Player Matchup

Danzaburou
Danzaburou
Gold III
Mucsle1
Danzaburou
Gold III
Level 79
God Stats
13W - 8L
1,724 SR
Queue Stats
145W - 145L
1,078 MMR
Party 1
Fenrir
Fenrir
Silver I
RiceBomb45
Fenrir
Silver I
Level 86
God Stats
8W - 1L
1,864 SR
Queue Stats
75W - 80L
1,007 MMR
Party 1
Merlin
Merlin
Gold V
l CUPID l4546
Merlin
Gold V
Level 88
God Stats
6W - 10L
1,268 SR
Queue Stats
187W - 197L
1,013 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,619 SR
1,033 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,423 SR
1,071 MMR
Kukulkan
Kukulkan
Silver V
Dragon_Bun_Buns2
Kukulkan
Silver V
Level 126
God Stats
2W - 2L
1,287 SR
Queue Stats
12W - 14L
1,212 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
SupernovaNebula
Ah Muzen Cab
Silver IV
Level 67
God Stats
2W - 7L
1,472 SR
Queue Stats
287W - 505L
859 MMR
Solo
Chaac
Chaac
Silver I
TrueLightX
Chaac
Silver I
Level 127
God Stats
14W - 14L
1,511 SR
Queue Stats
86W - 104L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mucsle1
Danzaburou
18
2 / 8 / 14
14,834
645
23,629
24,587
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
RiceBomb45
Fenrir
18
11 / 8 / 7
15,685
682
19,128
25,419
18,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 10
16,402
713
20,425
11,047
4,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeCthulhuKumbhakarnaChang'eCu Chulainn

VS

Bans
ApolloCupidKing ArthurMedusaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 3
17,051
741
23,934
16,481
7,474
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
SupernovaNebula
Ah Muzen Cab
15
3 / 10 / 10
14,248
619
8,028
20,869
6,503
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
14
2 / 8 / 6
12,676
551
16,334
33,093
32,501
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
22
Kills
17
18
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
12
4
3
3.38
W
Danzaburou
Mucsle1
Danzaburou
2
8
14
1.13
W
Fenrir
RiceBomb45
Fenrir
11
8
7
1.81
L
Ah Muzen Cab
SupernovaNebula
Ah Muzen Cab
3
10
10
0.8
L
Chaac
2
8
6
0.63
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,182
Damage
48,296
61,053
Taken
70,443
34,008
Mitigated
46,478
11,342
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,934
2,237
0
890
16,481
7,474
0
7,167
9,314
97,145
0
W
Danzaburou
Mucsle1
Danzaburou
23,629
12,060
243
7,408
24,587
11,357
1,957
8,626
15,313
0
82,808
W
Fenrir
RiceBomb45
Fenrir
19,128
4,934
0
2,938
25,419
18,062
528
10,449
14,486
0
68,467
L
Ah Muzen Cab
SupernovaNebula
Ah Muzen Cab
8,028
3,472
0
1,914
20,869
6,503
0
4,547
16,322
0
47,254
L
Chaac
16,334
2,915
615
7,111
33,093
32,501
125
8,764
24,329
0
49,586
W
20,425
684
0
753
11,047
4,589
516
4,215
6,720
102,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
43,975
303
Minions Killed
260
0
Camps Cleared
0
1,213,027
Distance Traveled
1,068,427
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,051
741
156
7
0
396,148
4
W
Danzaburou
14,834
645
116
5
0
383,920
2
W
Fenrir
15,685
682
76
3
0
403,089
1
L
Ah Muzen Cab
14,248
619
50
2
0
325,663
7
L
Chaac
12,676
551
54
2
0
346,616
5
W
Merlin
16,402
713
111
5
0
426,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role