Player Matchup

Sobek
Sobek
Dave2441
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,509 Elo+
Party 4
Anubis
Anubis
JAGALSKARSNOPP
Anubis
Level 65
God Stats
24W - 20L
1,686 SR
Queue Stats
74W - 66L
1,521 Elo+
Party 4
Izanami
Izanami
QuantumTarantino
Izanami
Level 120
God Stats
8W - 7L
1,529 SR
Queue Stats
420W - 425L
1,548 Elo+
Solo
Kali
Kali
Ziwok
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,702 Elo+
Party 3
Osiris
Osiris
fxwz
Osiris
Level 53
God Stats
0W - 2L
1,708 SR
Queue Stats
2W - 6L
1,702 Elo+
Party 3
Team Averages
Level 81
1,585 SR
1,596 Elo+

VS

Team Averages
Level 132
1,680 SR
1,501 Elo+
Xbalanque
Xbalanque
Bìtchtear
Xbalanque
Level 147
God Stats
16W - 17L
1,298 SR
Queue Stats
176W - 165L
1,415 Elo+
Party 2
Geb
Geb
Kruz
Geb
Level 114
God Stats
5W - 1L
1,759 SR
Queue Stats
143W - 121L
1,472 Elo+
Party 2
Bastet
Bastet
Pyrna
Bastet
Level 106
God Stats
3W - 2L
2,017 SR
Queue Stats
80W - 49L
1,564 Elo+
Party 1
Agni
Agni
SeshGremlin
Agni
Level 148
God Stats
31W - 20L
1,660 SR
Queue Stats
417W - 401L
1,521 Elo+
Solo
Cthulhu
Cthulhu
hunterX974X
Cthulhu
Level 143
God Stats
26W - 18L
1,666 SR
Queue Stats
169W - 155L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dave2441
Sobek
11
0 / 4 / 2
7,214
424
5,259
13,923
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 2
8,073
475
9,445
9,417
5,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 0
7,221
425
6,794
10,371
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Ziwok
Kali
11
3 / 6 / 1
7,171
422
5,092
14,647
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
fxwz
Osiris
13
1 / 3 / 3
7,621
448
8,405
12,398
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bìtchtear
Xbalanque
16
4 / 0 / 1
9,640
567
9,049
9,074
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Kruz
Geb
12
1 / 1 / 12
7,987
470
5,204
11,342
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Pyrna
Bastet
16
7 / 1 / 6
9,554
562
9,398
14,282
4,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 5
9,260
545
11,571
8,105
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hunterX974X
Cthulhu
14
3 / 3 / 4
8,562
504
9,197
14,097
8,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bìtchtear
Xbalanque
4
0
1
4.5
L
Sobek
Dave2441
Sobek
0
4
2
0.25
L
2
3
2
1
W
Geb
Kruz
Geb
1
1
12
7
W
Bastet
Pyrna
Bastet
7
1
6
10
L
0
3
0
0
W
4
1
5
6.5
L
Kali
Ziwok
Kali
3
6
1
0.58
L
Osiris
fxwz
Osiris
1
3
3
0.83
W
Cthulhu
hunterX974X
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
44,419
60,756
Taken
56,900
34,971
Mitigated
24,000
21,804
Healing
24,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bìtchtear
Xbalanque
9,049
5,513
0
5,398
9,074
2,960
1,098
1,797
7,252
0
58,812
L
Sobek
Dave2441
Sobek
5,259
633
0
4,530
13,923
12,004
0
5,259
8,516
23,004
0
L
9,445
320
0
4,247
9,417
5,216
0
4,268
4,985
57,360
0
W
Geb
Kruz
Geb
5,204
967
0
3,017
11,342
5,090
136
2,828
8,489
18,514
0
W
Bastet
Pyrna
Bastet
9,398
2,741
0
7,836
14,282
4,734
0
2,767
11,415
0
57,444
L
6,794
4,296
0
3,295
10,371
3,996
1,084
2,510
7,815
0
58,866
W
11,571
1,553
0
4,264
8,105
2,447
290
3,334
4,746
74,667
0
L
Kali
Ziwok
Kali
5,092
1,835
0
5,313
14,647
5,266
0
5,867
8,564
0
30,697
L
Osiris
fxwz
Osiris
8,405
2,117
0
4,419
12,398
8,489
0
7,442
4,904
0
27,358
W
Cthulhu
hunterX974X
Cthulhu
9,197
557
128
4,051
14,097
8,769
74
3,978
9,519
43,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
45,003
349
Minions Killed
452
0
Camps Cleared
0
1,445,675
Distance Traveled
1,698,172
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,640
567
143
8
0
296,952
5
L
Sobek
7,214
424
36
2
0
315,031
5
L
Anubis
8,073
475
99
6
0
269,271
0
W
Geb
7,987
470
5
0
0
387,719
5
W
Bastet
9,554
562
91
5
0
373,114
4
L
Izanami
7,221
425
112
7
0
273,990
3
W
Agni
9,260
545
134
8
0
332,480
7
L
Kali
7,171
422
50
3
0
297,428
2
L
Osiris
7,621
448
52
3
0
289,955
3
W
Cthulhu
8,562
504
79
5
0
307,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role