Player Matchup

Serqet
Serqet
Carlota01
Serqet
Level 8
God Stats
18W - 15L
1,595 SR
Queue Stats
28W - 32L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eoryc
Tsukuyomi
Level 105
God Stats
3W - 0L
1,651 SR
Queue Stats
29W - 25L
1,482 Elo+
Party 1
Artemis
Artemis
IronPolecat6951
Artemis
Level 28
God Stats
88W - 94L
1,268 SR
Queue Stats
92W - 96L
1,240 Elo+
Solo
Da Ji
Da Ji
T5D2Fox
Da Ji
Level 8
God Stats
6W - 3L
1,595 SR
Queue Stats
9W - 8L
1,482 Elo+
Party 1
Pele
Pele
huntingfreedom0
Pele
Level 120
God Stats
5W - 2L
1,545 SR
Queue Stats
28W - 28L
1,492 Elo+
Party 1
Team Averages
Level 54
1,531 SR
1,435 Elo+

VS

Team Averages
Level 18
1,466 SR
1,500 Elo+
Kukulkan
Kukulkan
Dimdaft king
Kukulkan
Level 16
God Stats
31W - 35L
1,545 SR
Queue Stats
41W - 41L
1,451 Elo+
Solo
Anubis
Anubis
Gay__Lucario
Anubis
Level 13
God Stats
1W - 1L
1,545 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Izanami
Izanami
IncomingWizard4
Izanami
Level 26
God Stats
7W - 8L
1,534 SR
Queue Stats
260W - 290L
1,433 Elo+
Solo
Bellona
Bellona
Pruiz001
Bellona
Level 15
God Stats
21W - 24L
1,508 SR
Queue Stats
22W - 24L
1,464 Elo+
Solo
Merlin
Merlin
cmv121
Merlin
Level 21
God Stats
4W - 7L
1,199 SR
Queue Stats
113W - 89L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Carlota01
Serqet
20
6 / 9 / 24
14,334
1,195
13,618
20,329
10,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Eoryc
Tsukuyomi
20
19 / 11 / 17
17,304
1,442
32,452
26,795
13,643
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 11 / 28
13,427
1,119
13,599
20,700
6,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Da Ji
T5D2Fox
Da Ji
20
2 / 10 / 26
12,995
1,083
11,704
20,191
7,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
20 / 8 / 14
17,834
1,486
37,335
27,863
9,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dimdaft king
Kukulkan
20
19 / 17 / 24
17,355
1,446
27,265
26,949
10,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
20
5 / 10 / 30
14,030
1,169
24,915
25,845
14,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 7 / 26
13,988
1,166
20,094
19,583
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Pruiz001
Bellona
20
14 / 12 / 19
15,444
1,287
20,121
24,776
25,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
cmv121
Merlin
20
4 / 5 / 25
13,188
1,099
13,518
18,046
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
173
51
Kills
49
49
Deaths
51
109
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Serqet
Carlota01
Serqet
6
9
24
2
L
Kukulkan
Dimdaft king
Kukulkan
19
17
24
1.82
W
Tsukuyomi
Eoryc
Tsukuyomi
19
11
17
2.5
L
Anubis
5
10
30
2
L
7
7
26
2.86
W
4
11
28
1.64
L
Bellona
Pruiz001
Bellona
14
12
19
1.96
W
Da Ji
T5D2Fox
Da Ji
2
10
26
1.5
L
Merlin
cmv121
Merlin
4
5
25
3.3
W
20
8
14
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,708
Damage
105,913
115,878
Taken
115,199
48,391
Mitigated
63,200
17,032
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Carlota01
Serqet
13,618
5,016
0
2,131
20,329
10,733
0
10,316
10,013
0
31,724
L
Kukulkan
Dimdaft king
Kukulkan
27,265
2,155
0
1,128
26,949
10,875
0
0
25,927
43,951
0
W
Tsukuyomi
Eoryc
Tsukuyomi
32,452
10,076
0
5,074
26,795
13,643
0
11,700
15,095
0
47,921
L
Anubis
24,915
3,529
0
4,295
25,845
14,271
0
0
25,495
36,465
0
L
20,094
15,969
0
1,313
19,583
6,577
0
0
18,947
0
58,379
W
13,599
8,016
0
0
20,700
6,964
0
13,980
6,720
0
35,728
L
Bellona
Pruiz001
Bellona
20,121
7,405
0
899
24,776
25,109
0
0
24,261
0
30,052
W
Da Ji
T5D2Fox
Da Ji
11,704
3,955
0
861
20,191
7,846
0
12,202
7,989
0
24,513
L
Merlin
cmv121
Merlin
13,518
164
0
1,729
18,046
6,368
0
0
17,494
39,410
0
W
37,335
10,218
0
8,966
27,863
9,205
0
17,500
10,363
0
70,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,894
Gold Earned
74,005
207
Minions Killed
210
5
Camps Cleared
6
987,365
Distance Traveled
1,004,914
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,334
1,195
41
3
1
225,162
2
L
Kukulkan
17,355
1,446
42
4
0
220,362
1
W
Tsukuyomi
17,304
1,442
22
2
0
228,294
0
L
Anubis
14,030
1,169
32
3
0
155,523
0
L
Izanami
13,988
1,166
66
6
2
190,219
0
W
Artemis
13,427
1,119
61
5
2
152,068
0
L
Bellona
15,444
1,287
18
2
2
219,510
0
W
Da Ji
12,995
1,083
17
1
1
164,380
0
L
Merlin
13,188
1,099
52
4
2
219,300
1
W
Pele
17,834
1,486
66
6
1
217,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role