Player Matchup

Artio
Artio
AdnanbeyxD
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,425 Elo+
Solo
Merlin
Merlin
L1F3_P1RAT3
Merlin
Level 29
God Stats
7W - 2L
1,805 SR
Queue Stats
40W - 45L
1,549 Elo+
Solo
Nemesis
Nemesis
Lion Fiiish
Nemesis
Level 18
God Stats
3W - 2L
1,568 SR
Queue Stats
189W - 211L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowDemi-
Cu Chulainn
Level 16
God Stats
10W - 8L
1,500 SR
Queue Stats
70W - 83L
1,500 Elo+
Solo
Osiris
Osiris
Warguy9000
Osiris
Level 16
God Stats
3W - 3L
1,785 SR
Queue Stats
5W - 5L
1,645 Elo+
Solo
Team Averages
Level 19
1,632 SR
1,508 Elo+

VS

Team Averages
Level 17
1,652 SR
1,476 Elo+
Izanami
Izanami
AdiSadiPadi
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,173 Elo+
Solo
Olorun
Olorun
Fenaticc-_-
Olorun
Level 17
God Stats
14W - 5L
1,835 SR
Queue Stats
395W - 350L
1,592 Elo+
Solo
Khepri
Khepri
MikeSilver
Khepri
Level 29
God Stats
11W - 8L
1,528 SR
Queue Stats
62W - 54L
1,561 Elo+
Solo
Fenrir
Fenrir
WreckognizeGame
Fenrir
Level 29
God Stats
7W - 4L
1,899 SR
Queue Stats
61W - 61L
1,568 Elo+
Solo
Ymir
Ymir
mmcguire2386
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 8 / 5
9,011
392
6,275
29,673
27,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
17
6 / 8 / 2
10,308
448
18,637
21,646
12,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Lion Fiiish
Nemesis
14
5 / 12 / 0
9,932
432
8,406
21,148
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
ShadowDemi-
Cu Chulainn
1
0 / 0 / 0
6,074
264
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Warguy9000
Osiris
12
2 / 18 / 1
8,019
349
10,108
25,742
22,176
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdiSadiPadi
Izanami
16
5 / 9 / 10
11,604
505
16,731
17,162
6,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
14 / 1 / 10
13,559
590
20,086
22,998
10,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
MikeSilver
Khepri
18
3 / 1 / 18
12,746
554
8,197
13,685
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
21 / 1 / 11
14,056
611
27,525
22,409
14,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 11 / 8
10,188
443
1,381
20,543
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
15
Kills
46
46
Deaths
23
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdiSadiPadi
Izanami
5
9
10
1.11
L
Artio
2
8
5
0.56
W
Olorun
14
1
10
19
L
Merlin
6
8
2
0.88
L
Nemesis
Lion Fiiish
Nemesis
5
12
0
0.42
W
Khepri
MikeSilver
Khepri
3
1
18
12
L
Cu Chulainn
ShadowDemi-
Cu Chulainn
0
0
0
0
L
Osiris
Warguy9000
Osiris
2
18
1
0.14
W
21
1
11
26.5
W
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
73,920
98,209
Taken
96,797
70,458
Mitigated
64,887
12,661
Healing
40,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdiSadiPadi
Izanami
16,731
13,099
0
4,261
17,162
6,832
2,331
9,229
7,933
0
61,444
L
Artio
6,275
769
693
3,058
29,673
27,003
0
10,227
19,417
27,973
0
W
Olorun
20,086
12,858
1,775
18,016
22,998
10,996
5,067
5,384
17,614
120,379
0
L
Merlin
18,637
1,604
798
5,101
21,646
12,885
27
4,686
16,935
73,695
0
L
Nemesis
Lion Fiiish
Nemesis
8,406
5,167
0
3,011
21,148
8,394
1,770
6,502
14,446
0
47,153
W
Khepri
MikeSilver
Khepri
8,197
1,453
0
3,434
13,685
13,445
2,705
4,262
9,423
52,559
0
L
Cu Chulainn
ShadowDemi-
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Warguy9000
Osiris
10,108
4,509
0
0
25,742
22,176
0
7,920
17,747
1,024
27,167
W
27,525
12,793
1,870
9,893
22,409
14,115
1,715
6,322
16,087
0
94,627
W
1,381
1,052
0
1,536
20,543
19,499
1,227
3,518
17,025
12,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
62,153
240
Minions Killed
434
0
Camps Cleared
0
1,421,408
Distance Traveled
2,002,954
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,604
505
84
4
0
363,917
2
L
Artio
9,011
392
22
1
0
385,542
1
W
Olorun
13,559
590
130
6
0
370,123
0
L
Merlin
10,308
448
104
5
0
324,737
3
L
Nemesis
9,932
432
83
4
0
363,600
0
W
Khepri
12,746
554
79
3
0
409,224
0
L
Cu Chulainn
6,074
264
0
0
0
40
0
L
Osiris
8,019
349
31
1
0
347,489
0
W
Fenrir
14,056
611
123
5
0
473,333
0
W
Ymir
10,188
443
18
1
0
386,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role