Player Matchup

Kumbhakarna
Kumbhakarna
Diamondwingz
Kumbhakarna
Level 55
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FenixTekUK
Ah Muzen Cab
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 231L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
JMoseley
Ao Kuang
Level 89
God Stats
8W - 7L
1,526 SR
Queue Stats
230W - 210L
1,492 Elo+
Party 2
Discordia
Discordia
Phillips336
Discordia
Level 74
God Stats
83W - 65L
1,664 SR
Queue Stats
183W - 159L
1,515 Elo+
Party 2
Vamana
Vamana
Seedorfus
Vamana
Level 49
God Stats
0W - 1L
1,160 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 3
Team Averages
Level 81
1,427 SR
1,432 Elo+

VS

Team Averages
Level 91
1,550 SR
1,607 Elo+
Anubis
Anubis
Serramana
Anubis
Level 155
God Stats
785W - 622L
1,448 SR
Queue Stats
1,018W - 955L
1,436 Elo+
Solo
Athena
Athena
Wolfullmoon
Athena
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 34L
1,883 Elo+
Party 1
Medusa
Medusa
darkfrok
Medusa
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,584 Elo+
Party 1
Hel
Hel
kiwiiiiiii
Hel
Level 81
God Stats
102W - 92L
1,604 SR
Queue Stats
106W - 99L
1,507 Elo+
Solo
Loki
Loki
xHiralex
Loki
Level 29
God Stats
9W - 6L
1,697 SR
Queue Stats
23W - 17L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diamondwingz
Kumbhakarna
11
1 / 8 / 2
8,020
422
4,152
16,262
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
FenixTekUK
Ah Muzen Cab
14
0 / 7 / 2
8,538
449
4,728
11,925
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
JMoseley
Ao Kuang
15
3 / 4 / 0
9,527
501
4,273
17,453
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Phillips336
Discordia
15
3 / 4 / 1
9,879
520
11,437
9,497
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Seedorfus
Vamana
16
0 / 2 / 2
8,909
469
4,701
12,381
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Serramana
Anubis
18
4 / 2 / 1
11,635
612
12,008
11,494
6,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
15
5 / 1 / 8
9,642
507
6,015
11,195
7,409
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
darkfrok
Medusa
16
7 / 2 / 8
11,174
588
12,137
15,006
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 2 / 4
11,672
614
5,345
8,921
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
7 / 0 / 10
11,086
583
10,587
11,174
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
25
25
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Diamondwingz
Kumbhakarna
1
8
2
0.25
L
Ah Muzen Cab
FenixTekUK
Ah Muzen Cab
0
7
2
0.14
L
Ao Kuang
JMoseley
Ao Kuang
3
4
0
0.75
L
Discordia
Phillips336
Discordia
3
4
1
0.88
L
Vamana
Seedorfus
Vamana
0
2
2
0.5
W
Anubis
Serramana
Anubis
4
2
1
2.25
W
Athena
5
1
8
9
W
Medusa
darkfrok
Medusa
7
2
8
5.5
W
2
2
4
2
W
Loki
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
46,092
67,518
Taken
57,790
32,917
Mitigated
26,720
17,984
Healing
30,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Diamondwingz
Kumbhakarna
4,152
840
0
2,012
16,262
10,957
0
5,555
10,643
17,446
0
L
Ah Muzen Cab
FenixTekUK
Ah Muzen Cab
4,728
1,408
0
3,150
11,925
3,472
0
2,962
8,907
0
50,922
L
Ao Kuang
JMoseley
Ao Kuang
4,273
969
0
7,530
17,453
6,229
0
2,136
15,317
71,453
0
L
Discordia
Phillips336
Discordia
11,437
566
0
2,411
9,497
3,169
264
5,089
4,326
57,490
0
L
Vamana
Seedorfus
Vamana
4,701
1,567
0
2,881
12,381
9,090
0
7,424
4,957
0
51,062
W
Anubis
Serramana
Anubis
12,008
413
0
7,201
11,494
6,327
1,330
3,015
8,138
85,336
0
W
Athena
6,015
2,632
452
1,709
11,195
7,409
559
4,192
6,828
27,940
0
W
Medusa
darkfrok
Medusa
12,137
6,079
0
5,987
15,006
5,569
1,406
4,991
9,957
0
69,147
W
5,345
158
4,220
5,744
8,921
3,108
577
4,719
3,842
97,573
0
W
Loki
10,587
3,636
0
4,711
11,174
4,307
496
2,601
8,464
0
70,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
55,209
477
Minions Killed
627
0
Camps Cleared
0
1,836,812
Distance Traveled
1,889,205
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,020
422
31
2
0
378,868
1
L
Ah Muzen Cab
8,538
449
99
5
0
353,066
2
L
Ao Kuang
9,527
501
108
6
0
367,872
5
L
Discordia
9,879
520
134
7
0
376,000
3
L
Vamana
8,909
469
105
6
0
361,006
0
W
Anubis
11,635
612
171
9
0
310,124
10
W
Athena
9,642
507
46
2
0
394,156
6
W
Medusa
11,174
588
110
6
0
320,306
3
W
Hel
11,672
614
197
10
0
398,490
3
W
Loki
11,086
583
103
5
0
466,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role