Player Matchup

Ymir
Ymir
ASAPJLuc13
Ymir
Level 28
God Stats
30W - 20L
1,708 SR
Queue Stats
148W - 153L
1,500 Elo+
Party 1
Nemesis
Nemesis
ICautionI
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,515 Elo+
Solo
Merlin
Merlin
LiftedStagge
Merlin
Level 115
God Stats
11W - 5L
1,773 SR
Queue Stats
248W - 223L
1,588 Elo+
Party 1
Team Averages
Level 56
1,661 SR
1,534 Elo+

VS

Team Averages
Level 42
1,581 SR
1,473 Elo+
Ganesha
Ganesha
Get_Cucked94
Ganesha
Level 108
God Stats
222W - 278L
1,492 SR
Queue Stats
222W - 280L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
JNorms786
Cthulhu
Level 7
God Stats
10W - 9L
1,561 SR
Queue Stats
16W - 23L
1,302 Elo+
Party 2
Anubis
Anubis
The-beast-king7
Anubis
Level 12
God Stats
10W - 9L
1,690 SR
Queue Stats
143W - 87L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
11,733
690
10,426
22,367
25,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ICautionI
Nemesis
8
0 / 12 / 1
8,346
491
147
11,728
2,345
Merlin
16
3 / 1 / 3
11,547
679
17,745
12,186
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Get_Cucked94
Ganesha
13
0 / 5 / 17
10,486
617
9,725
17,456
7,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JNorms786
Cthulhu
15
4 / 2 / 11
11,319
666
7,149
14,356
13,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
16 / 1 / 4
12,601
741
23,114
18,299
8,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
20
20
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Ganesha
Get_Cucked94
Ganesha
0
5
17
1.7
L
Nemesis
ICautionI
Nemesis
0
12
1
0.04
W
Cthulhu
JNorms786
Cthulhu
4
2
11
4.75
L
Merlin
3
1
3
4.5
W
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
39,988
46,281
Taken
50,111
31,428
Mitigated
29,803
3,235
Healing
21,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,426
1,540
354
2,412
22,367
25,682
38
19,070
3,297
22,158
0
W
Ganesha
Get_Cucked94
Ganesha
9,725
429
1,356
4,877
17,456
7,573
505
9,014
8,442
29,292
0
L
Nemesis
ICautionI
Nemesis
147
80
0
59
11,728
2,345
0
10,507
1,221
0
1,025
W
Cthulhu
JNorms786
Cthulhu
7,149
477
958
2,495
14,356
13,686
72
6,131
8,225
39,256
0
L
Merlin
17,745
750
0
410
12,186
3,401
177
10,156
1,747
81,822
0
W
23,114
1,294
756
11,072
18,299
8,544
353
13,153
5,146
74,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
34,406
135
Minions Killed
169
0
Camps Cleared
0
721,605
Distance Traveled
881,374
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,733
690
25
1
0
256,138
0
W
Ganesha
10,486
617
9
1
0
314,360
7
L
Nemesis
8,346
491
2
0
0
154,356
4
W
Cthulhu
11,319
666
56
3
0
307,792
0
L
Merlin
11,547
679
108
6
0
311,111
1
W
Anubis
12,601
741
104
6
0
259,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role