Player Matchup

Tsukuyomi
Tsukuyomi
MarraMan44
Tsukuyomi
Level 29
God Stats
20W - 22L
1,504 SR
Queue Stats
62W - 62L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Pure Viper2563
Sylvanus
Level 29
God Stats
2W - 2L
1,417 SR
Queue Stats
96W - 95L
1,364 Elo+
Solo
Tiamat
Tiamat
binoboyjojo
Tiamat
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 21L
1,408 Elo+
Solo
Team Averages
Level 28
1,474 SR
1,392 Elo+

VS

Team Averages
Level 37
1,521 SR
1,367 Elo+
Horus
Horus
AG Bazzou
Horus
Level 69
God Stats
10W - 12L
1,367 SR
Queue Stats
101W - 115L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
AG Jelly
Danzaburou
Level 27
God Stats
13W - 12L
1,623 SR
Queue Stats
52W - 60L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
lucass-lucass18
Kukulkan
Level 16
God Stats
5W - 3L
1,573 SR
Queue Stats
8W - 16L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MarraMan44
Tsukuyomi
20
2 / 7 / 8
17,358
579
30,432
25,433
16,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
20
5 / 2 / 8
18,134
604
23,456
37,147
64,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
19
7 / 9 / 5
17,833
594
22,097
33,514
25,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AG Bazzou
Horus
20
7 / 5 / 11
18,349
612
21,505
43,868
57,132
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
AG Jelly
Danzaburou
20
4 / 3 / 11
17,997
600
27,888
28,136
12,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
7 / 6 / 9
18,438
615
34,053
21,236
8,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
14
Kills
18
18
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
AG Bazzou
Horus
7
5
11
2.5
W
Danzaburou
AG Jelly
Danzaburou
4
3
11
3.17
L
Tsukuyomi
MarraMan44
Tsukuyomi
2
7
8
0.86
L
Sylvanus
5
2
8
4.5
L
Tiamat
7
9
5
1.06
W
Kukulkan
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,985
Damage
83,446
96,094
Taken
93,240
107,579
Mitigated
78,762
29,175
Healing
31,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AG Bazzou
Horus
21,505
10,836
5,823
16,874
43,868
57,132
810
17,423
25,742
628
53,350
W
Danzaburou
AG Jelly
Danzaburou
27,888
11,730
0
5,472
28,136
12,825
2,066
13,407
14,335
0
108,253
L
Tsukuyomi
MarraMan44
Tsukuyomi
30,432
8,549
0
2,951
25,433
16,947
0
8,079
17,354
0
154,279
L
Sylvanus
23,456
6,331
6,744
12,054
37,147
64,696
1,293
15,573
21,574
64,684
0
L
Tiamat
22,097
2,539
518
6,908
33,514
25,936
2,089
11,031
22,483
81,488
0
W
Kukulkan
34,053
2,599
1,170
2,350
21,236
8,805
0
13,341
7,533
126,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
54,784
329
Minions Killed
337
0
Camps Cleared
0
1,308,412
Distance Traveled
1,494,526
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
18,349
612
35
1
0
529,417
2
W
Danzaburou
17,997
600
115
4
0
519,357
1
L
Tsukuyomi
17,358
579
170
6
0
450,884
0
L
Sylvanus
18,134
604
61
2
0
429,760
6
L
Tiamat
17,833
594
98
3
0
427,768
1
W
Kukulkan
18,438
615
187
6
0
445,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role