym
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,339 Elo+
Solo
Chaac
Chaac
Pappi564
Chaac
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 296L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
RTJay
Cernunnos
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 129L
1,461 Elo+
Party 2
Vulcan
Vulcan
gothemsiren23
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,531 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,444 Elo+

VS

Team Averages
Level 84
1,444 SR
1,483 Elo+
Janus
Janus
Auxigen
Janus
Level 156
God Stats
7W - 3L
1,410 SR
Queue Stats
69W - 65L
1,484 Elo+
Party 1
He Bo
He Bo
Muddyapollo424
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,481 Elo+
Party 1
Eset
Eset
VardiB
Eset
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
92W - 75L
1,555 Elo+
Party 1
Skadi
Skadi
blackishguyy
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
minty-knuckle4
Baron Samedi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FrentSanchez
Chang'e
14
3 / 12 / 10
9,100
650
6,295
21,288
9,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MercySym
Apollo
17
3 / 11 / 6
10,249
732
5,811
17,237
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Pappi564
Chaac
18
8 / 7 / 12
10,860
776
13,693
28,289
32,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
RTJay
Cernunnos
18
7 / 8 / 10
11,310
808
16,636
18,969
8,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 10 / 8
8,809
629
4,093
14,529
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auxigen
Janus
20
13 / 3 / 26
13,033
931
26,935
10,689
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 8 / 11
10,531
752
6,485
11,249
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
VardiB
Eset
20
15 / 2 / 27
13,359
954
25,985
14,107
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 4 / 22
11,835
845
21,560
13,434
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
minty-knuckle4
Baron Samedi
18
4 / 5 / 19
11,337
810
10,570
17,011
8,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
153
21
Kills
48
48
Deaths
22
46
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Janus
Auxigen
Janus
13
3
26
8.67
L
Chang'e
FrentSanchez
Chang'e
3
12
10
0.67
L
Apollo
MercySym
Apollo
3
11
6
0.55
W
5
8
11
1.31
L
Chaac
Pappi564
Chaac
8
7
12
2
L
Cernunnos
RTJay
Cernunnos
7
8
10
1.5
W
Eset
VardiB
Eset
15
2
27
14.25
W
11
4
22
5.5
L
0
10
8
0.4
W
Baron Samedi
minty-knuckle4
Baron Samedi
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
91,535
100,312
Taken
66,490
62,728
Mitigated
30,801
25,989
Healing
27,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Auxigen
Janus
26,935
1,196
2,101
3,243
10,689
4,723
1,079
1,658
8,997
50,202
0
L
Chang'e
FrentSanchez
Chang'e
6,295
531
3,758
2,462
21,288
9,503
248
16,921
4,345
17,537
0
L
Apollo
MercySym
Apollo
5,811
2,138
1,001
996
17,237
6,994
599
10,910
6,193
0
17,493
W
6,485
411
0
148
11,249
4,551
400
1,732
9,463
10,440
0
L
Chaac
Pappi564
Chaac
13,693
2,600
2,155
9,313
28,289
32,188
245
15,448
12,362
0
22,994
L
Cernunnos
RTJay
Cernunnos
16,636
7,925
873
3,153
18,969
8,180
1,191
14,473
4,428
0
30,094
W
Eset
VardiB
Eset
25,985
852
3,039
4,560
14,107
6,916
365
1,893
12,178
51,355
0
W
21,560
7,609
800
3,349
13,434
6,355
2,700
2,957
10,285
0
32,788
L
4,093
755
650
1,628
14,529
5,863
271
11,350
3,009
13,054
0
W
Baron Samedi
minty-knuckle4
Baron Samedi
10,570
1,368
3,283
6,793
17,011
8,256
812
1,786
15,179
24,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
60,095
109
Minions Killed
159
0
Camps Cleared
0
1,064,470
Distance Traveled
1,308,992
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,033
931
61
4
0
300,399
0
L
Chang'e
9,100
650
22
2
0
205,620
0
L
Apollo
10,249
732
32
2
0
194,409
1
W
He Bo
10,531
752
13
1
0
242,351
0
L
Chaac
10,860
776
14
1
0
234,712
0
L
Cernunnos
11,310
808
25
2
0
218,077
0
W
Eset
13,359
954
42
3
0
307,422
0
W
Skadi
11,835
845
18
1
0
231,068
0
L
Vulcan
8,809
629
16
1
0
211,652
0
W
Baron Samedi
11,337
810
25
2
0
227,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role