Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GGUILLE1OMGG
Danzaburou
Level 23
God Stats
12W - 17L
1,450 SR
Queue Stats
29W - 60L
1,312 Elo+
Party 2
Janus
Janus
mendoza493
Janus
Level 51
God Stats
2W - 9L
1,163 SR
Queue Stats
535W - 618L
1,322 Elo+
Party 2
Arachne
Arachne
supersamuel1
Arachne
Level 45
God Stats
18W - 19L
1,509 SR
Queue Stats
163W - 232L
1,335 Elo+
Party 2
Athena
Athena
varoelcapo
Athena
Level 49
God Stats
16W - 11L
1,413 SR
Queue Stats
513W - 609L
1,312 Elo+
Party 2
Team Averages
Level 46
1,407 SR
1,356 Elo+

VS

Team Averages
Level 49
1,541 SR
1,419 Elo+
Ra
Ra
Col_Bluhed
Ra
Level 27
God Stats
21W - 15L
1,681 SR
Queue Stats
71W - 65L
1,469 Elo+
Party 3
Nemesis
Nemesis
D34DLY SHADOWZ
Nemesis
Level 75
God Stats
2W - 1L
1,256 SR
Queue Stats
153W - 206L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
Original_Gerdes
Hou Yi
Level 32
God Stats
11W - 10L
1,890 SR
Queue Stats
95W - 111L
1,477 Elo+
Solo
Cerberus
Cerberus
Phillsy
Cerberus
Level 64
God Stats
5W - 6L
1,379 SR
Queue Stats
755W - 791L
1,437 Elo+
Party 3
Tyr
Tyr
Thxts Toxic
Tyr
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 123L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 3
9,873
494
14,841
18,508
15,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
GGUILLE1OMGG
Danzaburou
13
1 / 6 / 1
8,444
422
4,975
10,592
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
14
1 / 5 / 2
8,827
441
7,652
11,285
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
supersamuel1
Arachne
16
3 / 5 / 2
9,594
480
8,864
16,573
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
varoelcapo
Athena
11
2 / 7 / 2
8,063
403
4,285
18,471
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,436
522
8,688
8,006
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 7
10,152
508
9,027
14,324
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 3 / 6
11,434
572
22,351
16,461
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Phillsy
Cerberus
15
5 / 2 / 11
10,349
517
12,460
15,559
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 7
9,764
488
7,248
9,181
6,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
26
26
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
3
1.5
W
3
1
6
6
W
3
2
7
3.25
L
Danzaburou
GGUILLE1OMGG
Danzaburou
1
6
1
0.25
W
12
3
6
5
W
Cerberus
Phillsy
Cerberus
5
2
11
5.25
W
3
2
7
3.25
L
Janus
1
5
2
0.4
L
Arachne
supersamuel1
Arachne
3
5
2
0.8
L
Athena
varoelcapo
Athena
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
59,774
75,429
Taken
63,531
39,213
Mitigated
36,213
13,416
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,841
3,280
0
7,101
18,508
15,367
262
3,927
14,581
0
60,156
W
8,688
747
2,999
3,150
8,006
3,465
2,024
2,306
5,436
68,015
0
W
9,027
3,930
0
1,045
14,324
8,163
1,848
1,663
12,589
0
67,795
L
Danzaburou
GGUILLE1OMGG
Danzaburou
4,975
2,158
0
557
10,592
3,952
0
1,591
9,001
0
40,112
W
22,351
13,187
243
9,266
16,461
6,831
4,622
3,735
12,546
0
78,470
W
Cerberus
Phillsy
Cerberus
12,460
735
277
4,750
15,559
11,343
0
3,022
12,395
32,438
0
W
7,248
1,747
0
2,847
9,181
6,411
841
535
8,628
0
42,403
L
Janus
7,652
312
0
704
11,285
3,637
0
5,173
6,112
53,006
0
L
Arachne
supersamuel1
Arachne
8,864
8,050
0
2,166
16,573
6,677
0
4,086
12,487
0
76,495
L
Athena
varoelcapo
Athena
4,285
1,073
0
2,888
18,471
9,580
0
6,371
12,100
26,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
52,135
430
Minions Killed
507
0
Camps Cleared
0
1,832,523
Distance Traveled
1,883,251
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,873
494
101
5
0
374,556
2
W
Ra
10,436
522
143
7
0
363,988
1
W
Nemesis
10,152
508
98
5
0
410,028
0
L
Danzaburou
8,444
422
72
4
0
325,528
1
W
Hou Yi
11,434
572
134
7
0
308,005
1
W
Cerberus
10,349
517
51
3
0
399,912
4
W
Tyr
9,764
488
81
4
0
401,318
1
L
Janus
8,827
441
88
4
0
356,431
3
L
Arachne
9,594
480
127
6
0
382,191
0
L
Athena
8,063
403
42
2
0
393,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role