Player Matchup

Janus
Janus
HectorPeralta
Janus
Level 152
God Stats
0W - 1L
1,421 SR
Queue Stats
19W - 22L
1,591 Elo+
Solo
Ullr
Ullr
IRapidz
Ullr
Level 124
God Stats
7W - 10L
1,435 SR
Queue Stats
341W - 362L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
Mrtred
Cernunnos
Level 143
God Stats
2W - 3L
1,403 SR
Queue Stats
363W - 369L
1,519 Elo+
Solo
Nike
Nike
Senz Cyclopz
Nike
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 186L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
smokeythebear69
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,607 Elo+
Solo
Team Averages
Level 132
1,452 SR
1,553 Elo+

VS

Team Averages
Level 147
1,446 SR
1,571 Elo+
Bacchus
Bacchus
CryoStriker
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,573 Elo+
Party 1
He Bo
He Bo
GTFOitzLA
He Bo
Level 154
God Stats
1W - 6L
1,149 SR
Queue Stats
104W - 117L
1,576 Elo+
Party 3
Chang'e
Chang'e
ImpureFreak
Chang'e
Level 124
God Stats
1W - 1L
1,984 SR
Queue Stats
59W - 59L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
Sargent Draco
Kukulkan
Level 155
God Stats
4W - 3L
1,299 SR
Queue Stats
218W - 233L
1,559 Elo+
Party 3
Vamana
Vamana
xionic madness9
Vamana
Level 146
God Stats
1W - 3L
1,298 SR
Queue Stats
287W - 290L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
10,665
762
23,470
15,975
6,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
IRapidz
Ullr
17
2 / 3 / 10
9,672
691
13,826
14,955
7,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Mrtred
Cernunnos
18
5 / 5 / 10
10,248
732
12,332
13,493
6,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 6 / 11
10,967
783
10,961
20,208
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
2 / 8 / 13
9,593
685
12,103
25,549
13,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CryoStriker
Bacchus
18
4 / 3 / 14
11,679
834
12,794
22,345
33,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
GTFOitzLA
He Bo
17
5 / 6 / 11
10,934
781
13,023
15,195
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ImpureFreak
Chang'e
18
5 / 3 / 8
10,767
769
8,808
18,322
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Sargent Draco
Kukulkan
18
1 / 3 / 16
10,718
766
19,609
13,985
5,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 9
11,335
810
22,855
24,477
28,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
81
19
Kills
23
26
Deaths
19
50
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CryoStriker
Bacchus
4
3
14
3.67
W
He Bo
GTFOitzLA
He Bo
5
6
11
1.75
L
5
4
6
2
L
Ullr
IRapidz
Ullr
2
3
10
2.33
W
Chang'e
ImpureFreak
Chang'e
5
3
8
3
L
Cernunnos
Mrtred
Cernunnos
5
5
10
2
W
Kukulkan
Sargent Draco
Kukulkan
1
3
16
3
L
5
6
11
1.75
L
Sylvanus
2
8
13
1.06
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,692
Damage
77,089
90,180
Taken
94,324
58,555
Mitigated
80,766
37,400
Healing
45,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CryoStriker
Bacchus
12,794
2,088
2,712
3,902
22,345
33,882
114
8,507
13,624
18,568
0
W
He Bo
GTFOitzLA
He Bo
13,023
753
0
833
15,195
6,006
1,653
4,300
10,781
28,926
0
L
23,470
877
880
1,947
15,975
6,949
194
8,773
6,952
36,581
0
L
Ullr
IRapidz
Ullr
13,826
2,103
2,527
1,767
14,955
7,765
563
9,187
5,568
0
27,630
W
Chang'e
ImpureFreak
Chang'e
8,808
888
14,838
9,002
18,322
6,515
558
7,883
10,287
18,238
0
L
Cernunnos
Mrtred
Cernunnos
12,332
4,514
2,390
1,404
13,493
6,365
2,027
8,511
4,882
0
29,672
W
Kukulkan
Sargent Draco
Kukulkan
19,609
1,109
847
2,895
13,985
5,822
1,428
4,389
9,434
46,345
0
L
10,961
697
814
2,400
20,208
23,719
78
9,858
10,075
0
26,769
L
Sylvanus
12,103
2,529
14,124
9,147
25,549
13,757
218
17,905
7,369
13,947
0
W
22,855
7,477
2,259
8,308
24,477
28,541
646
9,560
14,625
0
36,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
55,433
126
Minions Killed
157
0
Camps Cleared
0
1,239,767
Distance Traveled
1,349,935
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,679
834
11
1
0
279,394
3
W
He Bo
10,934
781
45
3
0
231,562
4
L
Janus
10,665
762
31
2
0
292,630
0
L
Ullr
9,672
691
25
2
0
277,539
2
W
Chang'e
10,767
769
15
1
0
262,321
0
L
Cernunnos
10,248
732
41
3
0
198,735
3
W
Kukulkan
10,718
766
64
5
0
296,305
4
L
Nike
10,967
783
25
2
0
250,243
0
L
Sylvanus
9,593
685
4
0
0
220,620
0
W
Vamana
11,335
810
22
2
0
280,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role