Player Matchup

Cernunnos
Cernunnos
Gold I
CandyCoatedCat
Cernunnos
Gold I
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 60L
1,578 MMR
Party 2
Thoth
Thoth
Platinum V
a_c_v_g_l
Thoth
Platinum V
Level 157
God Stats
19W - 22L
1,545 SR
Queue Stats
499W - 478L
1,749 MMR
Party 3
Mercury
Mercury
Platinum I
ahomelessrat
Mercury
Platinum I
Level 160
God Stats
9W - 7L
1,734 SR
Queue Stats
241W - 229L
1,888 MMR
Party 2
Yemoja
Yemoja
Platinum IV
goorlami
Yemoja
Platinum IV
Level 129
God Stats
2W - 7L
1,635 SR
Queue Stats
726W - 737L
1,723 MMR
Solo
Mulan
Mulan
Gold I
olroxin
Mulan
Gold I
Level 160
God Stats
50W - 44L
1,777 SR
Queue Stats
522W - 521L
1,677 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,638 SR
1,723 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,666 SR
1,722 MMR
Chaac
Chaac
Platinum IV
BookerT3
Chaac
Platinum IV
Level 147
God Stats
25W - 13L
1,706 SR
Queue Stats
219W - 183L
1,739 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
DJduhRebel
Cthulhu
Platinum III
Level 143
God Stats
46W - 22L
1,619 SR
Queue Stats
539W - 508L
1,715 MMR
Solo
Janus
Janus
Platinum III
iTs-_-Sceptix
Janus
Platinum III
Level 129
God Stats
53W - 58L
1,665 SR
Queue Stats
550W - 535L
1,739 MMR
Party 1
Cupid
Cupid
Gold II
javi145871
Cupid
Gold II
Level 106
God Stats
7W - 7L
1,712 SR
Queue Stats
144W - 144L
1,699 MMR
Solo
Nemesis
Nemesis
Gold II
josito8865
Nemesis
Gold II
Level 110
God Stats
46W - 43L
1,626 SR
Queue Stats
502W - 532L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CandyCoatedCat
Cernunnos
19
2 / 4 / 1
12,181
487
13,380
19,091
10,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
a_c_v_g_l
Thoth
16
3 / 7 / 2
10,262
410
7,590
18,145
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ahomelessrat
Mercury
17
2 / 5 / 4
10,345
414
8,371
20,935
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
goorlami
Yemoja
15
1 / 3 / 4
9,824
393
8,797
21,598
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
olroxin
Mulan
18
1 / 3 / 1
10,808
432
13,842
27,439
28,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetDanzaburouCu ChulainnTsukuyomiScylla

VS

Bans
Guan YuKing ArthurSkadiYmirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BookerT3
Chaac
20
5 / 1 / 9
14,909
596
20,124
25,901
34,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
DJduhRebel
Cthulhu
18
3 / 2 / 13
12,889
516
17,028
25,674
32,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 3 / 10
14,040
562
18,900
13,213
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
20
7 / 2 / 4
15,310
612
15,124
17,650
8,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
josito8865
Nemesis
20
4 / 1 / 10
14,410
576
9,118
16,160
10,036
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
9
Kills
22
22
Deaths
9
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
BookerT3
Chaac
5
1
9
9.5
L
Cernunnos
CandyCoatedCat
Cernunnos
2
4
1
0.63
W
Cthulhu
DJduhRebel
Cthulhu
3
2
13
4.75
L
Thoth
a_c_v_g_l
Thoth
3
7
2
0.57
L
Mercury
ahomelessrat
Mercury
2
5
4
0.8
L
Yemoja
goorlami
Yemoja
1
3
4
1
W
3
3
10
2.67
W
Cupid
7
2
4
4.5
W
Nemesis
josito8865
Nemesis
4
1
10
9
L
Mulan
olroxin
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
80,294
107,208
Taken
98,598
78,890
Mitigated
91,935
31,756
Healing
39,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BookerT3
Chaac
20,124
5,525
0
15,246
25,901
34,896
1,359
3,332
22,081
0
111,137
L
Cernunnos
CandyCoatedCat
Cernunnos
13,380
5,554
0
6,246
19,091
10,942
1,104
4,896
14,161
0
100,677
W
Cthulhu
DJduhRebel
Cthulhu
17,028
862
2,170
6,579
25,674
32,784
337
6,506
18,256
52,946
0
L
Thoth
a_c_v_g_l
Thoth
7,590
280
0
3,508
18,145
7,187
0
7,502
10,343
70,257
0
L
Mercury
ahomelessrat
Mercury
8,371
3,966
0
5,081
20,935
9,023
435
5,527
15,300
0
78,795
L
Yemoja
goorlami
Yemoja
8,797
2,562
2,651
3,514
21,598
23,295
0
10,183
11,105
36,536
0
W
18,900
1,305
307
2,980
13,213
5,730
1,709
5,201
7,661
101,257
0
W
Cupid
15,124
6,897
439
8,021
17,650
8,489
8,227
2,682
14,968
0
121,500
W
Nemesis
josito8865
Nemesis
9,118
3,998
0
3,539
16,160
10,036
3,167
3,154
12,981
0
119,864
L
Mulan
olroxin
Mulan
13,842
518
0
10,756
27,439
28,443
0
7,049
20,214
12,296
71,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,420
Gold Earned
71,558
652
Minions Killed
760
0
Camps Cleared
0
2,276,060
Distance Traveled
2,514,231
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,909
596
183
7
0
495,173
4
L
Cernunnos
12,181
487
183
7
0
423,004
8
W
Cthulhu
12,889
516
45
2
0
486,437
6
L
Thoth
10,262
410
139
6
0
404,219
3
L
Mercury
10,345
414
120
5
0
528,589
10
L
Yemoja
9,824
393
38
2
0
456,100
6
W
Janus
14,040
562
174
7
0
518,809
8
W
Cupid
15,310
612
203
8
0
443,392
7
W
Nemesis
14,410
576
155
6
0
570,420
6
L
Mulan
10,808
432
172
7
0
464,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role