Player Matchup

Tiamat
Tiamat
Irohdragon
Tiamat
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 104L
1,214 Elo+
Solo
Ullr
Ullr
OreoDude111
Ullr
Level 93
God Stats
10W - 28L
1,137 SR
Queue Stats
205W - 294L
1,324 Elo+
Solo
Bacchus
Bacchus
TheRapRapture
Bacchus
Level 41
God Stats
7W - 12L
1,341 SR
Queue Stats
37W - 47L
1,350 Elo+
Solo
Team Averages
Level 77
1,326 SR
1,296 Elo+

VS

Team Averages
Level 65
1,527 SR
1,343 Elo+
Horus
Horus
XxTENGUxX
Horus
Level 104
God Stats
2W - 2L
1,588 SR
Queue Stats
116W - 140L
1,358 Elo+
Solo
Raijin
Raijin
blackmambako
Raijin
Level 43
God Stats
11W - 18L
1,500 SR
Queue Stats
72W - 90L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
lightskin727
Danzaburou
Level 47
God Stats
26W - 24L
1,494 SR
Queue Stats
75W - 87L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Irohdragon
Tiamat
14
4 / 7 / 7
10,760
633
14,424
14,575
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 2 / 7
12,083
711
15,789
11,522
4,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
13
2 / 5 / 9
11,125
654
13,669
20,642
24,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
XxTENGUxX
Horus
15
3 / 2 / 10
11,095
653
7,750
23,920
15,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
15
9 / 4 / 3
12,001
706
18,110
17,562
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lightskin727
Danzaburou
12
2 / 8 / 9
10,413
613
13,505
15,166
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
13
Kills
14
14
Deaths
14
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Irohdragon
Tiamat
4
7
7
1.07
W
7
2
7
5.25
W
Bacchus
2
5
9
1.3
L
Horus
XxTENGUxX
Horus
3
2
10
4
L
Raijin
9
4
3
2.63
L
Danzaburou
lightskin727
Danzaburou
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
39,365
46,739
Taken
56,648
47,232
Mitigated
26,788
13,699
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Irohdragon
Tiamat
14,424
2,274
298
4,065
14,575
18,244
330
5,216
9,012
34,217
0
W
15,789
8,264
0
3,561
11,522
4,231
786
4,293
7,048
0
58,084
W
Bacchus
13,669
2,154
660
5,115
20,642
24,757
192
7,564
12,521
31,724
0
L
Horus
XxTENGUxX
Horus
7,750
4,986
3,090
10,697
23,920
15,043
0
10,994
12,435
0
36,548
L
Raijin
18,110
2,188
649
3,173
17,562
6,447
145
9,311
8,026
45,659
0
L
Danzaburou
lightskin727
Danzaburou
13,505
4,311
0
1,367
15,166
5,298
674
7,008
7,958
0
41,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
33,509
159
Minions Killed
163
0
Camps Cleared
0
866,141
Distance Traveled
811,331
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,760
633
35
2
0
279,984
0
W
Ullr
12,083
711
85
5
0
276,447
3
W
Bacchus
11,125
654
39
2
0
309,710
0
L
Horus
11,095
653
48
3
0
313,457
2
L
Raijin
12,001
706
69
4
0
251,151
0
L
Danzaburou
10,413
613
46
3
0
246,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role