Player Matchup

Janus
Janus
BackwoodBaby700
Janus
Level 76
God Stats
5W - 4L
1,700 SR
Queue Stats
156W - 135L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
BoneDaddy9287
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,637 Elo+
Party 3
Fafnir
Fafnir
Evilasasin49
Fafnir
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
379W - 373L
1,527 Elo+
Party 2
Chaac
Chaac
InduceShark07
Chaac
Level 88
God Stats
10W - 9L
1,768 SR
Queue Stats
130W - 121L
1,577 Elo+
Party 2
Kali
Kali
diab3ticninja
Kali
Level 115
God Stats
2W - 1L
1,696 SR
Queue Stats
30W - 34L
1,598 Elo+
Party 3
Team Averages
Level 99
1,633 SR
1,568 Elo+

VS

Team Averages
Level 139
1,576 SR
1,578 Elo+
He Bo
He Bo
CrystalMephiles
He Bo
Level 139
God Stats
1W - 0L
1,741 SR
Queue Stats
48W - 37L
1,583 Elo+
Party 1
Medusa
Medusa
DustG23
Medusa
Level 126
God Stats
2W - 5L
1,172 SR
Queue Stats
330W - 299L
1,528 Elo+
Solo
Cthulhu
Cthulhu
MaxSpooks
Cthulhu
Level 144
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 4L
1,570 Elo+
Party 1
Terra
Terra
TJ-JuniorCode-9
Terra
Level 138
God Stats
16W - 5L
1,718 SR
Queue Stats
479W - 419L
1,554 Elo+
Solo
Bakasura
Bakasura
The Nenjee Pope
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,546
462
3,648
6,307
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
BoneDaddy9287
Xbalanque
9
0 / 1 / 0
5,329
444
3,661
7,035
1,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
8
0 / 6 / 1
5,625
469
5,228
10,900
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 0
6,714
560
6,202
10,737
5,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,449
537
3,356
7,076
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,528
544
2,480
6,666
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DustG23
Medusa
11
6 / 1 / 2
6,716
560
7,410
9,034
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MaxSpooks
Cthulhu
12
1 / 2 / 1
6,808
567
6,721
8,995
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 8
6,868
572
5,936
8,291
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
12
4 / 0 / 4
6,926
577
5,062
6,514
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Xbalanque
BoneDaddy9287
Xbalanque
0
1
0
0
W
2
1
2
3
W
Medusa
DustG23
Medusa
6
1
2
7
L
Fafnir
0
6
1
0.08
L
2
2
0
1
W
Cthulhu
MaxSpooks
Cthulhu
1
2
1
0.75
W
2
0
8
6
W
Bakasura
4
0
4
6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
27,609
42,055
Taken
39,500
19,787
Mitigated
19,648
12,449
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,648
203
0
935
6,307
1,457
0
1,124
5,062
21,864
0
L
Xbalanque
BoneDaddy9287
Xbalanque
3,661
438
0
3,081
7,035
1,797
270
1,774
5,261
0
31,177
W
2,480
252
0
3,287
6,666
1,635
0
957
5,627
37,886
0
W
Medusa
DustG23
Medusa
7,410
2,762
0
4,763
9,034
2,739
0
3,710
5,282
0
42,305
L
Fafnir
5,228
1,011
381
2,556
10,900
6,383
0
2,794
7,980
19,902
0
L
6,202
1,329
0
3,820
10,737
5,867
0
6,303
3,634
0
39,602
W
Cthulhu
MaxSpooks
Cthulhu
6,721
807
0
1,998
8,995
6,653
0
608
8,323
41,375
0
W
5,936
988
862
2,727
8,291
4,867
0
1,770
6,457
19,151
0
W
Bakasura
5,062
3,958
0
2,789
6,514
3,754
0
1,421
4,935
0
27,916
L
3,356
1,274
0
1,676
7,076
4,283
0
2,517
4,522
0
34,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
33,846
301
Minions Killed
339
0
Camps Cleared
0
1,257,969
Distance Traveled
1,236,634
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,546
462
48
4
0
250,169
3
L
Xbalanque
5,329
444
62
5
0
246,926
3
W
He Bo
6,528
544
71
6
0
253,537
2
W
Medusa
6,716
560
81
7
0
226,754
4
L
Fafnir
5,625
469
30
3
0
247,820
4
L
Chaac
6,714
560
83
7
0
243,970
0
W
Cthulhu
6,808
567
86
7
0
229,847
3
W
Terra
6,868
572
22
2
0
260,595
3
W
Bakasura
6,926
577
79
7
0
265,901
3
L
Kali
6,449
537
78
7
0
269,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role