Player Matchup

Medusa
Medusa
CUEVAS1951
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
EpicScoopy
Mulan
Level 8
God Stats
1W - 3L
1,329 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
SimpSnake
Heimdallr
Level 22
God Stats
19W - 23L
1,456 SR
Queue Stats
19W - 24L
1,338 Elo+
Party 2
Ymir
Ymir
Sub 42069911
Ymir
Level 4
God Stats
2W - 3L
1,459 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 2
Rama
Rama
rodog60
Rama
Level 12
God Stats
1W - 6L
1,235 SR
Queue Stats
111W - 153L
1,285 Elo+
Party 3
Team Averages
Level 10
1,396 SR
1,359 Elo+

VS

Team Averages
Level 16
1,534 SR
1,390 Elo+
Scylla
Scylla
Jamison158
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mointon
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
Noxiuus
Agni
Level 10
God Stats
5W - 5L
1,465 SR
Queue Stats
19W - 34L
1,235 Elo+
Party 1
Erlang Shen
Erlang Shen
StevieGU671
Erlang Shen
Level 29
God Stats
10W - 9L
1,652 SR
Queue Stats
228W - 211L
1,431 Elo+
Solo
Fenrir
Fenrir
s7Bellou
Fenrir
Level 14
God Stats
1W - 2L
1,554 SR
Queue Stats
18W - 29L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CUEVAS1951
Medusa
20
7 / 12 / 2
13,934
464
18,667
26,776
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
20
6 / 12 / 5
14,078
469
12,275
23,869
12,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SimpSnake
Heimdallr
20
8 / 14 / 2
14,288
476
16,899
29,637
10,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 16 / 2
9,858
329
5,097
29,937
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
rodog60
Rama
19
1 / 9 / 4
12,683
423
5,654
20,208
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jamison158
Scylla
20
6 / 3 / 5
14,970
499
11,855
16,467
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mointon
Cthulhu
18
4 / 9 / 5
13,223
441
3,385
20,347
11,616
Agni
Noxiuus
Agni
18
10 / 8 / 8
14,017
467
18,940
16,856
6,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
StevieGU671
Erlang Shen
20
29 / 0 / 7
19,756
659
40,898
28,569
29,378
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
s7Bellou
Fenrir
19
13 / 6 / 13
14,751
492
19,443
18,184
9,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
22
Kills
62
63
Deaths
26
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
CUEVAS1951
Medusa
7
12
2
0.67
L
Mulan
6
12
5
0.71
W
Scylla
Jamison158
Scylla
6
3
5
2.83
W
Cthulhu
Mointon
Cthulhu
4
9
5
0.72
W
Agni
Noxiuus
Agni
10
8
8
1.75
L
Heimdallr
SimpSnake
Heimdallr
8
14
2
0.64
W
Erlang Shen
StevieGU671
Erlang Shen
29
0
7
32.5
L
0
16
2
0.06
L
Rama
rodog60
Rama
1
9
4
0.33
W
Fenrir
s7Bellou
Fenrir
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,592
Damage
94,521
130,427
Taken
100,423
46,607
Mitigated
64,369
23,263
Healing
27,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CUEVAS1951
Medusa
18,667
7,810
0
4,767
26,776
7,682
2,259
8,796
17,980
0
74,847
L
Mulan
12,275
4,828
0
2,057
23,869
12,286
1,068
5,656
18,213
0
79,691
W
Scylla
Jamison158
Scylla
11,855
940
0
3,540
16,467
6,892
3,240
764
15,703
91,050
0
W
Cthulhu
Mointon
Cthulhu
3,385
383
0
0
20,347
11,616
1,513
121
20,226
34,650
0
W
Agni
Noxiuus
Agni
18,940
898
0
1,980
16,856
6,759
986
961
15,895
59,409
0
L
Heimdallr
SimpSnake
Heimdallr
16,899
8,689
0
8,236
29,637
10,241
1,299
6,187
23,450
0
81,091
W
Erlang Shen
StevieGU671
Erlang Shen
40,898
27,172
0
19,334
28,569
29,378
8,434
1,357
27,212
0
140,930
L
5,097
1,111
0
4,766
29,937
9,974
0
6,613
23,324
34,081
0
L
Rama
rodog60
Rama
5,654
4,551
0
3,437
20,208
6,424
2,700
6,928
13,280
0
68,031
W
Fenrir
s7Bellou
Fenrir
19,443
3,711
0
2,893
18,184
9,724
485
1,894
16,290
0
73,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,841
Gold Earned
76,717
565
Minions Killed
575
0
Camps Cleared
0
2,000,932
Distance Traveled
2,577,267
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,934
464
121
4
0
358,702
2
L
Mulan
14,078
469
141
5
0
418,012
0
W
Scylla
14,970
499
157
5
0
483,092
0
W
Cthulhu
13,223
441
53
2
0
420,863
1
W
Agni
14,017
467
88
3
0
479,577
1
L
Heimdallr
14,288
476
126
4
0
450,537
2
W
Erlang Shen
19,756
659
195
7
0
652,218
5
L
Ymir
9,858
329
49
2
0
408,561
0
L
Rama
12,683
423
128
4
0
365,120
0
W
Fenrir
14,751
492
82
3
0
541,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role