Player Matchup

The Morrigan
The Morrigan
Platinum I
Parvulus
The Morrigan
Platinum I
Level 159
God Stats
5W - 5L
1,387 SR
Queue Stats
158W - 138L
1,818 MMR
Party 1
Tyr
Tyr
Gold II
PepsiDestroyer
Tyr
Gold II
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 9L
1,824 MMR
Party 3
Camazotz
Camazotz
Gold II
TheTurtleConman
Camazotz
Gold II
Level 138
God Stats
5W - 2L
1,930 SR
Queue Stats
65W - 52L
1,914 MMR
Solo
Heimdallr
Heimdallr
Gold I
Toxoplasmosis
Heimdallr
Gold I
Level 156
God Stats
10W - 14L
1,516 SR
Queue Stats
174W - 164L
1,672 MMR
Party 3
Thanatos
Thanatos
Platinum II
comradeCoachTtv
Thanatos
Platinum II
Level 157
God Stats
33W - 34L
1,557 SR
Queue Stats
161W - 155L
1,847 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,578 SR
1,815 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,506 SR
1,724 MMR
Sylvanus
Sylvanus
Platinum V
AbusiveTeddy
Sylvanus
Platinum V
Level 146
God Stats
6W - 8L
1,614 SR
Queue Stats
140W - 117L
1,825 MMR
Party 2
Achilles
Achilles
Gold I
Chorin
Achilles
Gold I
Level 154
God Stats
3W - 2L
1,624 SR
Queue Stats
525W - 522L
1,767 MMR
Solo
Nox
Nox
Diamond V
LordChabuKing
Nox
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
MartynTheScrub
Thor
Gold II
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
92W - 79L
1,803 MMR
Party 2
Chiron
Chiron
Platinum V
botseverywhere
Chiron
Platinum V
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 231L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Parvulus
The Morrigan
20
9 / 1 / 13
13,776
656
18,180
9,680
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 18
11,353
541
8,264
26,150
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
20
12 / 1 / 6
14,086
671
19,195
22,162
20,996
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Toxoplasmosis
Heimdallr
18
5 / 5 / 10
12,366
589
10,220
13,639
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
20
11 / 2 / 9
13,349
636
16,399
16,778
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ApolloScyllaSetTsukuyomiAphrodite

VS

Bans
FenrirYemojaDanzaburouKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbusiveTeddy
Sylvanus
14
1 / 8 / 6
9,117
434
10,012
21,537
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Chorin
Achilles
15
1 / 9 / 1
9,286
442
8,796
19,550
15,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 6 / 3
9,663
460
8,182
14,066
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 7 / 2
10,588
504
7,672
17,559
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 2
10,762
512
10,740
17,836
5,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
38
Kills
14
14
Deaths
38
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbusiveTeddy
Sylvanus
1
8
6
0.5
L
Achilles
Chorin
Achilles
1
9
1
0.17
L
0
6
3
0.25
L
7
7
2
1.14
W
The Morrigan
Parvulus
The Morrigan
9
1
13
15.5
W
1
5
18
2
W
Camazotz
12
1
6
15
W
Heimdallr
Toxoplasmosis
Heimdallr
5
5
10
2
L
5
8
2
0.75
W
Thanatos
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,258
Damage
45,402
88,409
Taken
90,548
53,377
Mitigated
52,759
47,452
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbusiveTeddy
Sylvanus
10,012
1,693
1,513
5,381
21,537
18,958
0
4,515
16,360
26,965
0
L
Achilles
Chorin
Achilles
8,796
3,343
0
2,408
19,550
15,351
0
1,763
17,178
0
51,656
L
8,182
1,105
0
906
14,066
5,397
0
3,296
10,419
65,832
0
L
7,672
1,462
0
901
17,559
7,202
0
2,131
15,087
0
69,874
W
The Morrigan
Parvulus
The Morrigan
18,180
2,521
0
2,137
9,680
3,851
968
3,050
6,530
92,053
9,409
W
8,264
1,214
0
8,211
26,150
16,509
78
6,368
19,632
0
58,913
W
Camazotz
19,195
5,715
0
15,978
22,162
20,996
1,324
2,792
19,312
0
98,339
W
Heimdallr
Toxoplasmosis
Heimdallr
10,220
3,722
0
4,153
13,639
4,181
2,712
3,431
10,162
0
81,434
L
10,740
3,419
404
4,313
17,836
5,851
0
1,064
16,432
0
83,712
W
Thanatos
16,399
5,197
0
16,973
16,778
7,840
0
4,809
11,801
0
106,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,930
Gold Earned
49,416
676
Minions Killed
515
0
Camps Cleared
0
2,208,251
Distance Traveled
2,067,825
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,117
434
28
1
0
405,010
3
L
Achilles
9,286
442
102
5
0
405,136
5
L
Nox
9,663
460
139
7
0
421,226
12
L
Thor
10,588
504
107
5
0
417,159
4
W
The Morrigan
13,776
656
167
8
0
425,493
6
W
Tyr
11,353
541
71
3
0
495,792
0
W
Camazotz
14,086
671
171
8
0
442,972
2
W
Heimdallr
12,366
589
138
7
0
353,766
8
L
Chiron
10,762
512
139
7
0
419,294
4
W
Thanatos
13,349
636
129
6
0
490,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role