Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
KingJorm
Ullr
Level 129
God Stats
6W - 6L
1,793 SR
Queue Stats
463W - 474L
1,481 Elo+
Solo
Thor
Thor
PerroVoladorMrkz
Thor
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
271W - 281L
1,490 Elo+
Solo
King Arthur
King Arthur
drumstorm
King Arthur
Level 105
God Stats
37W - 33L
1,531 SR
Queue Stats
110W - 114L
1,549 Elo+
Solo
Artio
Artio
llMkzRayll
Artio
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 340L
1,465 Elo+
Party 2
Team Averages
Level 103
1,565 SR
1,497 Elo+

VS

Team Averages
Level 79
1,588 SR
1,453 Elo+
Chang'e
Chang'e
ButcherH20
Chang'e
Level 44
God Stats
42W - 31L
1,638 SR
Queue Stats
391W - 469L
1,415 Elo+
Party 1
Cernunnos
Cernunnos
Gripedia
Cernunnos
Level 109
God Stats
13W - 13L
1,535 SR
Queue Stats
30W - 29L
1,447 Elo+
Solo
Hun Batz
Hun Batz
SAMOOG
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 375L
1,455 Elo+
Party 1
Thanatos
Thanatos
cujo11
Thanatos
Level 49
God Stats
31W - 26L
1,524 SR
Queue Stats
334W - 407L
1,412 Elo+
Party 1
Vamana
Vamana
incipientirade
Vamana
Level 108
God Stats
29W - 27L
1,745 SR
Queue Stats
362W - 316L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 4 / 3
8,974
641
10,126
10,814
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
12
0 / 3 / 2
7,004
500
2,678
9,027
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 3
8,053
575
3,900
10,209
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
drumstorm
King Arthur
14
4 / 3 / 1
8,033
574
10,004
13,988
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
11
1 / 4 / 4
6,714
480
2,921
9,325
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ButcherH20
Chang'e
14
3 / 4 / 4
8,357
597
5,849
10,051
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Gripedia
Cernunnos
13
4 / 1 / 2
7,687
549
7,223
6,285
2,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
SAMOOG
Hun Batz
12
2 / 3 / 7
7,477
534
5,321
11,596
6,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
cujo11
Thanatos
14
6 / 5 / 6
8,446
603
7,454
10,803
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 3
7,504
536
10,766
12,738
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
15
Kills
16
16
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
4
3
2.13
W
Chang'e
ButcherH20
Chang'e
3
4
4
1.25
W
Cernunnos
Gripedia
Cernunnos
4
1
2
5
L
Ullr
0
3
2
0.33
L
3
2
3
2.25
W
Hun Batz
SAMOOG
Hun Batz
2
3
7
1.83
W
Thanatos
cujo11
Thanatos
6
5
6
1.8
L
King Arthur
drumstorm
King Arthur
4
3
1
1.5
W
1
3
3
0.83
L
Artio
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
36,613
53,363
Taken
51,473
23,532
Mitigated
28,582
15,517
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,126
2,224
0
5,516
10,814
3,634
2,346
3,452
7,287
52,671
0
W
Chang'e
ButcherH20
Chang'e
5,849
666
626
4,459
10,051
3,720
102
3,967
6,059
56,428
0
W
Cernunnos
Gripedia
Cernunnos
7,223
3,553
0
1,919
6,285
2,850
511
1,606
4,679
0
49,516
L
Ullr
2,678
1,034
0
817
9,027
2,277
0
0
9,027
0
44,417
L
3,900
1,401
0
2,708
10,209
3,533
0
1,040
9,144
0
47,276
W
Hun Batz
SAMOOG
Hun Batz
5,321
2,165
0
2,194
11,596
6,039
172
2,386
9,210
0
30,460
W
Thanatos
cujo11
Thanatos
7,454
1,382
0
7,612
10,803
4,161
714
2,396
8,357
0
35,962
L
King Arthur
drumstorm
King Arthur
10,004
1,816
0
4,541
13,988
8,652
0
3,297
10,253
0
44,238
W
10,766
2,949
0
4,092
12,738
11,812
162
2,692
9,501
10,362
32,706
L
Artio
2,921
448
60
1,875
9,325
5,436
0
1,036
8,239
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
39,471
424
Minions Killed
405
0
Camps Cleared
0
1,334,163
Distance Traveled
1,318,905
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,974
641
99
7
0
245,372
1
W
Chang'e
8,357
597
107
8
0
272,488
2
W
Cernunnos
7,687
549
101
7
0
223,028
3
L
Ullr
7,004
500
104
7
0
226,243
6
L
Thor
8,053
575
100
7
0
306,716
3
W
Hun Batz
7,477
534
40
3
0
271,806
4
W
Thanatos
8,446
603
72
5
0
289,620
3
L
King Arthur
8,033
574
102
7
0
276,730
0
W
Vamana
7,504
536
85
6
0
261,963
2
L
Artio
6,714
480
19
1
0
279,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role