Player Matchup

Horus
Horus
JEf69
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Kanackenhashi
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,603 Elo+
Party 1
Mercury
Mercury
Mikrowellenherd
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,675 Elo+
Solo
Neith
Neith
binguus
Neith
Level 69
God Stats
20W - 24L
1,585 SR
Queue Stats
123W - 109L
1,557 Elo+
Party 1
Ra
Ra
sev3nleafkilla
Ra
Level 17
God Stats
30W - 24L
1,715 SR
Queue Stats
267W - 259L
1,597 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,592 Elo+

VS

Team Averages
Level 25
1,647 SR
1,606 Elo+
Thor
Thor
Andife
Thor
Level 30
God Stats
7W - 6L
1,694 SR
Queue Stats
156W - 128L
1,667 Elo+
Solo
Ymir
Ymir
OmegaChiispa
Ymir
Level 27
God Stats
7W - 2L
1,935 SR
Queue Stats
77W - 57L
1,576 Elo+
Solo
Artemis
Artemis
Rhizomorph
Artemis
Level 20
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Izanami
Izanami
Squirmin
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
amaris12
Scylla
Level 17
God Stats
9W - 11L
1,614 SR
Queue Stats
22W - 25L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JEf69
Horus
11
3 / 3 / 1
6,450
586
3,650
7,462
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Kanackenhashi
Sylvanus
9
2 / 2 / 5
5,990
545
3,651
7,931
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 3
6,514
592
1,576
6,722
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
binguus
Neith
11
3 / 1 / 3
6,620
602
6,659
8,052
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 3 / 2
6,769
615
1,911
4,931
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Andife
Thor
13
6 / 2 / 2
7,440
676
5,402
6,879
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,474
498
6,179
8,728
3,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Rhizomorph
Artemis
8
1 / 4 / 2
5,287
481
3,630
5,194
1,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Squirmin
Izanami
8
1 / 3 / 0
4,922
447
3,595
6,285
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
amaris12
Scylla
9
0 / 3 / 4
5,430
494
2,741
4,606
995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
10
11
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
Andife
Thor
6
2
2
3.5
W
Horus
JEf69
Horus
3
3
1
1.17
W
Sylvanus
Kanackenhashi
Sylvanus
2
2
5
2.25
W
2
2
3
1.75
L
2
1
1
2.5
L
Artemis
Rhizomorph
Artemis
1
4
2
0.5
L
Izanami
Squirmin
Izanami
1
3
0
0.33
L
Scylla
amaris12
Scylla
0
3
4
0.67
W
Neith
binguus
Neith
3
1
3
4.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
21,547
35,098
Taken
31,692
14,027
Mitigated
9,394
15,814
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Andife
Thor
5,402
1,759
0
2,772
6,879
2,243
0
794
6,085
0
43,635
W
Horus
JEf69
Horus
3,650
1,639
38
1,534
7,462
5,146
210
0
7,462
1,020
19,335
W
Sylvanus
Kanackenhashi
Sylvanus
3,651
1,560
1,590
2,785
7,931
3,401
54
3,542
4,389
11,100
0
W
1,576
397
0
3,621
6,722
1,770
0
685
6,037
0
35,906
L
6,179
1,579
226
2,974
8,728
3,198
0
2,865
5,863
26,173
0
L
Artemis
Rhizomorph
Artemis
3,630
1,855
0
0
5,194
1,450
0
610
4,359
0
15,033
L
Izanami
Squirmin
Izanami
3,595
2,857
0
1,493
6,285
1,508
0
765
5,520
0
28,505
L
Scylla
amaris12
Scylla
2,741
387
0
250
4,606
995
0
656
3,925
22,405
0
W
Neith
binguus
Neith
6,659
3,727
426
4,093
8,052
2,285
504
3,874
4,178
0
40,679
W
1,911
196
0
1,727
4,931
1,425
0
819
4,112
38,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
28,553
298
Minions Killed
265
0
Camps Cleared
0
1,034,721
Distance Traveled
1,055,717
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,440
676
95
9
0
242,036
7
W
Horus
6,450
586
52
5
0
180,625
1
W
Sylvanus
5,990
545
21
2
0
184,903
2
W
Mercury
6,514
592
83
8
0
259,111
2
L
Ymir
5,474
498
42
4
0
218,280
4
L
Artemis
5,287
481
31
3
0
197,737
0
L
Izanami
4,922
447
59
5
0
160,608
1
L
Scylla
5,430
494
38
3
0
237,056
0
W
Neith
6,620
602
66
6
0
193,853
4
W
Ra
6,769
615
76
7
0
216,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role