Player Matchup

Sobek
Sobek
Gold III
Cristianconce
Sobek
Gold III
Level 109
God Stats
2W - 0L
1,415 SR
Queue Stats
43W - 47L
1,411 MMR
Solo
Nu Wa
Nu Wa
Gold IV
GamingNinja6469
Nu Wa
Gold IV
Level 108
God Stats
1W - 1L
1,604 SR
Queue Stats
67W - 56L
1,316 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Mammoth1292
Cu Chulainn
Gold V
Level 131
God Stats
5W - 2L
1,500 SR
Queue Stats
170W - 160L
1,412 MMR
Solo
Cupid
Cupid
Gold III
Mudzl
Cupid
Gold III
Level 114
God Stats
3W - 2L
1,508 SR
Queue Stats
103W - 102L
1,446 MMR
Party 1
Thanatos
Thanatos
Silver III
SmoothTadpole81
Thanatos
Silver III
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 43L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,505 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,625 SR
1,397 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
Krusher50
Ah Muzen Cab
Gold II
Level 157
God Stats
0W - 2L
1,445 SR
Queue Stats
101W - 102L
1,400 MMR
Solo
Janus
Janus
Gold V
MacNationSGT
Janus
Gold V
Level 158
God Stats
3W - 12L
1,400 SR
Queue Stats
342W - 335L
1,388 MMR
Solo
Fenrir
Fenrir
Silver II
XfantinatorX
Fenrir
Silver II
Level 104
God Stats
1W - 1L
1,807 SR
Queue Stats
55W - 55L
1,411 MMR
Solo
Odin
Odin
Silver I
bigttgothgrl
Odin
Silver I
Level 129
God Stats
4W - 5L
1,669 SR
Queue Stats
69W - 70L
1,408 MMR
Solo
Chang'e
Chang'e
Gold V
iJpZ y
Chang'e
Gold V
Level 143
God Stats
36W - 21L
1,806 SR
Queue Stats
377W - 380L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
12,232
453
6,414
28,045
34,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 1 / 6
14,919
553
21,870
11,266
4,531
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Mammoth1292
Cu Chulainn
20
6 / 4 / 4
14,299
530
19,738
24,163
27,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Mudzl
Cupid
20
6 / 0 / 4
15,190
563
8,841
14,280
5,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
20
5 / 4 / 7
13,716
508
13,002
19,992
8,934
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetAphroditeNoxTsukuyomiNemesis

VS

Bans
CthulhuArachneApolloKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Krusher50
Ah Muzen Cab
20
2 / 2 / 2
13,721
508
13,047
16,799
7,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 4 / 3
12,056
447
11,292
14,987
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
4 / 4 / 1
11,283
418
11,743
21,831
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 7
10,298
381
8,152
19,446
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
iJpZ y
Chang'e
20
3 / 9 / 2
12,619
467
13,484
24,136
10,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
22
Kills
10
10
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
3
1
6
6
L
Ah Muzen Cab
Krusher50
Ah Muzen Cab
2
2
2
1.5
L
1
4
3
0.63
W
Cu Chulainn
Mammoth1292
Cu Chulainn
6
4
4
2
W
Cupid
Mudzl
Cupid
6
0
4
8
W
Thanatos
5
4
7
2.13
L
Fenrir
4
4
1
1.13
L
0
3
7
1.17
L
Chang'e
iJpZ y
Chang'e
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
57,718
97,746
Taken
97,199
81,206
Mitigated
44,503
54,516
Healing
36,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,414
303
0
11,269
28,045
34,890
490
8,775
18,908
38,468
0
W
21,870
4,330
0
3,845
11,266
4,531
872
3,459
7,623
148,881
0
L
Ah Muzen Cab
Krusher50
Ah Muzen Cab
13,047
6,206
0
9,748
16,799
7,926
0
3,107
13,482
0
117,970
L
11,292
470
0
1,988
14,987
4,843
312
5,380
9,309
102,496
0
W
Cu Chulainn
Mammoth1292
Cu Chulainn
19,738
3,303
0
6,272
24,163
27,031
263
7,401
16,752
964
92,084
W
Cupid
Mudzl
Cupid
8,841
4,897
863
12,199
14,280
5,820
4,253
3,110
11,088
0
129,132
W
Thanatos
13,002
3,857
0
20,068
19,992
8,934
497
3,767
16,107
0
102,422
L
Fenrir
11,743
2,879
0
8,101
21,831
8,880
0
5,984
15,511
0
85,738
L
8,152
1,768
0
3,896
19,446
12,467
0
7,865
11,200
0
40,033
L
Chang'e
iJpZ y
Chang'e
13,484
852
3,502
9,136
24,136
10,387
0
5,786
17,800
89,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,356
Gold Earned
59,977
803
Minions Killed
743
0
Camps Cleared
0
2,603,909
Distance Traveled
2,458,357
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,232
453
53
2
0
546,541
0
W
Nu Wa
14,919
553
227
8
0
537,728
2
L
Ah Muzen Cab
13,721
508
202
7
0
491,966
1
L
Janus
12,056
447
208
8
0
519,981
5
W
Cu Chulainn
14,299
530
147
5
0
483,952
7
W
Cupid
15,190
563
225
8
0
499,902
7
W
Thanatos
13,716
508
151
6
0
535,786
7
L
Fenrir
11,283
418
108
4
0
482,610
2
L
Odin
10,298
381
48
2
0
514,510
6
L
Chang'e
12,619
467
177
7
0
449,290
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role